Player Matchup

Hera
Hera
 
Hera
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
COURTBRIAN
King Arthur
Level 35
God Stats
1W - 5L
1,390 SR
Queue Stats
118W - 141L
1,459 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HurriCAINE01
Kumbhakarna
Level 109
God Stats
0W - 2L
1,471 SR
Queue Stats
163W - 214L
1,462 Elo+
Party 1
Team Averages
Level 67
1,454 SR
1,474 Elo+

VS

Team Averages
Level 82
1,559 SR
1,522 Elo+
Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BDBGUCCI
Danzaburou
Level 22
God Stats
3W - 1L
1,676 SR
Queue Stats
3W - 5L
1,289 Elo+
Party 2
Ares
Ares
EnragedSasquatch
Ares
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,777 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 6 / 3
6,578
658
4,956
8,133
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
COURTBRIAN
King Arthur
10
2 / 8 / 1
7,347
735
6,288
15,559
8,689
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
HurriCAINE01
Kumbhakarna
10
1 / 5 / 2
7,624
762
2,737
13,735
11,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
9 / 2 / 8
9,471
947
14,150
6,975
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
BDBGUCCI
Danzaburou
13
7 / 1 / 11
9,035
904
10,594
7,532
3,837
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 16
8,869
887
7,383
12,023
12,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
3
Kills
18
19
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
6
3
0.25
W
Raijin
 
Raijin
9
2
8
6.5
W
Danzaburou
BDBGUCCI
Danzaburou
7
1
11
12.5
L
King Arthur
COURTBRIAN
King Arthur
2
8
1
0.31
W
2
1
16
10
L
Kumbhakarna
HurriCAINE01
Kumbhakarna
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,981
Damage
32,127
37,427
Taken
26,530
23,144
Mitigated
19,875
3,198
Healing
6,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,956
862
0
500
8,133
2,775
0
5,514
2,619
22,833
0
W
Raijin
 
Raijin
14,150
2,202
0
1,222
6,975
3,533
1,507
2,903
4,072
51,594
0
W
Danzaburou
BDBGUCCI
Danzaburou
10,594
7,471
0
1,353
7,532
3,837
398
3,189
3,371
0
23,796
L
King Arthur
COURTBRIAN
King Arthur
6,288
1,224
0
194
15,559
8,689
0
9,773
5,786
0
16,951
W
7,383
638
0
3,738
12,023
12,505
366
2,060
9,963
14,368
0
L
Kumbhakarna
HurriCAINE01
Kumbhakarna
2,737
213
0
2,504
13,735
11,680
0
6,290
7,445
6,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,549
Gold Earned
27,375
75
Minions Killed
132
0
Camps Cleared
9
514,633
Distance Traveled
558,405
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,578
658
52
5
0
142,175
0
W
Raijin
9,471
947
91
9
6
167,868
5
W
Danzaburou
9,035
904
31
3
3
190,622
0
L
King Arthur
7,347
735
19
2
0
189,314
3
W
Ares
8,869
887
10
1
0
199,915
3
L
Kumbhakarna
7,624
762
4
0
0
183,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role