Player Matchup

Susano
Susano
Blour
Susano
Level 157
God Stats
2W - 2L
1,575 SR
Queue Stats
157W - 107L
1,573 Elo+
Solo
Chaac
Chaac
Bülu
Chaac
Level 107
God Stats
1W - 3L
1,173 SR
Queue Stats
52W - 79L
1,411 Elo+
Party 1
Ares
Ares
Ion Lyon
Ares
Level 160
God Stats
3W - 2L
1,658 SR
Queue Stats
168W - 171L
1,517 Elo+
Party 1
Sylvanus
Sylvanus
Lucky7Lux
Sylvanus
Level 158
God Stats
1W - 1L
1,315 SR
Queue Stats
180W - 181L
1,492 Elo+
Party 1
Freya
Freya
Trumpash
Freya
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 88L
1,516 Elo+
Party 1
Team Averages
Level 142
1,444 SR
1,502 Elo+

VS

Team Averages
Level 92
1,539 SR
1,523 Elo+
Ah Puch
Ah Puch
Câkes
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,561 Elo+
Solo
Tyr
Tyr
GhedeNibo
Tyr
Level 88
God Stats
5W - 10L
1,405 SR
Queue Stats
552W - 583L
1,529 Elo+
Solo
Rama
Rama
JohanDavid
Rama
Level 123
God Stats
1W - 1L
1,697 SR
Queue Stats
26W - 23L
1,493 Elo+
Solo
Nu Wa
Nu Wa
Raumis
Nu Wa
Level 77
God Stats
127W - 114L
1,608 SR
Queue Stats
774W - 813L
1,530 Elo+
Solo
Xing Tian
Xing Tian
superjoe3000
Xing Tian
Level 145
God Stats
11W - 13L
1,483 SR
Queue Stats
156W - 174L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Blour
Susano
20
8 / 0 / 4
12,673
745
28,288
14,849
8,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Bülu
Chaac
17
1 / 5 / 4
11,032
649
8,738
25,170
23,720
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ares
19
4 / 2 / 8
13,230
778
14,379
22,722
37,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
Lucky7Lux
Sylvanus
20
2 / 0 / 4
12,855
756
11,851
16,419
10,936
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
Trumpash
Freya
17
0 / 3 / 6
10,883
640
6,686
18,441
9,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Câkes
Ah Puch
16
0 / 5 / 5
9,898
582
14,297
15,121
7,294
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 6 / 4
11,088
652
16,023
29,030
33,846
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 1 / 0
8,884
523
600
1,546
572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Raumis
Nu Wa
19
5 / 3 / 3
11,394
670
21,087
12,170
4,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Xing Tian
superjoe3000
Xing Tian
18
4 / 0 / 3
11,773
693
19,229
21,799
26,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
15
Kills
10
10
Deaths
15
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Susano
Blour
Susano
8
0
4
10
W
Chaac
Bülu
Chaac
1
5
4
0.6
L
Ah Puch
Câkes
Ah Puch
0
5
5
0.5
L
1
6
4
0.5
W
Ares
4
2
8
4
L
0
1
0
0
W
Sylvanus
Lucky7Lux
Sylvanus
2
0
4
4
L
Nu Wa
Raumis
Nu Wa
5
3
3
2.17
W
Freya
Trumpash
Freya
0
3
6
1
L
Xing Tian
superjoe3000
Xing Tian
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,942
Damage
71,236
97,601
Taken
79,666
90,173
Mitigated
73,248
32,697
Healing
17,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Blour
Susano
28,288
4,238
0
2,675
14,849
8,688
488
9,747
4,850
0
69,651
W
Chaac
Bülu
Chaac
8,738
1,758
125
4,087
25,170
23,720
1,297
16,031
8,662
0
39,110
L
Ah Puch
Câkes
Ah Puch
14,297
1,105
0
4,029
15,121
7,294
0
4,152
10,825
35,628
0
L
16,023
2,616
328
11,676
29,030
33,846
0
12,775
16,003
0
46,365
W
Ares
14,379
1,301
481
3,866
22,722
37,117
614
12,459
9,731
29,867
0
L
600
555
0
333
1,546
572
0
893
627
0
3,473
W
Sylvanus
Lucky7Lux
Sylvanus
11,851
1,942
6,638
7,984
16,419
10,936
3,869
5,675
10,487
62,577
0
L
Nu Wa
Raumis
Nu Wa
21,087
4,877
0
750
12,170
4,857
0
5,082
7,060
52,953
0
W
Freya
Trumpash
Freya
6,686
1,726
0
6,841
18,441
9,712
225
8,889
9,258
38,885
0
L
Xing Tian
superjoe3000
Xing Tian
19,229
916
0
798
21,799
26,679
0
9,374
12,235
36,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,673
Gold Earned
53,037
372
Minions Killed
247
0
Camps Cleared
0
1,668,652
Distance Traveled
1,231,028
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,673
745
103
6
0
392,574
4
W
Chaac
11,032
649
58
3
0
318,493
5
L
Ah Puch
9,898
582
37
2
0
229,818
0
L
Tyr
11,088
652
66
4
0
333,973
2
W
Ares
13,230
778
39
2
0
298,304
2
L
Rama
8,884
523
5
0
0
36,838
0
W
Sylvanus
12,855
756
118
7
0
311,634
2
L
Nu Wa
11,394
670
92
5
0
287,335
1
W
Freya
10,883
640
54
3
0
347,647
2
L
Xing Tian
11,773
693
47
3
0
343,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role