Player Matchup

Geb
Geb
Gomibur
Geb
Level 105
God Stats
4W - 2L
1,811 SR
Queue Stats
11W - 7L
1,932 Elo+
Solo
Gilgamesh
Gilgamesh
HICKSY93
Gilgamesh
Level 160
God Stats
4W - 1L
1,715 SR
Queue Stats
137W - 87L
1,568 Elo+
Solo
Agni
Agni
LordHachiman
Agni
Level 129
God Stats
2W - 1L
1,786 SR
Queue Stats
185W - 229L
1,448 Elo+
Solo
Izanami
Izanami
goshef
Izanami
Level 76
God Stats
38W - 42L
1,543 SR
Queue Stats
416W - 426L
1,540 Elo+
Solo
Nemesis
Nemesis
сноуджон
Nemesis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 42L
1,475 Elo+
Solo
Team Averages
Level 107
1,671 SR
1,592 Elo+

VS

Team Averages
Level 85
1,500 SR
1,493 Elo+
Poseidon
Poseidon
 
Poseidon
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Castorelos
Apollo
Level 133
God Stats
26W - 40L
1,403 SR
Queue Stats
472W - 491L
1,509 Elo+
Solo
Artio
Artio
Feyschek
Artio
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 123L
1,376 Elo+
Solo
Ah Puch
Ah Puch
safaricapri
Ah Puch
Level 40
God Stats
7W - 8L
1,599 SR
Queue Stats
63W - 46L
1,580 Elo+
Solo
Gilgamesh
Gilgamesh
СтрашноеДело
Gilgamesh
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
17
0 / 0 / 21
10,103
1,010
7,708
6,010
7,223
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
HICKSY93
Gilgamesh
17
7 / 0 / 15
11,992
1,199
17,486
16,409
14,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 1 / 13
11,206
1,121
9,908
8,824
3,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
goshef
Izanami
18
12 / 0 / 14
12,824
1,282
28,745
13,057
5,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 3 / 13
10,482
1,048
11,542
14,438
6,891
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

277

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
0 / 10 / 3
9,259
926
12,891
17,201
5,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Castorelos
Apollo
16
2 / 4 / 1
10,652
1,065
9,682
12,975
5,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Feyschek
Artio
15
1 / 4 / 3
9,554
955
9,971
22,346
25,919
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
safaricapri
Ah Puch
14
0 / 1 / 1
8,402
840
8,131
6,559
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 8 / 1
9,469
947
11,603
19,480
15,553
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
13
27
Kills
4
4
Deaths
27
76
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
10
3
0.15
L
Apollo
Castorelos
Apollo
2
4
1
0.63
L
Artio
Feyschek
Artio
1
4
3
0.63
W
Geb
0
0
21
10.5
W
Gilgamesh
HICKSY93
Gilgamesh
7
0
15
14.5
W
5
1
13
11.5
W
Izanami
goshef
Izanami
12
0
14
19
L
Ah Puch
safaricapri
Ah Puch
0
1
1
0.5
L
1
8
1
0.19
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,389
Damage
52,278
58,738
Taken
78,561
37,957
Mitigated
55,774
11,490
Healing
8,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
12,891
1,551
0
56
17,201
5,853
0
4,434
12,767
24,925
0
L
Apollo
Castorelos
Apollo
9,682
3,547
0
0
12,975
5,913
0
1,480
11,495
0
61,819
L
Artio
Feyschek
Artio
9,971
1,040
2,102
5,354
22,346
25,919
0
4,660
17,686
17,314
0
W
Geb
7,708
131
0
453
6,010
7,223
0
1,776
4,234
11,718
0
W
Gilgamesh
HICKSY93
Gilgamesh
17,486
5,451
2,191
2,859
16,409
14,058
0
7,631
8,778
0
32,675
W
9,908
945
0
699
8,824
3,820
0
4,761
4,063
29,244
0
W
Izanami
goshef
Izanami
28,745
24,310
0
4,070
13,057
5,965
0
8,437
4,620
0
59,360
L
Ah Puch
safaricapri
Ah Puch
8,131
402
0
280
6,559
2,536
0
1,600
4,959
10,203
0
L
11,603
3,746
0
340
19,480
15,553
0
5,442
14,038
0
20,739
W
11,542
4,419
0
1,218
14,438
6,891
0
8,388
6,050
0
22,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,607
Gold Earned
47,336
192
Minions Killed
189
13
Camps Cleared
4
1,074,712
Distance Traveled
854,675
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,259
926
33
3
0
184,738
0
L
Apollo
10,652
1,065
104
10
2
172,451
1
L
Artio
9,554
955
22
2
2
203,361
0
W
Geb
10,103
1,010
5
1
2
230,813
0
W
Gilgamesh
11,992
1,199
29
3
2
243,109
1
W
Agni
11,206
1,121
58
6
4
194,700
0
W
Izanami
12,824
1,282
77
8
3
199,263
3
L
Ah Puch
8,402
840
8
1
0
88,891
0
L
Gilgamesh
9,469
947
22
2
0
205,234
0
W
Nemesis
10,482
1,048
23
2
2
206,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role