Player Matchup

Zhong Kui
Zhong Kui
Aleteias
Zhong Kui
Level 147
God Stats
1W - 4L
1,705 SR
Queue Stats
60W - 64L
1,563 Elo+
Party 2
Thanatos
Thanatos
GhastlySquare0
Thanatos
Level 37
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 2L
1,716 Elo+
Party 2
Aphrodite
Aphrodite
ValkyrieNeith
Aphrodite
Level 38
God Stats
10W - 13L
1,469 SR
Queue Stats
38W - 62L
1,356 Elo+
Party 1
Bacchus
Bacchus
angel ep
Bacchus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,372 Elo+
Party 2
Bastet
Bastet
letmeplay22
Bastet
Level 32
God Stats
0W - 2L
1,342 SR
Queue Stats
38W - 62L
1,356 Elo+
Party 1
Team Averages
Level 59
1,464 SR
1,472 Elo+

VS

Team Averages
Level 92
1,388 SR
1,466 Elo+
Tsukuyomi
Tsukuyomi
AndarciaC
Tsukuyomi
Level 147
God Stats
2W - 0L
1,314 SR
Queue Stats
165W - 149L
1,569 Elo+
Solo
King Arthur
King Arthur
FadedAshes
King Arthur
Level 29
God Stats
1W - 1L
1,147 SR
Queue Stats
4W - 5L
1,465 Elo+
Solo
Freya
Freya
Spencer1234
Freya
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 44L
1,362 Elo+
Solo
Hachiman
Hachiman
lakero45
Hachiman
Level 118
God Stats
6W - 4L
1,479 SR
Queue Stats
115W - 126L
1,451 Elo+
Solo
Ganesha
Ganesha
yournotgood420
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aleteias
Zhong Kui
19
2 / 2 / 2
11,715
732
24,741
24,408
20,567
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
17
4 / 13 / 4
11,050
691
6,309
21,439
11,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
ValkyrieNeith
Aphrodite
17
2 / 8 / 5
10,594
662
9,302
20,703
15,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
angel ep
Bacchus
17
2 / 8 / 4
11,146
697
6,963
29,607
42,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
17
0 / 6 / 5
10,244
640
6,975
19,042
6,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AndarciaC
Tsukuyomi
20
10 / 1 / 14
13,677
855
23,354
21,975
11,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
FadedAshes
King Arthur
20
14 / 2 / 11
13,493
843
15,996
18,783
22,473
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 3 / 21
12,813
801
27,284
15,142
7,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
lakero45
Hachiman
20
7 / 0 / 9
12,925
808
15,326
14,021
6,942
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 4 / 23
11,474
717
20,052
18,471
7,322
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
115
10
Kills
37
37
Deaths
10
20
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Aleteias
Zhong Kui
2
2
2
1.5
W
Tsukuyomi
AndarciaC
Tsukuyomi
10
1
14
17
W
King Arthur
FadedAshes
King Arthur
14
2
11
9.75
L
Thanatos
4
13
4
0.46
W
6
3
21
5.5
L
Aphrodite
ValkyrieNeith
Aphrodite
2
8
5
0.56
L
Bacchus
angel ep
Bacchus
2
8
4
0.5
W
Hachiman
lakero45
Hachiman
7
0
9
11.5
L
Bastet
0
6
5
0.42
W
0
4
23
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,290
Damage
102,012
115,199
Taken
88,392
97,239
Mitigated
55,990
28,783
Healing
28,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Aleteias
Zhong Kui
24,741
2,214
0
9,805
24,408
20,567
0
7,169
16,889
75,503
0
W
Tsukuyomi
AndarciaC
Tsukuyomi
23,354
5,726
0
11,932
21,975
11,401
1,690
8,375
13,600
0
89,043
W
King Arthur
FadedAshes
King Arthur
15,996
1,853
892
2,295
18,783
22,473
224
7,548
11,235
0
39,740
L
Thanatos
6,309
1,887
0
3,400
21,439
11,696
0
8,656
12,438
0
13,370
W
27,284
7,580
0
5,850
15,142
7,852
3,194
8,105
7,037
50,971
0
L
Aphrodite
ValkyrieNeith
Aphrodite
9,302
1,212
4,490
6,771
20,703
15,956
0
10,678
9,610
38,102
0
L
Bacchus
angel ep
Bacchus
6,963
907
0
1,838
29,607
42,317
0
13,322
15,429
21,033
0
W
Hachiman
lakero45
Hachiman
15,326
10,115
0
6,338
14,021
6,942
4,450
9,513
4,508
0
53,279
L
Bastet
6,975
1,812
0
2,479
19,042
6,703
12
5,879
12,861
0
28,062
W
20,052
1,118
0
1,007
18,471
7,322
1,357
7,465
9,655
41,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,749
Gold Earned
64,382
266
Minions Killed
350
0
Camps Cleared
0
1,388,143
Distance Traveled
1,787,203
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,715
732
119
7
0
272,969
3
W
Tsukuyomi
13,677
855
129
8
0
425,111
1
W
King Arthur
13,493
843
58
4
0
360,534
1
L
Thanatos
11,050
691
15
1
0
281,124
1
W
Freya
12,813
801
81
5
0
320,326
0
L
Aphrodite
10,594
662
62
4
0
252,387
2
L
Bacchus
11,146
697
22
1
0
287,268
0
W
Hachiman
12,925
808
76
5
0
337,777
1
L
Bastet
10,244
640
48
3
0
294,395
0
W
Ganesha
11,474
717
6
0
0
343,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role