Player Matchup

Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Edrozine
Ne Zha
Level 27
God Stats
8W - 5L
1,413 SR
Queue Stats
222W - 139L
1,715 Elo+
Party 1
Chronos
Chronos
Gandrelan
Chronos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,602 Elo+
Party 2
Lancelot
Lancelot
GetWrekkdkidd
Lancelot
Level 18
God Stats
14W - 2L
1,963 SR
Queue Stats
214W - 164L
1,817 Elo+
Party 1
Cthulhu
Cthulhu
Mundrizzle
Cthulhu
Level 101
God Stats
24W - 6L
1,863 SR
Queue Stats
41W - 14L
1,707 Elo+
Party 1
Team Averages
Level 55
1,648 SR
1,668 Elo+

VS

Team Averages
Level 85
1,572 SR
1,533 Elo+
Anubis
Anubis
 
Anubis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BlulumNA
Cthulhu
Level 3
God Stats
4W - 4L
1,725 SR
Queue Stats
5W - 6L
1,696 Elo+
Party 3
Charybdis
Charybdis
CaptainGEB
Charybdis
Level 44
God Stats
17W - 16L
1,533 SR
Queue Stats
50W - 37L
1,533 Elo+
Party 3
Kali
Kali
fen44
Kali
Level 146
God Stats
9W - 7L
1,608 SR
Queue Stats
414W - 457L
1,468 Elo+
Solo
Achilles
Achilles
pawgdestroyer
Achilles
Level 78
God Stats
6W - 7L
1,497 SR
Queue Stats
380W - 373L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 4 / 7
9,790
515
14,639
13,452
7,132
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Edrozine
Ne Zha
18
11 / 1 / 3
11,211
590
17,076
17,044
8,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
Gandrelan
Chronos
15
1 / 4 / 3
9,029
475
11,565
17,225
5,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
GetWrekkdkidd
Lancelot
14
3 / 1 / 6
9,194
484
6,203
13,649
13,282
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Mundrizzle
Cthulhu
14
0 / 2 / 7
8,936
470
8,849
13,462
15,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 7 / 1
8,931
470
9,694
16,688
7,427
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
BlulumNA
Cthulhu
13
3 / 2 / 3
8,970
472
9,483
15,398
16,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charybdis
CaptainGEB
Charybdis
15
3 / 3 / 6
9,168
483
13,935
17,499
7,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
fen44
Kali
13
1 / 2 / 1
8,287
436
4,923
16,322
7,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
pawgdestroyer
Achilles
13
1 / 5 / 0
8,303
437
8,248
17,639
13,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
19
Kills
12
12
Deaths
19
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
4
7
1.88
L
Anubis
 
Anubis
4
7
1
0.64
L
Cthulhu
BlulumNA
Cthulhu
3
2
3
2.25
L
Charybdis
CaptainGEB
Charybdis
3
3
6
2
W
Ne Zha
Edrozine
Ne Zha
11
1
3
12.5
W
Chronos
Gandrelan
Chronos
1
4
3
0.63
W
Lancelot
GetWrekkdkidd
Lancelot
3
1
6
6
W
Cthulhu
Mundrizzle
Cthulhu
0
2
7
1.75
L
Kali
fen44
Kali
1
2
1
0.75
L
Achilles
pawgdestroyer
Achilles
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,332
Damage
46,283
74,832
Taken
83,546
49,670
Mitigated
52,238
24,251
Healing
19,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,639
236
0
5,007
13,452
7,132
470
7,004
6,448
76,609
0
L
Anubis
 
Anubis
9,694
205
0
4,743
16,688
7,427
320
9,283
7,347
63,976
0
L
Cthulhu
BlulumNA
Cthulhu
9,483
1,270
151
2,445
15,398
16,849
159
8,424
6,905
25,458
0
L
Charybdis
CaptainGEB
Charybdis
13,935
8,409
0
6,584
17,499
7,106
1,010
9,957
7,466
0
85,593
W
Ne Zha
Edrozine
Ne Zha
17,076
5,844
0
8,787
17,044
8,207
106
2,447
14,597
0
95,436
W
Chronos
Gandrelan
Chronos
11,565
3,296
0
5,836
17,225
5,932
1,188
3,987
13,238
67,776
0
W
Lancelot
GetWrekkdkidd
Lancelot
6,203
1,101
0
1,573
13,649
13,282
60
2,741
10,908
0
41,241
W
Cthulhu
Mundrizzle
Cthulhu
8,849
282
0
3,048
13,462
15,117
204
2,998
10,237
49,407
0
L
Kali
fen44
Kali
4,923
1,943
0
2,934
16,322
7,078
0
1,942
14,216
0
68,517
L
Achilles
pawgdestroyer
Achilles
8,248
2,900
0
2,281
17,639
13,778
812
4,568
12,559
0
47,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,160
Gold Earned
43,659
521
Minions Killed
476
0
Camps Cleared
0
1,758,674
Distance Traveled
1,728,240
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,790
515
122
6
0
277,551
0
L
Anubis
8,931
470
110
6
0
295,396
6
L
Cthulhu
8,970
472
33
2
0
356,545
2
L
Charybdis
9,168
483
137
7
0
328,727
1
W
Ne Zha
11,211
590
135
7
0
409,524
6
W
Chronos
9,029
475
112
6
0
354,713
1
W
Lancelot
9,194
484
58
3
0
366,053
6
W
Cthulhu
8,936
470
94
5
0
350,833
4
L
Kali
8,287
436
111
6
0
414,503
3
L
Achilles
8,303
437
85
4
0
333,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role