Player Matchup

Rama
Rama
 
Rama
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DegreNormal6023
Erlang Shen
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,457 Elo+
Solo
Agni
Agni
Ruslan95
Agni
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 72L
1,370 Elo+
Party 1
Aphrodite
Aphrodite
ThLa
Aphrodite
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
1,500 Elo+
Solo
Team Averages
Level 74
1,500 SR
1,465 Elo+

VS

Team Averages
Level 81
1,500 SR
1,396 Elo+
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Faze tfue4574
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,504 Elo+
Solo
Cliodhna
Cliodhna
Feniks100990
Cliodhna
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 206L
1,313 Elo+
Solo
Hel
Hel
LaBIL
Hel
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
228W - 180L
1,255 Elo+
Solo
Tsukuyomi
Tsukuyomi
StornoRalle
Tsukuyomi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 139L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 5 / 5
7,890
789
10,540
12,069
6,549
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
 
Athena
12
1 / 4 / 7
7,475
748
5,894
18,875
25,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
DegreNormal6023
Erlang Shen
13
1 / 6 / 4
7,522
752
8,025
20,273
13,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Agni
16
5 / 3 / 4
8,508
851
11,577
9,323
4,898
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
ThLa
Aphrodite
11
0 / 5 / 3
6,308
631
807
6,954
4,730

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
6 / 1 / 15
9,318
932
14,089
14,010
14,198
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
16
5 / 3 / 13
9,324
932
16,667
10,061
5,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
Feniks100990
Cliodhna
15
4 / 2 / 12
8,783
878
7,258
10,706
5,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hel
LaBIL
Hel
14
3 / 1 / 15
8,216
822
10,510
8,642
4,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
StornoRalle
Tsukuyomi
15
5 / 3 / 15
8,700
870
12,206
9,937
10,319
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
93
10
Kills
23
23
Deaths
10
23
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
5
5
1.1
L
Athena
 
Athena
1
4
7
1.13
W
Tyr
 
Tyr
6
1
15
13.5
L
Erlang Shen
DegreNormal6023
Erlang Shen
1
6
4
0.5
W
Izanami
5
3
13
3.83
W
Cliodhna
Feniks100990
Cliodhna
4
2
12
5
W
Hel
LaBIL
Hel
3
1
15
10.5
L
Agni
5
3
4
2.33
W
Tsukuyomi
StornoRalle
Tsukuyomi
5
3
15
4.17
L
Aphrodite
ThLa
Aphrodite
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,843
Damage
60,730
67,494
Taken
53,356
55,184
Mitigated
39,715
15,598
Healing
29,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,540
8,209
0
838
12,069
6,549
0
1,990
10,079
0
18,074
L
Athena
 
Athena
5,894
1,154
1,139
2,713
18,875
25,194
0
3,671
15,204
9,295
0
W
Tyr
 
Tyr
14,089
2,327
971
5,889
14,010
14,198
108
3,402
10,608
0
20,493
L
Erlang Shen
DegreNormal6023
Erlang Shen
8,025
3,842
2,540
5,415
20,273
13,813
0
2,660
17,613
0
11,149
W
Izanami
16,667
10,089
351
253
10,061
5,255
3,434
4,188
5,873
0
32,673
W
Cliodhna
Feniks100990
Cliodhna
7,258
1,282
752
3,601
10,706
5,533
1,618
3,595
7,111
0
18,767
W
Hel
LaBIL
Hel
10,510
1,677
11,064
5,686
8,642
4,410
123
3,815
4,827
13,882
0
L
Agni
11,577
382
401
1,649
9,323
4,898
0
1,294
8,029
28,704
0
W
Tsukuyomi
StornoRalle
Tsukuyomi
12,206
2,293
0
1,237
9,937
10,319
39
3,278
6,659
118
18,925
L
Aphrodite
ThLa
Aphrodite
807
456
489
414
6,954
4,730
0
1,013
5,941
2,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,703
Gold Earned
44,341
69
Minions Killed
95
0
Camps Cleared
0
853,515
Distance Traveled
985,262
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,890
789
28
3
0
163,274
0
L
Athena
7,475
748
4
0
0
183,271
4
W
Tyr
9,318
932
20
2
0
227,210
0
L
Erlang Shen
7,522
752
5
1
0
183,342
1
W
Izanami
9,324
932
28
3
0
155,543
0
W
Cliodhna
8,783
878
30
3
0
189,126
0
W
Hel
8,216
822
10
1
0
205,178
0
L
Agni
8,508
851
27
3
0
160,826
0
W
Tsukuyomi
8,700
870
7
1
0
208,205
0
L
Aphrodite
6,308
631
5
1
0
162,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role