Player Matchup

Jormungandr
Jormungandr
CorazonxFragil
Jormungandr
Level 80
God Stats
36W - 28L
1,573 SR
Queue Stats
658W - 606L
1,499 Elo+
Party 2
Kukulkan
Kukulkan
Mbleach28
Kukulkan
Level 105
God Stats
2W - 1L
1,267 SR
Queue Stats
9W - 8L
1,513 Elo+
Solo
Guan Yu
Guan Yu
Nozta117
Guan Yu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Neith
Neith
Vness22
Neith
Level 57
God Stats
38W - 52L
1,419 SR
Queue Stats
292W - 313L
1,454 Elo+
Party 2
Susano
Susano
eXeLefty
Susano
Level 158
God Stats
16W - 20L
1,525 SR
Queue Stats
550W - 449L
1,531 Elo+
Party 2
Team Averages
Level 81
1,457 SR
1,500 Elo+

VS

Team Averages
Level 47
1,566 SR
1,301 Elo+
Nox
Nox
Cryptoscope
Nox
Level 68
God Stats
23W - 28L
1,462 SR
Queue Stats
113W - 115L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
HYP3R5118
Gilgamesh
Level 54
God Stats
1W - 5L
1,676 SR
Queue Stats
12W - 36L
1,293 Elo+
Party 3
Odin
Odin
RetroJosh1434
Odin
Level 22
God Stats
5W - 5L
1,555 SR
Queue Stats
17W - 37L
1,235 Elo+
Party 1
Mercury
Mercury
ShadowWolf1D
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,304 Elo+
Party 3
Hera
Hera
XvZone
Hera
Level 64
God Stats
3W - 4L
1,636 SR
Queue Stats
134W - 170L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CorazonxFragil
Jormungandr
16
2 / 1 / 16
10,797
1,080
8,356
7,405
9,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Mbleach28
Kukulkan
17
7 / 0 / 11
12,039
1,204
15,909
3,076
1,919
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
Nozta117
Guan Yu
16
4 / 2 / 15
10,427
1,043
7,138
11,895
15,025
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Vness22
Neith
16
3 / 0 / 11
9,869
987
7,852
6,774
3,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
eXeLefty
Susano
16
7 / 1 / 10
11,011
1,101
21,100
9,194
4,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

318

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 0
10,047
1,005
8,303
11,263
4,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
HYP3R5118
Gilgamesh
14
1 / 2 / 2
9,413
941
7,668
15,208
10,417
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 2 / 2
8,973
897
2,852
14,708
9,303
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
ShadowWolf1D
Mercury
14
0 / 11 / 2
8,770
877
6,494
19,564
6,636
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
XvZone
Hera
15
0 / 5 / 3
9,394
939
8,388
12,359
5,243
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
13
23
Kills
4
4
Deaths
24
63
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CorazonxFragil
Jormungandr
2
1
16
10
L
3
4
0
0.75
L
Gilgamesh
HYP3R5118
Gilgamesh
1
2
2
1
W
Kukulkan
Mbleach28
Kukulkan
7
0
11
12.5
W
Guan Yu
Nozta117
Guan Yu
4
2
15
5.75
L
0
2
2
0.5
L
Mercury
ShadowWolf1D
Mercury
0
11
2
0.09
W
Neith
Vness22
Neith
3
0
11
8.5
L
Hera
XvZone
Hera
0
5
3
0.3
W
Susano
eXeLefty
Susano
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,355
Damage
33,705
38,344
Taken
73,102
33,960
Mitigated
36,386
7,576
Healing
2,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CorazonxFragil
Jormungandr
8,356
1,776
0
692
7,405
9,370
0
3,343
3,984
25,396
0
L
8,303
642
0
364
11,263
4,787
0
4,080
7,183
25,403
0
L
Gilgamesh
HYP3R5118
Gilgamesh
7,668
2,025
32
219
15,208
10,417
0
6,972
8,236
0
21,486
W
Kukulkan
Mbleach28
Kukulkan
15,909
1,146
0
623
3,076
1,919
0
1,180
1,866
47,674
0
W
Guan Yu
Nozta117
Guan Yu
7,138
503
1,343
2,769
11,895
15,025
0
5,109
6,540
0
14,813
L
2,852
434
0
1,915
14,708
9,303
0
3,091
11,617
0
15,252
L
Mercury
ShadowWolf1D
Mercury
6,494
3,700
0
165
19,564
6,636
0
6,308
13,256
0
12,398
W
Neith
Vness22
Neith
7,852
2,998
0
530
6,774
3,167
0
2,925
3,807
0
16,094
L
Hera
XvZone
Hera
8,388
2,808
0
3
12,359
5,243
0
3,814
8,545
31,172
0
W
Susano
eXeLefty
Susano
21,100
4,952
0
1,619
9,194
4,479
0
3,670
5,456
0
38,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,143
Gold Earned
46,597
188
Minions Killed
142
7
Camps Cleared
6
1,060,143
Distance Traveled
827,628
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,797
1,080
26
3
0
213,757
0
L
Nox
10,047
1,005
38
4
1
139,510
0
L
Gilgamesh
9,413
941
24
2
3
183,722
0
W
Kukulkan
12,039
1,204
82
8
2
191,177
0
W
Guan Yu
10,427
1,043
19
2
2
220,047
0
L
Odin
8,973
897
20
2
1
153,862
0
L
Mercury
8,770
877
15
2
0
186,094
0
W
Neith
9,869
987
24
2
1
206,037
2
L
Hera
9,394
939
45
5
1
164,440
0
W
Susano
11,011
1,101
37
4
2
229,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role