Player Matchup

Thanatos
Thanatos
Cresy baby
Thanatos
Level 103
God Stats
1W - 2L
1,339 SR
Queue Stats
18W - 8L
1,713 Elo+
Solo
Tyr
Tyr
Tyriqkun
Tyr
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 39L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
adilemmaa
Baron Samedi
Level 64
God Stats
1W - 2L
1,356 SR
Queue Stats
59W - 40L
1,500 Elo+
Party 1
Team Averages
Level 65
1,398 SR
1,578 Elo+

VS

Team Averages
Level 35
1,743 SR
1,445 Elo+
Bakasura
Bakasura
Elpachigupi
Bakasura
Level 34
God Stats
4W - 0L
1,898 SR
Queue Stats
91W - 109L
1,387 Elo+
Solo
Chaac
Chaac
ItsAkunaMatata
Chaac
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,304 Elo+
Party 2
Baron Samedi
Baron Samedi
JtJusChillin
Baron Samedi
Level 24
God Stats
8W - 2L
1,830 SR
Queue Stats
39W - 16L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cresy baby
Thanatos
12
1 / 8 / 5
8,443
649
4,766
14,994
7,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 5 / 3
9,580
737
10,201
16,035
12,289
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
adilemmaa
Baron Samedi
13
2 / 4 / 4
8,377
644
11,103
11,530
5,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Elpachigupi
Bakasura
14
6 / 2 / 5
9,999
769
10,057
9,846
6,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 10
9,653
743
9,948
12,181
13,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
JtJusChillin
Baron Samedi
16
7 / 3 / 8
10,227
787
16,133
10,749
5,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
7
Kills
17
17
Deaths
7
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Cresy baby
Thanatos
1
8
5
0.44
W
Bakasura
Elpachigupi
Bakasura
6
2
5
4.25
W
4
2
10
4.5
W
Baron Samedi
JtJusChillin
Baron Samedi
7
3
8
3.67
L
4
5
3
1.1
L
Baron Samedi
adilemmaa
Baron Samedi
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,070
Damage
36,138
42,559
Taken
32,776
24,630
Mitigated
24,570
11,205
Healing
10,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Cresy baby
Thanatos
4,766
1,587
0
3,336
14,994
7,089
0
7,302
7,642
0
23,554
W
Bakasura
Elpachigupi
Bakasura
10,057
5,886
0
1,405
9,846
6,186
0
3,330
6,346
0
24,077
W
9,948
1,638
0
3,769
12,181
13,040
75
3,803
8,066
0
24,678
W
Baron Samedi
JtJusChillin
Baron Samedi
16,133
1,552
1,177
4,549
10,749
5,344
436
3,601
6,684
45,617
0
L
10,201
1,933
0
3,026
16,035
12,289
0
4,139
10,575
0
22,537
L
Baron Samedi
adilemmaa
Baron Samedi
11,103
928
1,830
3,013
11,530
5,252
0
4,909
6,320
26,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,400
Gold Earned
29,879
113
Minions Killed
146
3
Camps Cleared
8
676,911
Distance Traveled
739,885
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,443
649
41
3
0
208,820
3
W
Bakasura
9,999
769
48
4
5
251,253
3
W
Chaac
9,653
743
33
3
0
254,157
1
W
Baron Samedi
10,227
787
65
5
3
234,475
1
L
Tyr
9,580
737
29
2
2
250,318
5
L
Baron Samedi
8,377
644
43
3
1
217,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role