Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Abigdeal
Anubis
Level 106
God Stats
1W - 0L
1,583 SR
Queue Stats
5W - 4L
1,490 Elo+
Party 3
Atlas
Atlas
Figgoa
Atlas
Level 105
God Stats
2W - 1L
1,374 SR
Queue Stats
12W - 16L
1,510 Elo+
Party 3
Charybdis
Charybdis
Rektaesthetics
Charybdis
Level 128
God Stats
26W - 26L
1,778 SR
Queue Stats
177W - 180L
1,550 Elo+
Solo
Amaterasu
Amaterasu
percivol
Amaterasu
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 115L
1,502 Elo+
Party 3
Team Averages
Level 114
1,547 SR
1,510 Elo+

VS

Team Averages
Level 140
1,583 SR
1,507 Elo+
Mercury
Mercury
FaDe DeVouR
Mercury
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 86L
1,418 Elo+
Party 1
Hel
Hel
Gantz27
Hel
Level 149
God Stats
3W - 5L
1,799 SR
Queue Stats
275W - 275L
1,597 Elo+
Party 2
Horus
Horus
NGyaiiber
Horus
Level 131
God Stats
46W - 40L
1,749 SR
Queue Stats
201W - 225L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
PassDaStizzy
Cthulhu
Level 155
God Stats
2W - 3L
1,619 SR
Queue Stats
125W - 143L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
RowdyRaccooon
Danzaburou
Level 129
God Stats
0W - 4L
1,248 SR
Queue Stats
211W - 208L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
8 / 1 / 7
12,994
764
14,598
18,932
15,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Anubis
Abigdeal
Anubis
19
2 / 2 / 9
11,756
692
12,907
10,951
7,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Atlas
Figgoa
Atlas
17
1 / 1 / 12
10,964
645
11,928
21,472
28,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Rektaesthetics
Charybdis
20
6 / 1 / 10
12,911
759
27,402
18,859
11,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
percivol
Amaterasu
18
2 / 3 / 11
10,986
646
9,096
20,020
18,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FaDe DeVouR
Mercury
16
1 / 6 / 3
10,241
602
5,074
14,923
6,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
19
1 / 3 / 1
11,772
692
14,912
14,002
6,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
NGyaiiber
Horus
16
0 / 0 / 4
10,083
593
6,628
14,847
12,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
PassDaStizzy
Cthulhu
16
1 / 6 / 3
10,192
600
18,281
26,301
27,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
RowdyRaccooon
Danzaburou
19
5 / 4 / 2
12,119
713
22,257
18,751
8,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
19
Kills
8
8
Deaths
19
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
1
7
11.5
W
Anubis
Abigdeal
Anubis
2
2
9
3.25
L
Mercury
FaDe DeVouR
Mercury
1
6
3
0.42
W
Atlas
Figgoa
Atlas
1
1
12
7
L
Hel
1
3
1
0.5
L
Horus
NGyaiiber
Horus
0
0
4
2
L
Cthulhu
PassDaStizzy
Cthulhu
1
6
3
0.42
W
Charybdis
Rektaesthetics
Charybdis
6
1
10
11
L
Danzaburou
RowdyRaccooon
Danzaburou
5
4
2
1.5
W
Amaterasu
percivol
Amaterasu
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,931
Damage
67,152
90,234
Taken
88,824
80,582
Mitigated
61,606
29,564
Healing
21,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
14,598
12,343
0
6,912
18,932
15,041
1,052
7,171
11,446
0
48,547
W
Anubis
Abigdeal
Anubis
12,907
583
0
4,673
10,951
7,213
17
3,836
6,823
49,495
0
L
Mercury
FaDe DeVouR
Mercury
5,074
2,207
0
455
14,923
6,349
0
4,213
10,495
0
23,603
W
Atlas
Figgoa
Atlas
11,928
3,372
414
3,774
21,472
28,688
412
6,268
14,709
24,254
0
L
Hel
14,912
894
5,177
6,710
14,002
6,861
543
2,700
10,597
72,828
0
L
Horus
NGyaiiber
Horus
6,628
2,372
1,059
2,090
14,847
12,169
350
4,159
10,428
0
20,208
L
Cthulhu
PassDaStizzy
Cthulhu
18,281
958
577
867
26,301
27,293
0
6,917
18,220
36,048
0
W
Charybdis
Rektaesthetics
Charybdis
27,402
10,920
0
6,179
18,859
11,363
4,343
7,302
11,146
0
84,743
L
Danzaburou
RowdyRaccooon
Danzaburou
22,257
11,660
0
4,521
18,751
8,934
0
6,306
11,803
0
63,581
W
Amaterasu
percivol
Amaterasu
9,096
3,287
539
7,073
20,020
18,277
809
7,363
12,269
0
16,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,611
Gold Earned
54,407
295
Minions Killed
316
0
Camps Cleared
0
1,779,073
Distance Traveled
1,548,916
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,994
764
91
5
0
389,231
3
W
Anubis
11,756
692
76
4
0
321,589
1
L
Mercury
10,241
602
35
2
0
349,350
0
W
Atlas
10,964
645
13
1
0
364,822
1
L
Hel
11,772
692
137
8
0
313,015
1
L
Horus
10,083
593
23
1
0
336,878
0
L
Cthulhu
10,192
600
33
2
0
279,888
3
W
Charybdis
12,911
759
100
6
0
341,952
4
L
Danzaburou
12,119
713
88
5
0
269,785
1
W
Amaterasu
10,986
646
15
1
0
361,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role