Player Matchup

Horus
Horus
ChristmasButter
Horus
Level 124
God Stats
7W - 4L
1,771 SR
Queue Stats
239W - 194L
1,500 Elo+
Party 2
Bellona
Bellona
DeductedClub31
Bellona
Level 125
God Stats
2W - 4L
1,488 SR
Queue Stats
391W - 303L
1,559 Elo+
Party 1
Olorun
Olorun
HeckYouMan
Olorun
Level 119
God Stats
8W - 3L
1,834 SR
Queue Stats
150W - 123L
1,486 Elo+
Party 2
Bakasura
Bakasura
SimplyPathetic
Bakasura
Level 130
God Stats
7W - 1L
1,980 SR
Queue Stats
236W - 187L
1,560 Elo+
Party 1
Merlin
Merlin
WaterKamikazeTTV
Merlin
Level 29
God Stats
14W - 13L
1,549 SR
Queue Stats
106W - 76L
1,576 Elo+
Party 1
Team Averages
Level 105
1,725 SR
1,536 Elo+

VS

Team Averages
Level 83
1,507 SR
1,539 Elo+
Medusa
Medusa
AngyScoob
Medusa
Level 61
God Stats
21W - 24L
1,479 SR
Queue Stats
408W - 390L
1,577 Elo+
Party 3
Thanatos
Thanatos
Nmyuu
Thanatos
Level 101
God Stats
51W - 43L
1,587 SR
Queue Stats
171W - 152L
1,581 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Zakebakecake
Kumbhakarna
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,436 Elo+
Solo
Discordia
Discordia
basaarbovo
Discordia
Level 104
God Stats
12W - 17L
1,458 SR
Queue Stats
441W - 411L
1,531 Elo+
Party 3
Cerberus
Cerberus
erectnelson
Cerberus
Level 109
God Stats
4W - 7L
1,512 SR
Queue Stats
367W - 341L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
8,207
547
8,649
12,725
10,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
1 / 2 / 4
8,315
554
6,565
11,297
8,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
HeckYouMan
Olorun
13
3 / 2 / 4
8,050
537
5,664
7,646
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
14
6 / 6 / 8
9,019
601
10,416
14,491
5,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
9 / 1 / 5
9,608
641
9,841
7,647
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AngyScoob
Medusa
13
5 / 6 / 0
7,686
512
9,708
12,123
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Nmyuu
Thanatos
11
5 / 5 / 1
7,190
479
7,233
13,069
4,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
Zakebakecake
Kumbhakarna
12
0 / 1 / 4
6,786
452
2,296
9,308
7,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
basaarbovo
Discordia
12
2 / 8 / 2
7,204
480
5,974
10,551
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
erectnelson
Cerberus
12
1 / 2 / 1
7,144
476
6,880
12,410
13,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
22
Kills
13
13
Deaths
22
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
AngyScoob
Medusa
5
6
0
0.83
W
3
2
5
2.75
W
1
2
4
1.5
W
Olorun
HeckYouMan
Olorun
3
2
4
2.5
L
Thanatos
Nmyuu
Thanatos
5
5
1
1.1
W
Bakasura
6
6
8
1.67
W
9
1
5
11.5
L
Kumbhakarna
Zakebakecake
Kumbhakarna
0
1
4
2
L
Discordia
basaarbovo
Discordia
2
8
2
0.38
L
Cerberus
erectnelson
Cerberus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,135
Damage
32,091
53,806
Taken
57,461
31,777
Mitigated
33,179
17,494
Healing
17,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AngyScoob
Medusa
9,708
4,296
0
1,989
12,123
3,677
0
2,574
9,085
0
56,358
W
8,649
3,658
791
4,545
12,725
10,959
166
1,605
11,120
0
25,136
W
6,565
3,381
0
4,911
11,297
8,671
0
5,165
6,132
0
56,261
W
Olorun
HeckYouMan
Olorun
5,664
2,419
439
2,852
7,646
3,451
2,209
1,674
5,972
60,215
0
L
Thanatos
Nmyuu
Thanatos
7,233
2,464
0
8,690
13,069
4,959
0
4,227
7,747
0
34,472
W
Bakasura
10,416
7,163
0
2,137
14,491
5,831
0
4,235
9,976
0
45,781
W
9,841
447
0
1,819
7,647
2,865
0
1,971
5,456
55,257
0
L
Kumbhakarna
Zakebakecake
Kumbhakarna
2,296
625
0
1,920
9,308
7,243
0
2,442
6,638
20,883
0
L
Discordia
basaarbovo
Discordia
5,974
579
0
140
10,551
3,786
0
3,290
6,369
54,418
0
L
Cerberus
erectnelson
Cerberus
6,880
410
0
4,578
12,410
13,514
0
1,645
10,224
50,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,199
Gold Earned
36,010
454
Minions Killed
386
0
Camps Cleared
0
1,440,017
Distance Traveled
1,282,150
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,686
512
84
6
0
254,525
2
W
Horus
8,207
547
32
2
0
287,904
3
W
Bellona
8,315
554
103
7
0
282,550
3
W
Olorun
8,050
537
122
8
0
260,067
1
L
Thanatos
7,190
479
55
4
0
267,787
2
W
Bakasura
9,019
601
93
6
0
309,707
5
W
Merlin
9,608
641
104
7
0
299,789
3
L
Kumbhakarna
6,786
452
21
1
0
261,595
2
L
Discordia
7,204
480
106
7
0
247,480
5
L
Cerberus
7,144
476
120
8
0
250,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role