Player Matchup

Fenrir
Fenrir
Br0k3nM3ntals
Fenrir
Level 24
God Stats
2W - 0L
1,845 SR
Queue Stats
15W - 2L
1,882 Elo+
Party 2
Vamana
Vamana
BrojlyFragsOut
Vamana
Level 160
God Stats
3W - 2L
1,620 SR
Queue Stats
248W - 220L
1,622 Elo+
Party 2
Poseidon
Poseidon
DYNMcBATMAN
Poseidon
Level 160
God Stats
1W - 0L
1,750 SR
Queue Stats
61W - 20L
1,655 Elo+
Party 2
Charybdis
Charybdis
M1NTee
Charybdis
Level 153
God Stats
6W - 7L
1,578 SR
Queue Stats
16W - 17L
1,553 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheGrimComing
Morgan Le Fay
Level 43
God Stats
4W - 0L
1,830 SR
Queue Stats
40W - 5L
1,874 Elo+
Party 2
Team Averages
Level 108
1,725 SR
1,717 Elo+

VS

Team Averages
Level 88
1,572 SR
1,607 Elo+
Agni
Agni
Akyllez
Agni
Level 154
God Stats
6W - 9L
1,581 SR
Queue Stats
949W - 954L
1,526 Elo+
Solo
Zeus
Zeus
KbigDaddy101
Zeus
Level 100
God Stats
1W - 2L
1,576 SR
Queue Stats
95W - 84L
1,540 Elo+
Solo
Da Ji
Da Ji
SodeNiShirayuki
Da Ji
Level 109
God Stats
6W - 5L
1,227 SR
Queue Stats
171W - 118L
1,649 Elo+
Party 1
Hercules
Hercules
SungtheReaper
Hercules
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,560 Elo+
Solo
Zhong Kui
Zhong Kui
Travy2Geeky
Zhong Kui
Level 40
God Stats
10W - 3L
1,974 SR
Queue Stats
100W - 47L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 13
13,495
540
16,109
29,911
17,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
11 / 4 / 10
15,570
623
21,900
26,783
23,252
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
DYNMcBATMAN
Poseidon
20
4 / 1 / 15
13,501
540
12,201
20,976
28,411
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
M1NTee
Charybdis
20
7 / 6 / 4
13,796
552
19,156
25,301
11,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
TheGrimComing
Morgan Le Fay
20
4 / 4 / 10
13,272
531
18,319
22,902
12,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Akyllez
Agni
17
1 / 8 / 3
10,831
433
11,521
18,034
7,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

18
3 / 8 / 3
12,055
482
13,203
19,553
7,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 9 / 6
11,506
460
19,494
28,320
14,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
SungtheReaper
Hercules
18
7 / 6 / 5
13,571
543
19,188
31,609
38,801
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Travy2Geeky
Zhong Kui
19
3 / 4 / 4
13,063
523
14,406
18,423
25,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
39
34
Kills
18
18
Deaths
35
52
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Agni
Akyllez
Agni
1
8
3
0.31
W
8
3
13
4.83
W
11
4
10
4
W
Poseidon
DYNMcBATMAN
Poseidon
4
1
15
11.5
L
3
8
3
0.56
W
Charybdis
M1NTee
Charybdis
7
6
4
1.5
L
4
9
6
0.78
L
Hercules
SungtheReaper
Hercules
7
6
5
1.58
W
Morgan Le Fay
TheGrimComing
Morgan Le Fay
4
4
10
2.25
L
Zhong Kui
Travy2Geeky
Zhong Kui
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,685
Damage
77,812
125,873
Taken
115,939
93,048
Mitigated
93,290
44,072
Healing
32,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Akyllez
Agni
11,521
393
0
3,872
18,034
7,149
0
6,716
11,318
59,539
0
W
16,109
6,680
0
13,063
29,911
17,313
506
8,314
21,357
0
122,953
W
21,900
10,913
0
7,168
26,783
23,252
1,830
9,176
17,411
0
131,392
W
Poseidon
DYNMcBATMAN
Poseidon
12,201
2,901
0
2,673
20,976
28,411
663
6,948
13,828
90,202
0
L
13,203
4,255
0
4,524
19,553
7,980
0
5,605
13,948
94,262
0
W
Charybdis
M1NTee
Charybdis
19,156
9,536
0
10,760
25,301
11,954
6,225
8,012
17,119
0
119,862
L
19,494
6,034
0
5,475
28,320
14,248
0
5,839
22,481
0
81,199
L
Hercules
SungtheReaper
Hercules
19,188
6,623
0
10,191
31,609
38,801
0
10,399
21,210
0
51,246
W
Morgan Le Fay
TheGrimComing
Morgan Le Fay
18,319
2,354
0
10,408
22,902
12,118
277
6,712
15,780
114,620
0
L
Zhong Kui
Travy2Geeky
Zhong Kui
14,406
1,999
0
8,265
18,423
25,112
0
2,692
15,731
108,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,634
Gold Earned
61,026
769
Minions Killed
585
0
Camps Cleared
0
2,568,831
Distance Traveled
2,143,027
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,831
433
110
4
0
420,732
3
W
Fenrir
13,495
540
131
5
0
543,940
13
W
Vamana
15,570
623
194
8
0
575,975
6
W
Poseidon
13,501
540
98
4
0
525,506
3
L
Zeus
12,055
482
148
6
0
402,640
8
W
Charybdis
13,796
552
177
7
0
448,645
1
L
Da Ji
11,506
460
88
4
0
472,050
2
L
Hercules
13,571
543
43
2
0
459,492
3
W
Morgan Le Fay
13,272
531
169
7
0
474,765
2
L
Zhong Kui
13,063
523
196
8
0
388,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role