Player Matchup

Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BDBGUCCI
Danzaburou
Level 22
God Stats
3W - 1L
1,756 SR
Queue Stats
3W - 5L
1,396 Elo+
Party 2
Khepri
Khepri
EnragedSasquatch
Khepri
Level 65
God Stats
1W - 1L
1,676 SR
Queue Stats
4W - 6L
1,818 Elo+
Party 2
Team Averages
Level 65
1,644 SR
1,571 Elo+

VS

Team Averages
Level 111
1,730 SR
1,686 Elo+
Baron Samedi
Baron Samedi
A_Dolla123
Baron Samedi
Level 147
God Stats
12W - 5L
1,705 SR
Queue Stats
75W - 52L
1,694 Elo+
Party 1
Cabrakan
Cabrakan
EYEKREAMONMOMS
Cabrakan
Level 49
God Stats
9W - 3L
1,783 SR
Queue Stats
31W - 23L
1,637 Elo+
Party 1
Ullr
Ullr
RangerT
Ullr
Level 138
God Stats
10W - 3L
1,703 SR
Queue Stats
50W - 26L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
2 / 4 / 3
9,171
611
8,747
12,743
6,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
BDBGUCCI
Danzaburou
14
0 / 6 / 6
9,432
629
9,290
15,894
9,096
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 3 / 2
10,935
729
8,833
19,486
25,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A_Dolla123
Baron Samedi
17
5 / 1 / 7
11,311
754
22,208
13,397
7,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
15
4 / 3 / 6
11,205
747
10,087
15,489
18,283
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
RangerT
Ullr
16
4 / 2 / 5
11,342
756
11,082
15,532
7,456
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
6
Kills
13
13
Deaths
6
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
4
3
0.88
W
Baron Samedi
A_Dolla123
Baron Samedi
5
1
7
8.5
L
Danzaburou
BDBGUCCI
Danzaburou
0
6
6
0.5
W
Cabrakan
4
3
6
2.33
L
4
3
2
1.67
W
Ullr
RangerT
Ullr
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,870
Damage
43,377
48,123
Taken
44,418
41,364
Mitigated
33,378
4,024
Healing
16,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,747
302
0
750
12,743
6,961
0
7,655
5,088
33,923
0
W
Baron Samedi
A_Dolla123
Baron Samedi
22,208
1,612
3,017
7,185
13,397
7,639
280
6,568
6,829
55,193
0
L
Danzaburou
BDBGUCCI
Danzaburou
9,290
4,787
0
1,419
15,894
9,096
0
11,313
4,581
0
28,493
W
Cabrakan
10,087
1,523
737
1,906
15,489
18,283
186
6,617
8,872
29,306
0
L
8,833
1,028
229
1,626
19,486
25,307
0
13,327
6,159
19,044
0
W
Ullr
RangerT
Ullr
11,082
3,341
0
3,309
15,532
7,456
1,808
5,642
9,890
0
63,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,538
Gold Earned
33,858
135
Minions Killed
198
2
Camps Cleared
11
793,763
Distance Traveled
840,747
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,171
611
71
5
2
267,071
2
W
Baron Samedi
11,311
754
69
5
5
291,771
2
L
Danzaburou
9,432
629
54
4
0
245,751
0
W
Cabrakan
11,205
747
37
2
3
265,303
4
L
Khepri
10,935
729
10
1
0
280,941
5
W
Ullr
11,342
756
92
6
3
283,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role