Player Matchup

Izanami
Izanami
ApeMeatShield
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Ares
Ares
D3VIANT J3ST3R
Ares
Level 126
God Stats
0W - 1L
1,127 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Chaac
Chaac
Fooquawn
Chaac
Level 154
God Stats
0W - 1L
1,281 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Olorun
Olorun
Last_S_Samurai
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
VastThesnipe
Vulcan
Level 108
God Stats
0W - 2L
1,570 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Team Averages
Level 80
1,396 SR
1,500 Elo+

VS

Team Averages
Level 90
1,615 SR
1,436 Elo+
Eset
Eset
AkashaQD
Eset
Level 160
God Stats
6W - 3L
1,629 SR
Queue Stats
47W - 59L
1,508 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DrFuann
Morgan Le Fay
Level 104
God Stats
3W - 1L
1,877 SR
Queue Stats
26W - 35L
1,368 Elo+
Party 2
King Arthur
King Arthur
JessMG8
King Arthur
Level 28
God Stats
11W - 13L
1,570 SR
Queue Stats
33W - 34L
1,365 Elo+
Party 2
Izanami
Izanami
Kur0K0Nek00
Izanami
Level 129
God Stats
6W - 3L
1,529 SR
Queue Stats
101W - 108L
1,504 Elo+
Party 3
Ah Puch
Ah Puch
applephi
Ah Puch
Level 28
God Stats
14W - 14L
1,467 SR
Queue Stats
29W - 42L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
0 / 2 / 0
7,081
644
3,511
7,131
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 0
7,456
678
4,540
10,958
9,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
Fooquawn
Chaac
13
0 / 2 / 1
7,108
646
6,910
12,811
9,050
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 7 / 0
6,811
619
2,566
12,133
5,172
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
14
0 / 1 / 1
7,216
656
4,909
3,228
1,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
4 / 1 / 5
8,439
767
13,182
10,073
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
DrFuann
Morgan Le Fay
16
1 / 0 / 4
8,296
754
8,078
4,804
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
JessMG8
King Arthur
14
2 / 0 / 3
7,699
700
3,605
7,384
7,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Kur0K0Nek00
Izanami
16
5 / 0 / 1
8,673
788
10,572
7,726
4,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
applephi
Ah Puch
13
1 / 0 / 2
7,289
663
2,153
3,332
1,459
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
13
13
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Eset
4
1
5
6.5
L
Izanami
0
2
0
0
L
1
1
0
1
W
Morgan Le Fay
DrFuann
Morgan Le Fay
1
0
4
3
L
Chaac
Fooquawn
Chaac
0
2
1
0.25
W
King Arthur
JessMG8
King Arthur
2
0
3
3.5
W
Izanami
Kur0K0Nek00
Izanami
5
0
1
5.5
L
0
7
0
0
L
Vulcan
0
1
1
0.5
W
Ah Puch
applephi
Ah Puch
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,436
Damage
37,590
46,261
Taken
33,319
28,049
Mitigated
21,377
7,124
Healing
6,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
13,182
894
665
2,159
10,073
4,949
92
2,563
7,510
36,697
0
L
Izanami
3,511
2,062
0
999
7,131
2,877
0
5,202
1,896
0
23,198
L
4,540
61
0
443
10,958
9,488
0
4,380
6,513
12,326
0
W
Morgan Le Fay
DrFuann
Morgan Le Fay
8,078
1,066
0
345
4,804
2,881
22
556
4,248
36,653
0
L
Chaac
Fooquawn
Chaac
6,910
526
0
3,026
12,811
9,050
0
7,537
5,089
0
26,693
W
King Arthur
JessMG8
King Arthur
3,605
455
218
475
7,384
7,841
92
2,933
4,451
0
7,549
W
Izanami
Kur0K0Nek00
Izanami
10,572
5,956
0
1,590
7,726
4,247
1,435
3,398
4,328
0
50,869
L
2,566
994
532
1,793
12,133
5,172
0
5,017
6,997
13,671
0
L
Vulcan
4,909
1,399
260
71
3,228
1,462
0
1,277
1,951
26,625
0
W
Ah Puch
applephi
Ah Puch
2,153
68
0
1,516
3,332
1,459
0
2,565
767
11,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,672
Gold Earned
40,396
198
Minions Killed
246
0
Camps Cleared
0
1,037,645
Distance Traveled
1,141,486
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,439
767
60
5
0
246,788
1
L
Izanami
7,081
644
58
5
0
196,269
0
L
Ares
7,456
678
22
2
0
211,895
1
W
Morgan Le Fay
8,296
754
60
5
0
235,110
2
L
Chaac
7,108
646
42
4
0
233,893
1
W
King Arthur
7,699
700
16
1
0
240,339
3
W
Izanami
8,673
788
88
8
0
221,578
3
L
Olorun
6,811
619
26
2
0
167,367
1
L
Vulcan
7,216
656
50
5
0
228,221
1
W
Ah Puch
7,289
663
22
2
0
197,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role