Player Matchup

Anubis
Anubis
 
Anubis
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DeputyDoogan
Shiva
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,375 Elo+
Solo
Persephone
Persephone
T-Waun
Persephone
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
154W - 182L
1,429 Elo+
Solo
Vamana
Vamana
faptain3000
Vamana
Level 104
God Stats
2W - 1L
1,705 SR
Queue Stats
40W - 49L
1,407 Elo+
Solo
Atlas
Atlas
myIesHlGH
Atlas
Level 95
God Stats
15W - 15L
1,429 SR
Queue Stats
713W - 808L
1,505 Elo+
Solo
Team Averages
Level 102
1,527 SR
1,443 Elo+

VS

Team Averages
Level 78
1,551 SR
1,463 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DarksideDabbz
Baron Samedi
Level 107
God Stats
3W - 1L
1,438 SR
Queue Stats
228W - 250L
1,451 Elo+
Party 1
Izanami
Izanami
DionysusLO
Izanami
Level 115
God Stats
12W - 17L
1,635 SR
Queue Stats
506W - 522L
1,428 Elo+
Solo
Cernunnos
Cernunnos
Likimine
Cernunnos
Level 17
God Stats
3W - 3L
1,769 SR
Queue Stats
78W - 91L
1,501 Elo+
Solo
Medusa
Medusa
MissReaper96
Medusa
Level 69
God Stats
2W - 2L
1,413 SR
Queue Stats
154W - 167L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
4 / 5 / 14
11,764
619
16,825
22,096
14,906
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 6 / 15
11,910
627
12,894
28,657
34,604
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
T-Waun
Persephone
19
3 / 3 / 13
12,457
656
21,447
16,671
9,055
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
20
9 / 6 / 9
13,117
690
22,284
33,238
49,849
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
myIesHlGH
Atlas
20
2 / 3 / 18
12,359
650
22,891
41,890
47,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
2 / 5 / 20
11,974
630
18,969
25,427
24,714
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
DarksideDabbz
Baron Samedi
20
2 / 4 / 17
12,799
674
19,536
26,354
38,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
DionysusLO
Izanami
20
12 / 4 / 9
14,118
743
39,220
21,026
11,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
Likimine
Cernunnos
20
6 / 4 / 11
12,999
684
19,727
20,308
11,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
18
1 / 6 / 17
11,275
593
20,242
18,586
9,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
97
23
Kills
23
23
Deaths
23
69
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
5
14
2.2
W
Hun Batz
 
Hun Batz
2
5
20
2.4
W
Baron Samedi
DarksideDabbz
Baron Samedi
2
4
17
2.63
L
5
6
15
2.08
W
Izanami
DionysusLO
Izanami
12
4
9
4.13
W
Cernunnos
Likimine
Cernunnos
6
4
11
2.88
W
Medusa
1
6
17
1.58
L
Persephone
T-Waun
Persephone
3
3
13
3.17
L
Vamana
9
6
9
2.25
L
Atlas
myIesHlGH
Atlas
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,341
Damage
117,694
142,552
Taken
111,701
155,881
Mitigated
95,813
51,480
Healing
48,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
16,825
373
644
5,935
22,096
14,906
1,552
2,435
19,661
27,561
0
W
Hun Batz
 
Hun Batz
18,969
3,549
3,184
5,294
25,427
24,714
449
13,220
12,207
0
32,574
W
Baron Samedi
DarksideDabbz
Baron Samedi
19,536
1,429
10,914
9,748
26,354
38,722
475
14,643
11,711
34,491
0
L
12,894
952
5,771
4,405
28,657
34,604
367
3,501
25,156
0
23,605
W
Izanami
DionysusLO
Izanami
39,220
31,263
2,161
4,936
21,026
11,188
3,513
10,237
10,789
0
66,387
W
Cernunnos
Likimine
Cernunnos
19,727
10,365
1,304
6,404
20,308
11,223
2,383
12,050
8,258
0
38,572
W
Medusa
20,242
10,478
1,156
3,155
18,586
9,966
1,569
11,013
7,573
0
37,390
L
Persephone
T-Waun
Persephone
21,447
555
2,594
2,580
16,671
9,055
1,771
3,465
13,203
50,483
0
L
Vamana
22,284
10,513
2,344
10,570
33,238
49,849
538
4,618
28,620
0
34,636
L
Atlas
myIesHlGH
Atlas
22,891
9,688
2,564
14,073
41,890
47,467
1,523
5,517
36,373
45,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,607
Gold Earned
63,165
190
Minions Killed
170
0
Camps Cleared
0
1,555,606
Distance Traveled
1,460,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,764
619
33
2
0
276,791
0
W
Hun Batz
11,974
630
19
1
0
310,140
0
W
Baron Samedi
12,799
674
26
1
0
286,621
0
L
Shiva
11,910
627
34
2
0
295,148
0
W
Izanami
14,118
743
70
4
0
293,277
0
W
Cernunnos
12,999
684
32
2
0
277,573
0
W
Medusa
11,275
593
23
1
0
292,808
0
L
Persephone
12,457
656
53
3
0
328,658
0
L
Vamana
13,117
690
34
2
0
324,072
0
L
Atlas
12,359
650
36
2
0
330,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role