Player Matchup

Chang'e
Chang'e
AbyssRanger
Chang'e
Level 39
God Stats
3W - 0L
1,820 SR
Queue Stats
26W - 41L
1,419 Elo+
Party 1
Charybdis
Charybdis
MartinxNcS
Charybdis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,424 Elo+
Party 1
Odin
Odin
NicoDeArgentina
Odin
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,597 Elo+
Solo
Team Averages
Level 76
1,607 SR
1,480 Elo+

VS

Team Averages
Level 96
1,442 SR
1,538 Elo+
Sun Wukong
Sun Wukong
ElBreak
Sun Wukong
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,605 Elo+
Solo
Ra
Ra
QuietPhantom
Ra
Level 84
God Stats
23W - 26L
1,443 SR
Queue Stats
211W - 192L
1,452 Elo+
Solo
Charybdis
Charybdis
Sidancer
Charybdis
Level 98
God Stats
5W - 11L
1,382 SR
Queue Stats
170W - 196L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AbyssRanger
Chang'e
14
2 / 0 / 2
8,568
714
5,524
9,586
5,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
MartinxNcS
Charybdis
12
1 / 1 / 2
7,879
657
6,504
10,027
4,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 0 / 3
9,306
776
8,168
8,472
7,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElBreak
Sun Wukong
12
1 / 1 / 0
7,640
637
9,010
9,876
6,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 2 / 1
7,391
616
6,502
5,583
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Sidancer
Charybdis
13
0 / 2 / 1
7,799
650
7,153
8,978
4,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
5
Kills
1
1
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AbyssRanger
Chang'e
2
0
2
3
L
Sun Wukong
ElBreak
Sun Wukong
1
1
0
1
W
Charybdis
MartinxNcS
Charybdis
1
1
2
2
W
2
0
3
3.5
L
0
2
1
0.25
L
Charybdis
Sidancer
Charybdis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,196
Damage
22,665
28,085
Taken
24,437
17,404
Mitigated
13,066
11,815
Healing
6,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AbyssRanger
Chang'e
5,524
230
4,525
4,715
9,586
5,928
624
2,092
7,274
32,468
0
L
Sun Wukong
ElBreak
Sun Wukong
9,010
1,579
0
1,983
9,876
6,332
0
1,741
8,135
0
17,449
W
Charybdis
MartinxNcS
Charybdis
6,504
3,142
0
836
10,027
4,266
630
2,269
7,582
0
34,534
W
8,168
1,146
0
1,739
8,472
7,210
185
1,914
6,196
0
18,319
L
6,502
254
2,303
1,658
5,583
2,535
0
888
4,695
30,003
0
L
Charybdis
Sidancer
Charybdis
7,153
3,411
0
380
8,978
4,199
605
3,160
5,818
0
38,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,753
Gold Earned
22,830
141
Minions Killed
145
6
Camps Cleared
6
750,208
Distance Traveled
723,258
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,568
714
60
5
3
267,488
3
L
Sun Wukong
7,640
637
22
2
1
248,058
5
W
Charybdis
7,879
657
68
6
3
218,170
1
W
Odin
9,306
776
13
1
0
264,550
3
L
Ra
7,391
616
57
5
3
252,930
5
L
Charybdis
7,799
650
66
6
2
222,270
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role