Player Matchup

Kumbhakarna
Kumbhakarna
Gold III
AirborneArrow
Kumbhakarna
Gold III
Level 160
God Stats
2W - 2L
1,521 SR
Queue Stats
281W - 279L
1,451 MMR
Solo
Danzaburou
Danzaburou
Gold V
BatzAG
Danzaburou
Gold V
Level 156
God Stats
5W - 4L
1,654 SR
Queue Stats
61W - 61L
1,422 MMR
Solo
Nemesis
Nemesis
Silver III
HidinFrmShadows
Nemesis
Silver III
Level 45
God Stats
2W - 1L
1,285 SR
Queue Stats
15W - 10L
1,452 MMR
Solo
Artio
Artio
Gold V
Jerry__HK
Artio
Gold V
Level 154
God Stats
6W - 6L
1,581 SR
Queue Stats
243W - 258L
1,384 MMR
Solo
Nu Wa
Nu Wa
Bronze V
MissIcemoon
Nu Wa
Bronze V
Level 156
God Stats
4W - 11L
1,462 SR
Queue Stats
25W - 66L
1,453 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,501 SR
1,433 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,478 SR
1,432 MMR
Cthulhu
Cthulhu
Bronze III
AthenaLegend
Cthulhu
Bronze III
Level 90
God Stats
1W - 0L
1,298 SR
Queue Stats
1W - 2L
1,465 MMR
Solo
Vulcan
Vulcan
Platinum III
Im vAce
Vulcan
Platinum III
Level 78
God Stats
6W - 5L
1,556 SR
Queue Stats
255W - 246L
1,601 MMR
Party 1
Awilix
Awilix
Gold III
Keherbo
Awilix
Gold III
Level 137
God Stats
20W - 26L
1,537 SR
Queue Stats
421W - 417L
1,290 MMR
Party 1
Izanami
Izanami
Gold II
SuchA_Nerd
Izanami
Gold II
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
287W - 286L
1,367 MMR
Solo
Skadi
Skadi
Gold V
frankiejimenez
Skadi
Gold V
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 58L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AirborneArrow
Kumbhakarna
11
0 / 2 / 0
8,057
366
1,786
11,466
6,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
BatzAG
Danzaburou
20
6 / 4 / 0
13,411
610
18,011
19,277
8,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 3 / 1
10,670
485
7,474
20,742
9,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Jerry__HK
Artio
16
0 / 3 / 1
9,893
450
5,684
18,175
13,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 11 / 0
8,487
386
6,461
17,690
7,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
KaliArachneLancelot

VS

Bans
GebUllrAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AthenaLegend
Cthulhu
18
0 / 0 / 10
11,630
529
4,778
12,831
16,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
Im vAce
Vulcan
19
8 / 0 / 6
12,402
564
24,026
9,616
4,914
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Keherbo
Awilix
20
7 / 1 / 6
13,104
596
7,493
13,226
6,721
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
SuchA_Nerd
Izanami
20
3 / 1 / 5
12,960
589
12,003
15,203
7,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 5 / 1
12,708
578
13,512
17,439
7,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
7
Kills
23
23
Deaths
7
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AirborneArrow
Kumbhakarna
0
2
0
0
W
Cthulhu
AthenaLegend
Cthulhu
0
0
10
5
L
Danzaburou
BatzAG
Danzaburou
6
4
0
1.5
L
1
3
1
0.5
W
Vulcan
Im vAce
Vulcan
8
0
6
11
L
Artio
Jerry__HK
Artio
0
3
1
0.17
W
Awilix
Keherbo
Awilix
7
1
6
10
L
0
11
0
0
W
Izanami
SuchA_Nerd
Izanami
3
1
5
5.5
W
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,416
Damage
61,812
87,350
Taken
68,315
44,477
Mitigated
43,857
18,814
Healing
24,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AirborneArrow
Kumbhakarna
1,786
164
1,866
2,191
11,466
6,087
0
4,071
7,395
15,895
0
W
Cthulhu
AthenaLegend
Cthulhu
4,778
617
404
2,715
12,831
16,715
192
2,641
10,144
50,552
0
L
Danzaburou
BatzAG
Danzaburou
18,011
7,653
0
5,670
19,277
8,262
978
1,347
17,930
0
137,243
L
7,474
2,316
0
3,400
20,742
9,209
0
7,456
13,286
0
118,334
W
Vulcan
Im vAce
Vulcan
24,026
10,264
0
2,018
9,616
4,914
452
4,359
5,191
138,623
0
L
Artio
Jerry__HK
Artio
5,684
981
0
5,397
18,175
13,819
300
3,276
14,899
57,523
0
W
Awilix
Keherbo
Awilix
7,493
2,495
0
8,194
13,226
6,721
0
1,726
11,478
0
113,901
L
6,461
2,566
0
290
17,690
7,100
774
12,654
5,036
50,357
0
W
Izanami
SuchA_Nerd
Izanami
12,003
8,262
0
6,322
15,203
7,523
3,477
4,226
10,489
0
131,695
W
13,512
7,813
0
5,086
17,439
7,984
0
777
16,662
0
110,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,518
Gold Earned
62,804
606
Minions Killed
821
0
Camps Cleared
0
1,917,631
Distance Traveled
2,255,833
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,057
366
17
1
0
315,888
3
W
Cthulhu
11,630
529
75
3
0
474,453
8
L
Danzaburou
13,411
610
221
10
0
364,736
3
L
Nemesis
10,670
485
168
8
0
482,790
12
W
Vulcan
12,402
564
213
10
0
476,795
9
L
Artio
9,893
450
108
5
0
411,071
9
W
Awilix
13,104
596
163
7
0
531,203
2
L
Nu Wa
8,487
386
92
4
0
343,146
2
W
Izanami
12,960
589
212
10
0
431,328
1
W
Skadi
12,708
578
158
7
0
342,054
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role