Player Matchup

Pele
Pele
GOODFORUGRIF
Pele
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
284W - 260L
1,555 Elo+
Party 3
Horus
Horus
MidMeteor Ace
Horus
Level 157
God Stats
1W - 5L
1,366 SR
Queue Stats
77W - 90L
1,515 Elo+
Party 1
Nike
Nike
Odyssey3756
Nike
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,391 Elo+
Party 1
Hera
Hera
bdrizzzyyy
Hera
Level 65
God Stats
39W - 37L
1,523 SR
Queue Stats
455W - 444L
1,536 Elo+
Party 3
Heimdallr
Heimdallr
gersonisai24
Heimdallr
Level 118
God Stats
8W - 10L
1,501 SR
Queue Stats
269W - 267L
1,387 Elo+
Solo
Team Averages
Level 119
1,478 SR
1,477 Elo+

VS

Team Averages
Level 90
1,398 SR
1,413 Elo+
Hel
Hel
Moonanite2
Hel
Level 88
God Stats
1W - 1L
1,255 SR
Queue Stats
107W - 114L
1,424 Elo+
Solo
King Arthur
King Arthur
NHTNxo6wyAa
King Arthur
Level 101
God Stats
6W - 8L
1,457 SR
Queue Stats
311W - 292L
1,411 Elo+
Party 2
Da Ji
Da Ji
SpR_KingDODO
Da Ji
Level 77
God Stats
2W - 2L
1,263 SR
Queue Stats
19W - 41L
1,298 Elo+
Solo
Cthulhu
Cthulhu
TRkiller9867
Cthulhu
Level 59
God Stats
5W - 4L
1,717 SR
Queue Stats
146W - 148L
1,377 Elo+
Party 2
Charybdis
Charybdis
ZestyOxiclean
Charybdis
Level 127
God Stats
5W - 8L
1,297 SR
Queue Stats
437W - 396L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
7,341
565
6,815
11,265
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
1 / 3 / 1
5,938
457
4,758
15,489
9,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 5 / 1
6,129
471
2,433
8,957
8,058
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 1
6,463
497
6,634
6,321
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
gersonisai24
Heimdallr
11
0 / 1 / 1
5,833
449
6,331
7,859
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,669
513
4,970
8,263
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
NHTNxo6wyAa
King Arthur
14
6 / 1 / 3
8,865
682
9,504
9,018
8,148
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 0 / 3
7,733
595
6,413
10,259
4,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
TRkiller9867
Cthulhu
11
1 / 1 / 2
6,718
517
6,027
10,876
8,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
ZestyOxiclean
Charybdis
12
2 / 1 / 1
7,145
550
6,226
9,705
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
14
14
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
1
3
1
0.5
W
1
2
2
1
W
King Arthur
NHTNxo6wyAa
King Arthur
6
1
3
7.5
L
0
5
1
0.1
W
4
0
3
5.5
W
Cthulhu
TRkiller9867
Cthulhu
1
1
2
2
W
Charybdis
ZestyOxiclean
Charybdis
2
1
1
2.5
L
0
2
1
0.25
L
Heimdallr
gersonisai24
Heimdallr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,971
Damage
33,140
49,891
Taken
48,121
27,229
Mitigated
28,114
16,202
Healing
18,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,815
1,924
0
4,581
11,265
4,428
0
2,412
8,853
0
53,056
L
4,758
2,211
1,622
5,373
15,489
9,020
0
4,922
10,567
0
16,624
W
4,970
575
966
2,789
8,263
3,308
0
2,996
5,267
42,013
0
W
King Arthur
NHTNxo6wyAa
King Arthur
9,504
1,170
0
1,335
9,018
8,148
0
1,475
7,543
0
58,761
L
2,433
361
0
470
8,957
8,058
420
0
8,957
0
34,445
W
6,413
1,793
0
5,168
10,259
4,638
0
361
9,898
0
56,288
W
Cthulhu
TRkiller9867
Cthulhu
6,027
443
491
1,716
10,876
8,778
0
1,802
9,074
25,377
0
W
Charybdis
ZestyOxiclean
Charybdis
6,226
4,466
0
6,008
9,705
3,242
0
0
9,705
0
62,973
L
6,634
2,278
0
829
6,321
2,800
0
1,564
4,757
52,710
0
L
Heimdallr
gersonisai24
Heimdallr
6,331
2,980
0
3,327
7,859
2,923
0
2,099
5,760
0
45,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,704
Gold Earned
37,130
332
Minions Killed
430
0
Camps Cleared
0
1,277,825
Distance Traveled
1,286,459
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,341
565
83
6
0
293,912
3
L
Horus
5,938
457
17
1
0
277,301
0
W
Hel
6,669
513
72
6
0
247,249
4
W
King Arthur
8,865
682
118
9
0
250,478
3
L
Nike
6,129
471
69
5
0
221,575
0
W
Da Ji
7,733
595
100
8
0
267,504
5
W
Cthulhu
6,718
517
29
2
0
276,108
1
W
Charybdis
7,145
550
111
9
0
245,120
0
L
Hera
6,463
497
107
8
0
250,560
3
L
Heimdallr
5,833
449
56
4
0
234,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role