Player Matchup

Cernunnos
Cernunnos
Gold II
Alesmo
Cernunnos
Gold II
Level 137
God Stats
16W - 10L
1,672 SR
Queue Stats
184W - 169L
1,562 MMR
Solo
King Arthur
King Arthur
Gold IV
MartiCrush
King Arthur
Gold IV
Level 151
God Stats
16W - 27L
1,461 SR
Queue Stats
112W - 121L
1,475 MMR
Solo
Poseidon
Poseidon
Bronze III
PhucKieu
Poseidon
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,325 MMR
Party 1
Hercules
Hercules
Bronze III
ThicckTimmy
Hercules
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,415 MMR
Party 1
Bastet
Bastet
Gold II
xXMagicMike606Xx
Bastet
Gold II
Level 88
God Stats
6W - 8L
1,744 SR
Queue Stats
150W - 137L
1,440 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,575 SR
1,443 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,557 SR
1,446 MMR
Odin
Odin
Gold IV
Chipship
Odin
Gold IV
Level 128
God Stats
3W - 1L
1,482 SR
Queue Stats
60W - 52L
1,314 MMR
Solo
Chang'e
Chang'e
Gold I
Ghezzlover
Chang'e
Gold I
Level 128
God Stats
82W - 94L
1,481 SR
Queue Stats
86W - 98L
1,170 MMR
Solo
Mercury
Mercury
Platinum V
Manwiththevan
Mercury
Platinum V
Level 141
God Stats
12W - 8L
1,577 SR
Queue Stats
198W - 203L
1,771 MMR
Solo
Sol
Sol
Platinum IV
Niravroh
Sol
Platinum IV
Level 141
God Stats
36W - 45L
1,534 SR
Queue Stats
536W - 527L
1,514 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
landonitis
Ah Muzen Cab
Gold III
Level 160
God Stats
8W - 3L
1,710 SR
Queue Stats
212W - 220L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alesmo
Cernunnos
17
3 / 3 / 0
10,183
509
10,500
13,083
6,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
MartiCrush
King Arthur
16
1 / 4 / 1
10,177
509
12,085
26,063
28,272
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
PhucKieu
Poseidon
13
1 / 8 / 3
8,272
414
6,496
14,201
5,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ThicckTimmy
Hercules
13
1 / 4 / 3
8,405
420
5,297
16,422
18,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
4 / 6 / 3
9,295
465
12,048
21,127
10,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
OsirisPersephoneAtlasKali

VS

Bans
CliodhnaBaron SamediMulanFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
1 / 1 / 14
9,901
495
5,928
16,517
12,829
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Ghezzlover
Chang'e
18
3 / 1 / 7
11,992
600
17,454
16,063
14,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
16
9 / 5 / 12
11,700
585
15,125
19,921
8,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 2 / 8
11,225
561
10,790
13,865
5,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
landonitis
Ah Muzen Cab
19
10 / 1 / 9
12,930
647
18,486
14,446
6,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
10
Kills
25
25
Deaths
10
10
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Alesmo
Cernunnos
3
3
0
1
W
Odin
1
1
14
8
W
Chang'e
Ghezzlover
Chang'e
3
1
7
6.5
W
Mercury
9
5
12
3
L
King Arthur
MartiCrush
King Arthur
1
4
1
0.38
W
2
2
8
3
L
Poseidon
PhucKieu
Poseidon
1
8
3
0.31
L
Hercules
ThicckTimmy
Hercules
1
4
3
0.63
W
Ah Muzen Cab
landonitis
Ah Muzen Cab
10
1
9
14.5
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,426
Damage
67,783
90,896
Taken
80,812
68,076
Mitigated
48,047
26,366
Healing
32,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Alesmo
Cernunnos
10,500
5,834
0
5,648
13,083
6,131
1,152
4,990
8,093
0
95,476
W
Odin
5,928
1,363
472
2,328
16,517
12,829
262
2,406
14,111
108
38,815
W
Chang'e
Ghezzlover
Chang'e
17,454
397
3,411
10,879
16,063
14,701
1,298
1,285
14,778
95,781
0
W
Mercury
15,125
7,951
0
2,442
19,921
8,560
1,251
2,601
17,320
0
93,163
L
King Arthur
MartiCrush
King Arthur
12,085
737
0
10,200
26,063
28,272
46
13,359
12,704
0
90,355
W
10,790
7,188
0
8,376
13,865
5,024
3,368
550
13,315
120,661
0
L
Poseidon
PhucKieu
Poseidon
6,496
488
0
340
14,201
5,185
0
2,244
11,957
57,474
0
L
Hercules
ThicckTimmy
Hercules
5,297
1,006
0
1,969
16,422
18,412
0
4,277
12,145
0
27,505
W
Ah Muzen Cab
landonitis
Ah Muzen Cab
18,486
5,749
0
4,629
14,446
6,933
2,106
3,535
10,911
0
125,726
L
12,048
2,537
0
8,209
21,127
10,076
0
3,645
17,482
0
66,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,332
Gold Earned
57,748
573
Minions Killed
676
0
Camps Cleared
0
1,816,178
Distance Traveled
1,991,107
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,183
509
173
9
0
321,096
7
W
Odin
9,901
495
65
3
0
406,867
7
W
Chang'e
11,992
600
159
8
0
410,277
6
W
Mercury
11,700
585
113
6
0
446,158
6
L
King Arthur
10,177
509
172
9
0
362,796
6
W
Sol
11,225
561
162
8
0
344,509
7
L
Poseidon
8,272
414
89
4
0
345,772
8
L
Hercules
8,405
420
44
2
0
373,534
0
W
Ah Muzen Cab
12,930
647
177
9
0
383,296
6
L
Bastet
9,295
465
95
5
0
412,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role