Player Matchup

Ganesha
Ganesha
Hs Addhesive
Ganesha
Level 83
God Stats
6W - 5L
1,589 SR
Queue Stats
466W - 511L
1,255 Elo+
Party 1
Discordia
Discordia
OG ReuS2138
Discordia
Level 24
God Stats
8W - 14L
1,152 SR
Queue Stats
100W - 99L
1,217 Elo+
Party 1
Bellona
Bellona
RidgedFury
Bellona
Level 118
God Stats
6W - 9L
1,483 SR
Queue Stats
443W - 470L
1,286 Elo+
Solo
Izanami
Izanami
SPOK111
Izanami
Level 15
God Stats
10W - 5L
1,456 SR
Queue Stats
19W - 16L
1,264 Elo+
Party 1
Bakasura
Bakasura
VulgarDiabetic
Bakasura
Level 68
God Stats
20W - 13L
1,530 SR
Queue Stats
50W - 51L
1,358 Elo+
Solo
Team Averages
Level 62
1,442 SR
1,276 Elo+

VS

Team Averages
Level 87
1,455 SR
1,324 Elo+
Bacchus
Bacchus
FaZz Maylay
Bacchus
Level 66
God Stats
1W - 2L
1,567 SR
Queue Stats
120W - 92L
1,358 Elo+
Solo
Jing Wei
Jing Wei
Fazty_Kaoz
Jing Wei
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,403 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kureiji_K
Morgan Le Fay
Level 48
God Stats
5W - 4L
1,480 SR
Queue Stats
20W - 26L
1,281 Elo+
Party 2
Chaac
Chaac
Over_Kaoz
Chaac
Level 62
God Stats
1W - 3L
1,532 SR
Queue Stats
14W - 18L
1,246 Elo+
Party 2
Serqet
Serqet
Typhon316
Serqet
Level 156
God Stats
1W - 9L
1,196 SR
Queue Stats
177W - 194L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hs Addhesive
Ganesha
14
1 / 2 / 9
9,673
509
7,836
13,720
12,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
OG ReuS2138
Discordia
17
8 / 0 / 2
11,010
579
12,404
7,331
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
RidgedFury
Bellona
16
2 / 3 / 2
10,213
538
14,078
18,550
18,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
SPOK111
Izanami
14
2 / 2 / 4
8,541
450
9,046
11,548
4,842
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
18
8 / 1 / 5
11,130
586
14,011
18,675
8,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FaZz Maylay
Bacchus
14
1 / 6 / 2
7,532
396
7,093
18,247
10,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Fazty_Kaoz
Jing Wei
14
1 / 3 / 2
8,248
434
7,326
13,807
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Kureiji_K
Morgan Le Fay
15
1 / 4 / 0
9,103
479
5,029
13,790
6,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Over_Kaoz
Chaac
15
2 / 3 / 1
8,679
457
10,971
22,798
17,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
Typhon316
Serqet
14
2 / 5 / 2
8,435
444
7,401
16,522
6,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
21
Kills
7
8
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
FaZz Maylay
Bacchus
1
6
2
0.33
L
Jing Wei
Fazty_Kaoz
Jing Wei
1
3
2
0.67
W
Ganesha
Hs Addhesive
Ganesha
1
2
9
2.75
L
Morgan Le Fay
Kureiji_K
Morgan Le Fay
1
4
0
0.25
W
Discordia
OG ReuS2138
Discordia
8
0
2
9
L
Chaac
Over_Kaoz
Chaac
2
3
1
0.83
W
Bellona
RidgedFury
Bellona
2
3
2
1
W
Izanami
SPOK111
Izanami
2
2
4
2
L
Serqet
Typhon316
Serqet
2
5
2
0.6
W
Bakasura
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,375
Damage
37,820
69,824
Taken
85,164
48,474
Mitigated
46,318
23,541
Healing
25,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
FaZz Maylay
Bacchus
7,093
601
179
5,151
18,247
10,867
0
6,474
11,773
44,398
0
L
Jing Wei
Fazty_Kaoz
Jing Wei
7,326
4,427
0
5,432
13,807
5,200
697
4,066
9,416
0
62,058
W
Ganesha
Hs Addhesive
Ganesha
7,836
659
3,332
3,782
13,720
12,205
55
3,207
10,513
39,755
0
L
Morgan Le Fay
Kureiji_K
Morgan Le Fay
5,029
1,004
0
2,763
13,790
6,041
1,008
5,540
7,686
61,499
0
W
Discordia
OG ReuS2138
Discordia
12,404
1,286
0
804
7,331
3,581
1,229
3,086
4,245
78,029
0
L
Chaac
Over_Kaoz
Chaac
10,971
4,053
0
7,410
22,798
17,287
1,092
476
21,674
0
65,461
W
Bellona
RidgedFury
Bellona
14,078
6,687
0
6,004
18,550
18,940
1,395
0
18,332
0
70,347
W
Izanami
SPOK111
Izanami
9,046
6,353
0
1,920
11,548
4,842
2,004
2,996
8,434
0
59,684
L
Serqet
Typhon316
Serqet
7,401
2,085
0
5,020
16,522
6,923
0
3,847
12,539
0
66,276
W
Bakasura
14,011
11,162
0
7,699
18,675
8,906
1,095
2,833
15,104
0
92,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,567
Gold Earned
41,997
558
Minions Killed
496
0
Camps Cleared
0
1,728,592
Distance Traveled
1,726,417
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,532
396
59
3
0
341,584
3
L
Jing Wei
8,248
434
113
6
0
340,407
0
W
Ganesha
9,673
509
13
1
0
354,215
0
L
Morgan Le Fay
9,103
479
110
6
0
299,370
0
W
Discordia
11,010
579
126
7
0
333,436
0
L
Chaac
8,679
457
107
6
0
353,302
0
W
Bellona
10,213
538
139
7
0
339,084
2
W
Izanami
8,541
450
127
7
0
314,666
0
L
Serqet
8,435
444
107
6
0
391,754
1
W
Bakasura
11,130
586
153
8
0
387,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role