Player Matchup

Janus
Janus
EliorKL
Janus
Level 108
God Stats
9W - 10L
1,445 SR
Queue Stats
29W - 40L
1,416 Elo+
Solo
Bacchus
Bacchus
Karneolen
Bacchus
Level 66
God Stats
6W - 4L
1,386 SR
Queue Stats
186W - 186L
1,442 Elo+
Party 2
Amaterasu
Amaterasu
Pethos
Amaterasu
Level 37
God Stats
9W - 4L
1,592 SR
Queue Stats
139W - 177L
1,421 Elo+
Solo
Danzaburou
Danzaburou
Rentaø
Danzaburou
Level 33
God Stats
2W - 1L
1,593 SR
Queue Stats
4W - 8L
1,317 Elo+
Solo
Nemesis
Nemesis
Swedish1egend
Nemesis
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Team Averages
Level 50
1,503 SR
1,419 Elo+

VS

Team Averages
Level 105
1,497 SR
1,477 Elo+
Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Argavein
Chernobog
Level 134
God Stats
9W - 4L
1,625 SR
Queue Stats
124W - 137L
1,547 Elo+
Solo
Vamana
Vamana
EatSleepYeet
Vamana
Level 42
God Stats
0W - 3L
1,194 SR
Queue Stats
45W - 74L
1,347 Elo+
Solo
Nemesis
Nemesis
LordFriendly
Nemesis
Level 63
God Stats
13W - 22L
1,639 SR
Queue Stats
97W - 122L
1,468 Elo+
Solo
Yu Huang
Yu Huang
Z196502
Yu Huang
Level 160
God Stats
4W - 8L
1,526 SR
Queue Stats
111W - 96L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EliorKL
Janus
14
3 / 4 / 0
8,347
464
9,242
10,391
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Karneolen
Bacchus
12
1 / 0 / 7
8,777
488
6,449
15,049
18,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Pethos
Amaterasu
17
2 / 1 / 1
10,306
573
11,857
16,383
12,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Rentaø
Danzaburou
15
3 / 2 / 1
9,586
533
6,539
12,192
5,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
14
2 / 4 / 4
8,638
480
10,480
19,224
10,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 2 / 2
8,921
496
6,878
16,520
18,492
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Argavein
Chernobog
15
1 / 2 / 4
9,205
511
14,727
12,217
5,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
11
1 / 2 / 0
8,026
446
5,754
8,750
5,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Nemesis
LordFriendly
Nemesis
15
2 / 2 / 2
8,778
488
5,356
15,194
7,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
Z196502
Yu Huang
15
5 / 3 / 2
9,658
537
17,502
13,345
6,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
11
Kills
11
11
Deaths
11
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
2
2
1.5
L
Chernobog
Argavein
Chernobog
1
2
4
1.5
L
Vamana
1
2
0
0.5
W
Janus
EliorKL
Janus
3
4
0
0.75
W
Bacchus
Karneolen
Bacchus
1
0
7
4.5
L
Nemesis
LordFriendly
Nemesis
2
2
2
1.5
W
Amaterasu
Pethos
Amaterasu
2
1
1
2.5
W
Danzaburou
Rentaø
Danzaburou
3
2
1
1.75
W
Nemesis
2
4
4
1
L
Yu Huang
Z196502
Yu Huang
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,567
Damage
50,217
73,239
Taken
66,026
52,798
Mitigated
42,969
21,894
Healing
12,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,878
1,870
397
2,267
16,520
18,492
0
5,597
10,923
0
42,900
L
Chernobog
Argavein
Chernobog
14,727
8,465
0
2,418
12,217
5,548
930
3,083
9,134
0
87,378
L
Vamana
5,754
2,302
463
2,779
8,750
5,441
0
0
8,750
0
44,997
W
Janus
EliorKL
Janus
9,242
636
0
750
10,391
4,992
477
4,433
5,958
61,647
0
W
Bacchus
Karneolen
Bacchus
6,449
1,462
0
4,140
15,049
18,872
0
5,147
9,902
21,541
0
L
Nemesis
LordFriendly
Nemesis
5,356
2,559
0
987
15,194
7,358
0
2,281
12,913
0
78,246
W
Amaterasu
Pethos
Amaterasu
11,857
5,689
0
7,011
16,383
12,580
1,491
1,418
14,965
0
84,574
W
Danzaburou
Rentaø
Danzaburou
6,539
3,241
0
4,231
12,192
5,815
1,098
1,354
10,838
0
85,757
W
Nemesis
10,480
4,459
0
5,762
19,224
10,539
0
5,150
14,074
0
69,961
L
Yu Huang
Z196502
Yu Huang
17,502
3,040
0
2,913
13,345
6,130
1,362
4,730
8,615
81,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,654
Gold Earned
44,588
520
Minions Killed
534
0
Camps Cleared
0
1,776,741
Distance Traveled
1,697,257
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,921
496
80
4
0
326,118
5
L
Chernobog
9,205
511
150
8
0
357,186
3
L
Vamana
8,026
446
82
5
0
256,269
1
W
Janus
8,347
464
94
5
0
373,702
1
W
Bacchus
8,777
488
20
1
0
344,967
4
L
Nemesis
8,778
488
106
6
0
433,154
0
W
Amaterasu
10,306
573
167
9
0
365,592
5
W
Danzaburou
9,586
533
143
8
0
337,801
4
W
Nemesis
8,638
480
96
5
0
354,679
7
L
Yu Huang
9,658
537
116
6
0
324,530
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role