Player Matchup

Bellona
Bellona
 
Bellona
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
DREADNAUGHT 940
Geb
Level 79
God Stats
6W - 1L
1,757 SR
Queue Stats
7W - 3L
1,610 Elo+
Party 1
Bakasura
Bakasura
Jiro Begins
Bakasura
Level 86
God Stats
1W - 1L
1,255 SR
Queue Stats
7W - 4L
1,580 Elo+
Party 1
Janus
Janus
bIiqn__
Janus
Level 99
God Stats
2W - 4L
1,443 SR
Queue Stats
187W - 181L
1,437 Elo+
Party 2
Neith
Neith
xWr3cKeD9
Neith
Level 109
God Stats
2W - 3L
1,483 SR
Queue Stats
77W - 67L
1,446 Elo+
Party 2
Team Averages
Level 102
1,488 SR
1,515 Elo+

VS

Team Averages
Level 98
1,481 SR
1,482 Elo+
Janus
Janus
 
Janus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
AntonioSL13
Charybdis
Level 95
God Stats
0W - 2L
1,665 SR
Queue Stats
243W - 224L
1,488 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DJTuky
Tsukuyomi
Level 145
God Stats
0W - 4L
1,240 SR
Queue Stats
290W - 280L
1,436 Elo+
Solo
Hercules
Hercules
Dragonzjs
Hercules
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 211L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
1 / 0 / 0
3,683
614
2,417
4,400
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 1 / 1
3,853
642
1,836
4,505
1,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Jiro Begins
Bakasura
7
0 / 1 / 1
3,886
648
721
4,238
1,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Janus
bIiqn__
Janus
8
3 / 0 / 0
4,677
780
2,856
1,978
551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
xWr3cKeD9
Neith
7
0 / 0 / 1
3,997
666
2,183
2,545
965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
5
0 / 2 / 1
3,600
600
1,025
2,720
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
 
Bacchus
6
0 / 1 / 1
3,411
569
1,699
3,452
2,038
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
AntonioSL13
Charybdis
6
1 / 0 / 0
3,561
594
3,621
2,993
701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
DJTuky
Tsukuyomi
5
1 / 1 / 0
3,773
629
2,481
4,368
1,428
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Dragonzjs
Hercules
7
0 / 0 / 0
4,040
673
1,587
4,164
2,009
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
0
1
L
Janus
 
Janus
0
2
1
0.25
L
Bacchus
 
Bacchus
0
1
1
0.5
L
Charybdis
AntonioSL13
Charybdis
1
0
0
1
L
Tsukuyomi
DJTuky
Tsukuyomi
1
1
0
1
W
0
1
1
0.5
L
Hercules
Dragonzjs
Hercules
0
0
0
0
W
Bakasura
Jiro Begins
Bakasura
0
1
1
0.5
W
Janus
bIiqn__
Janus
3
0
0
3
W
Neith
xWr3cKeD9
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,013
Damage
10,413
17,666
Taken
17,697
6,891
Mitigated
7,187
7,460
Healing
5,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,417
571
0
2,689
4,400
2,198
0
1,011
3,389
0
17,825
L
Janus
 
Janus
1,025
273
0
720
2,720
1,011
0
1,905
815
15,299
0
L
Bacchus
 
Bacchus
1,699
187
45
575
3,452
2,038
0
830
2,550
10,268
0
L
Charybdis
AntonioSL13
Charybdis
3,621
2,048
0
2,097
2,993
701
0
1,006
1,987
0
16,499
L
Tsukuyomi
DJTuky
Tsukuyomi
2,481
967
0
1,124
4,368
1,428
0
951
3,367
0
13,769
W
1,836
81
0
1,727
4,505
1,929
0
688
3,817
10,490
0
L
Hercules
Dragonzjs
Hercules
1,587
100
0
1,391
4,164
2,009
0
0
4,154
0
22,397
W
Bakasura
Jiro Begins
Bakasura
721
589
0
1,299
4,238
1,248
243
335
3,869
0
13,266
W
Janus
bIiqn__
Janus
2,856
395
0
500
1,978
551
849
570
1,322
29,300
0
W
Neith
xWr3cKeD9
Neith
2,183
1,070
0
1,245
2,545
965
0
0
2,545
0
20,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,096
Gold Earned
18,385
186
Minions Killed
147
0
Camps Cleared
0
612,643
Distance Traveled
572,719
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,683
614
35
6
0
135,887
2
L
Janus
3,600
600
30
5
0
77,598
0
L
Bacchus
3,411
569
18
3
0
127,347
0
L
Charybdis
3,561
594
32
5
0
103,755
3
L
Tsukuyomi
3,773
629
27
5
0
130,734
0
W
Geb
3,853
642
16
3
0
115,160
2
L
Hercules
4,040
673
40
7
0
133,285
3
W
Bakasura
3,886
648
40
7
0
144,944
1
W
Janus
4,677
780
60
10
0
112,893
0
W
Neith
3,997
666
35
6
0
103,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role