Player Matchup

Nemesis
Nemesis
KinG_Midas24
Nemesis
Level 147
God Stats
5W - 2L
1,370 SR
Queue Stats
119W - 99L
1,470 Elo+
Party 1
Terra
Terra
SpaceCowboy25
Terra
Level 22
God Stats
7W - 5L
1,527 SR
Queue Stats
35W - 27L
1,531 Elo+
Party 1
Osiris
Osiris
Starfall24
Osiris
Level 22
God Stats
4W - 3L
1,367 SR
Queue Stats
71W - 58L
1,486 Elo+
Party 1
Medusa
Medusa
itmemj
Medusa
Level 64
God Stats
1W - 1L
1,240 SR
Queue Stats
22W - 33L
1,381 Elo+
Solo
Chang'e
Chang'e
josukii
Chang'e
Level 48
God Stats
5W - 0L
1,547 SR
Queue Stats
84W - 75L
1,439 Elo+
Party 1
Team Averages
Level 61
1,410 SR
1,461 Elo+

VS

Team Averages
Level 38
1,654 SR
1,334 Elo+
Odin
Odin
Arc71cRAVEN
Odin
Level 20
God Stats
4W - 9L
1,629 SR
Queue Stats
7W - 15L
1,487 Elo+
Party 3
Chang'e
Chang'e
Arc71cWOLF
Chang'e
Level 99
God Stats
0W - 1L
1,798 SR
Queue Stats
10W - 28L
1,342 Elo+
Party 3
Izanami
Izanami
Buntavio
Izanami
Level 35
God Stats
12W - 5L
1,865 SR
Queue Stats
48W - 53L
1,346 Elo+
Party 2
Yemoja
Yemoja
Cowford
Yemoja
Level 18
God Stats
2W - 4L
1,477 SR
Queue Stats
11W - 27L
1,156 Elo+
Party 2
Thanatos
Thanatos
Wolfnerva
Thanatos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KinG_Midas24
Nemesis
19
12 / 1 / 15
13,246
1,104
36,857
16,224
10,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 0 / 25
14,601
1,217
21,434
17,367
28,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
Starfall24
Osiris
19
7 / 0 / 25
13,101
1,092
19,937
19,492
26,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
itmemj
Medusa
19
5 / 1 / 21
12,307
1,026
25,791
13,990
7,290
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
josukii
Chang'e
19
4 / 0 / 19
12,775
1,065
21,892
15,762
8,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 2
10,668
889
13,290
25,792
26,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Arc71cWOLF
Chang'e
16
0 / 6 / 2
10,965
914
22,696
31,961
12,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Buntavio
Izanami
16
2 / 7 / 0
11,218
935
25,840
34,190
13,186
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Cowford
Yemoja
16
0 / 4 / 0
10,663
889
3,625
14,376
16,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Wolfnerva
Thanatos
16
0 / 14 / 1
10,272
856
6,921
26,508
11,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
7
36
Kills
2
2
Deaths
36
105
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Chang'e
Arc71cWOLF
Chang'e
0
6
2
0.17
L
Izanami
Buntavio
Izanami
2
7
0
0.29
L
Yemoja
Cowford
Yemoja
0
4
0
0
W
Nemesis
KinG_Midas24
Nemesis
12
1
15
19.5
W
8
0
25
20.5
W
Osiris
Starfall24
Osiris
7
0
25
19.5
L
Thanatos
Wolfnerva
Thanatos
0
14
1
0.04
W
Medusa
itmemj
Medusa
5
1
21
15.5
W
Chang'e
josukii
Chang'e
4
0
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,911
Damage
72,372
82,835
Taken
132,827
80,561
Mitigated
80,256
31,230
Healing
20,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,290
2,249
0
598
25,792
26,560
0
10,108
15,684
3,373
23,670
L
Chang'e
Arc71cWOLF
Chang'e
22,696
2,625
5,525
6,488
31,961
12,752
0
12,382
19,579
57,914
0
L
Izanami
Buntavio
Izanami
25,840
20,366
476
2,558
34,190
13,186
0
9,642
24,548
0
47,816
L
Yemoja
Cowford
Yemoja
3,625
910
765
1,063
14,376
16,226
0
3,207
11,169
10,458
0
W
Nemesis
KinG_Midas24
Nemesis
36,857
22,432
0
2,074
16,224
10,155
0
6,912
9,049
0
54,216
W
21,434
2,108
5,205
5,009
17,367
28,112
0
6,450
10,568
34,397
0
W
Osiris
Starfall24
Osiris
19,937
5,343
0
4,824
19,492
26,734
0
5,509
12,307
241
27,515
L
Thanatos
Wolfnerva
Thanatos
6,921
2,685
550
2,924
26,508
11,532
0
8,191
18,317
0
13,501
W
Medusa
itmemj
Medusa
25,791
18,826
583
3,466
13,990
7,290
0
4,313
9,537
0
48,650
W
Chang'e
josukii
Chang'e
21,892
3,852
5,738
4,331
15,762
8,270
0
5,486
10,203
51,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,030
Gold Earned
53,786
234
Minions Killed
189
7
Camps Cleared
5
1,223,550
Distance Traveled
899,362
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,668
889
43
4
1
207,482
0
L
Chang'e
10,965
914
72
6
3
211,469
5
L
Izanami
11,218
935
48
4
0
188,614
4
L
Yemoja
10,663
889
15
1
1
108,392
0
W
Nemesis
13,246
1,104
54
5
4
240,340
0
W
Terra
14,601
1,217
26
2
1
270,981
0
W
Osiris
13,101
1,092
9
1
0
268,127
0
L
Thanatos
10,272
856
11
1
0
183,405
0
W
Medusa
12,307
1,026
49
4
2
201,518
0
W
Chang'e
12,775
1,065
96
8
0
242,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role