Player Matchup

Zhong Kui
Zhong Kui
SNAKEzzEYES
Zhong Kui
Level 39
God Stats
4W - 7L
1,335 SR
Queue Stats
150W - 168L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
WhyItSucks
Cthulhu
Level 126
God Stats
2W - 3L
1,440 SR
Queue Stats
385W - 370L
1,442 Elo+
Party 2
Fenrir
Fenrir
XOTTIC1788
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 3
Amaterasu
Amaterasu
akaghost43
Amaterasu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
ayyosheila
King Arthur
Level 44
God Stats
11W - 9L
1,322 SR
Queue Stats
88W - 103L
1,300 Elo+
Party 3
Team Averages
Level 45
1,419 SR
1,477 Elo+

VS

Team Averages
Level 46
1,402 SR
1,285 Elo+
Xbalanque
Xbalanque
ItzScook
Xbalanque
Level 28
God Stats
13W - 11L
1,233 SR
Queue Stats
110W - 118L
1,154 Elo+
Party 1
Ymir
Ymir
MrBigOlMoose
Ymir
Level 31
God Stats
25W - 23L
1,135 SR
Queue Stats
61W - 70L
1,154 Elo+
Party 1
Anubis
Anubis
SliperyWhenWett
Anubis
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 14L
1,198 Elo+
Party 1
Olorun
Olorun
TheChemAddict
Olorun
Level 128
God Stats
39W - 25L
1,623 SR
Queue Stats
295W - 297L
1,479 Elo+
Party 4
Pele
Pele
chillaxinization
Pele
Level 16
God Stats
11W - 4L
1,517 SR
Queue Stats
32W - 31L
1,441 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
SNAKEzzEYES
Zhong Kui
10
0 / 3 / 2
6,196
443
10,410
10,691
7,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
WhyItSucks
Cthulhu
9
1 / 3 / 0
5,967
426
6,819
17,293
12,284
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
XOTTIC1788
Fenrir
9
2 / 9 / 0
5,941
424
4,031
14,510
5,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Amaterasu
akaghost43
Amaterasu
9
0 / 6 / 1
5,267
376
4,620
11,863
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
ayyosheila
King Arthur
13
1 / 2 / 0
6,630
474
3,953
11,363
8,021
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ItzScook
Xbalanque
12
4 / 0 / 7
7,607
543
15,642
9,375
4,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 0 / 10
8,468
605
4,954
12,596
10,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
5 / 1 / 7
8,330
595
7,804
5,106
2,983
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 0 / 2
9,446
675
12,119
9,796
5,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 3 / 7
8,750
625
9,375
13,155
5,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
4
Kills
23
23
Deaths
4
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ItzScook
Xbalanque
4
0
7
7.5
W
3
0
10
8
L
Zhong Kui
SNAKEzzEYES
Zhong Kui
0
3
2
0.33
W
5
1
7
8.5
W
5
0
2
6
L
Cthulhu
WhyItSucks
Cthulhu
1
3
0
0.33
L
Fenrir
XOTTIC1788
Fenrir
2
9
0
0.22
L
Amaterasu
akaghost43
Amaterasu
0
6
1
0.08
L
King Arthur
ayyosheila
King Arthur
1
2
0
0.5
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,833
Damage
49,894
65,720
Taken
50,028
37,919
Mitigated
28,327
12,996
Healing
23,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ItzScook
Xbalanque
15,642
8,269
0
4,672
9,375
4,042
3,582
4,708
4,451
0
57,130
W
4,954
1,715
0
5,743
12,596
10,262
339
4,374
8,060
30,646
0
L
Zhong Kui
SNAKEzzEYES
Zhong Kui
10,410
1,179
0
3,873
10,691
7,305
0
3,906
6,785
37,655
0
W
7,804
482
0
2,419
5,106
2,983
343
2,277
2,657
41,448
0
W
12,119
6,137
964
7,208
9,796
5,490
2,652
1,516
8,218
69,228
9,072
L
Cthulhu
WhyItSucks
Cthulhu
6,819
28
93
3,167
17,293
12,284
0
5,084
12,209
25,455
0
L
Fenrir
XOTTIC1788
Fenrir
4,031
1,197
0
1,674
14,510
5,153
0
3,855
10,655
0
19,410
L
Amaterasu
akaghost43
Amaterasu
4,620
1,588
0
2,249
11,863
5,156
0
3,955
7,908
0
19,362
L
King Arthur
ayyosheila
King Arthur
3,953
269
0
1,940
11,363
8,021
0
6,544
4,819
0
47,020
W
9,375
2,394
0
2,215
13,155
5,550
0
3,538
9,413
0
63,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,001
Gold Earned
42,601
233
Minions Killed
432
0
Camps Cleared
0
1,328,337
Distance Traveled
1,288,367
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,607
543
86
6
0
280,894
2
W
Ymir
8,468
605
40
3
0
240,460
0
L
Zhong Kui
6,196
443
72
5
0
233,686
0
W
Anubis
8,330
595
81
6
0
260,179
0
W
Olorun
9,446
675
131
9
0
205,697
0
L
Cthulhu
5,967
426
38
3
0
280,575
2
L
Fenrir
5,941
424
27
2
0
264,539
2
L
Amaterasu
5,267
376
32
2
0
263,253
1
L
King Arthur
6,630
474
64
5
0
286,284
3
W
Pele
8,750
625
94
7
0
301,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role