Player Matchup

Janus
Janus
BlueKohai
Janus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
468W - 130L
1,942 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Conxty
Ah Muzen Cab
Level 158
God Stats
6W - 2L
1,413 SR
Queue Stats
789W - 472L
1,791 Elo+
Party 1
Fafnir
Fafnir
CupOfDepresso
Fafnir
Level 128
God Stats
15W - 10L
1,697 SR
Queue Stats
517W - 391L
1,704 Elo+
Party 1
Ne Zha
Ne Zha
Nexxah
Ne Zha
Level 18
God Stats
20W - 5L
1,500 SR
Queue Stats
420W - 135L
1,880 Elo+
Party 1
Hou Yi
Hou Yi
SteavyWeavy
Hou Yi
Level 108
God Stats
43W - 13L
1,825 SR
Queue Stats
1,755W - 879L
1,803 Elo+
Party 1
Team Averages
Level 87
1,587 SR
1,824 Elo+

VS

Team Averages
Level 86
1,659 SR
1,548 Elo+
Terra
Terra
Ace1761
Terra
Level 86
God Stats
24W - 25L
1,689 SR
Queue Stats
333W - 301L
1,596 Elo+
Party 2
Arachne
Arachne
EBKOFFICIAL
Arachne
Level 63
God Stats
24W - 13L
1,807 SR
Queue Stats
374W - 462L
1,453 Elo+
Solo
Sol
Sol
FanaticDreamer
Sol
Level 145
God Stats
121W - 92L
1,610 SR
Queue Stats
216W - 204L
1,543 Elo+
Party 2
Gilgamesh
Gilgamesh
FusioN219
Gilgamesh
Level 48
God Stats
2W - 4L
1,521 SR
Queue Stats
61W - 77L
1,522 Elo+
Solo
Ullr
Ullr
SpiritualT
Ullr
Level 87
God Stats
27W - 21L
1,668 SR
Queue Stats
239W - 210L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BlueKohai
Janus
16
5 / 7 / 3
10,582
588
9,693
13,619
4,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Conxty
Ah Muzen Cab
16
3 / 2 / 3
10,024
557
10,100
14,299
6,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 14
9,440
524
7,514
14,506
17,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Nexxah
Ne Zha
17
5 / 1 / 5
10,085
560
11,776
15,628
6,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
16
10 / 5 / 5
10,710
595
20,707
20,121
8,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ace1761
Terra
11
1 / 5 / 3
7,220
401
4,256
15,917
12,846
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
EBKOFFICIAL
Arachne
15
3 / 3 / 4
9,276
515
6,182
18,028
15,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
1 / 3 / 3
8,299
461
8,274
10,386
3,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
FusioN219
Gilgamesh
17
10 / 4 / 2
11,032
613
18,209
19,623
10,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 9 / 3
8,288
460
10,554
18,738
7,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
24
Kills
16
16
Deaths
24
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Terra
Ace1761
Terra
1
5
3
0.5
W
Janus
BlueKohai
Janus
5
7
3
0.93
W
Ah Muzen Cab
Conxty
Ah Muzen Cab
3
2
3
2.25
W
1
1
14
8
L
Arachne
EBKOFFICIAL
Arachne
3
3
4
1.67
L
1
3
3
0.83
L
Gilgamesh
FusioN219
Gilgamesh
10
4
2
2.75
W
Ne Zha
Nexxah
Ne Zha
5
1
5
7.5
L
1
9
3
0.28
W
Hou Yi
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,790
Damage
47,475
78,173
Taken
82,692
44,339
Mitigated
48,890
29,569
Healing
24,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Ace1761
Terra
4,256
902
1,243
3,052
15,917
12,846
0
2,731
13,110
21,863
0
W
Janus
BlueKohai
Janus
9,693
1,354
108
3,397
13,619
4,872
85
389
13,230
80,032
0
W
Ah Muzen Cab
Conxty
Ah Muzen Cab
10,100
3,592
0
5,140
14,299
6,363
106
5,648
8,651
0
83,793
W
7,514
2,327
0
3,147
14,506
17,816
0
3,543
10,963
24,993
0
L
Arachne
EBKOFFICIAL
Arachne
6,182
4,006
0
8,837
18,028
15,011
1,704
5,527
12,041
0
46,931
L
8,274
3,896
0
3,098
10,386
3,473
1,086
2,000
8,344
47,818
0
L
Gilgamesh
FusioN219
Gilgamesh
18,209
6,307
0
5,053
19,623
10,361
0
2,553
16,944
0
73,050
W
Ne Zha
Nexxah
Ne Zha
11,776
4,114
0
9,324
15,628
6,760
0
858
14,770
0
84,400
L
10,554
3,653
0
3,092
18,738
7,199
1,482
3,588
15,046
0
54,053
W
Hou Yi
20,707
11,023
0
8,453
20,121
8,528
0
2,500
17,621
0
97,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,841
Gold Earned
44,115
577
Minions Killed
396
0
Camps Cleared
0
1,773,139
Distance Traveled
1,585,812
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,220
401
28
2
0
353,687
6
W
Janus
10,582
588
157
9
0
366,349
2
W
Ah Muzen Cab
10,024
557
131
7
0
361,647
1
W
Fafnir
9,440
524
25
1
0
350,533
13
L
Arachne
9,276
515
90
5
0
321,660
4
L
Sol
8,299
461
95
5
0
229,384
3
L
Gilgamesh
11,032
613
100
6
0
366,049
1
W
Ne Zha
10,085
560
137
8
0
405,827
1
L
Ullr
8,288
460
83
5
0
315,032
6
W
Hou Yi
10,710
595
127
7
0
288,783
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role