Player Matchup

Merlin
Merlin
BrotherJAM
Merlin
Level 27
God Stats
1W - 1L
1,770 SR
Queue Stats
10W - 15L
1,576 Elo+
Party 3
Hera
Hera
StonerMike69907
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,628 Elo+
Solo
Anubis
Anubis
Sun_Zukong
Anubis
Level 83
God Stats
0W - 1L
1,715 SR
Queue Stats
31W - 27L
1,903 Elo+
Party 2
Rama
Rama
Waifu_Chapel69
Rama
Level 129
God Stats
0W - 2L
1,181 SR
Queue Stats
45W - 45L
1,446 Elo+
Party 3
Izanami
Izanami
temp-101927
Izanami
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,699 Elo+
Party 2
Team Averages
Level 67
1,533 SR
1,650 Elo+

VS

Team Averages
Level 94
1,528 SR
1,542 Elo+
Osiris
Osiris
BakedWithJesus
Osiris
Level 160
God Stats
1W - 0L
1,759 SR
Queue Stats
72W - 69L
1,580 Elo+
Party 4
Scylla
Scylla
Bunny030321
Scylla
Level 153
God Stats
8W - 4L
1,682 SR
Queue Stats
252W - 171L
1,621 Elo+
Party 4
Anhur
Anhur
Hard4Medusa
Anhur
Level 108
God Stats
2W - 3L
1,201 SR
Queue Stats
262W - 238L
1,512 Elo+
Party 1
Freya
Freya
Hugś
Freya
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 45L
1,568 Elo+
Solo
Set
Set
SoupyJuice
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BrotherJAM
Merlin
19
4 / 4 / 6
10,607
758
18,877
12,525
5,880
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 6 / 9
9,008
643
14,470
10,745
4,802
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
Sun_Zukong
Anubis
18
6 / 6 / 5
10,144
725
15,442
18,260
10,986
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 6 / 6
8,878
634
8,332
15,050
7,206
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
temp-101927
Izanami
15
4 / 7 / 6
9,813
701
4,784
12,136
5,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 16
11,277
806
8,730
13,996
15,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
18
6 / 1 / 14
10,642
760
14,434
9,461
3,754
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 4 / 15
10,946
782
14,136
13,998
5,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
Hugś
Freya
19
11 / 3 / 16
11,894
850
22,935
22,041
9,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 7 / 11
10,269
734
6,341
17,311
13,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
101
16
Kills
29
29
Deaths
16
32
Assists
72
Player
Kills
Deaths
Assists
KDA
W
3
1
16
11
L
Merlin
BrotherJAM
Merlin
4
4
6
1.75
W
Scylla
6
1
14
13
W
6
4
15
3.38
W
Freya
Hugś
Freya
11
3
16
6.33
W
3
7
11
1.21
L
1
6
9
0.92
L
Anubis
Sun_Zukong
Anubis
6
6
5
1.42
L
1
6
6
0.67
L
Izanami
temp-101927
Izanami
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,905
Damage
66,576
68,716
Taken
76,807
34,121
Mitigated
47,620
19,643
Healing
38,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,730
770
706
3,260
13,996
15,996
656
9,085
4,911
0
27,461
L
Merlin
BrotherJAM
Merlin
18,877
697
1,139
852
12,525
5,880
0
5,931
6,403
44,583
0
W
Scylla
14,434
725
1,598
3,526
9,461
3,754
1,414
5,980
3,481
28,142
0
W
14,136
7,287
3,614
4,675
13,998
5,027
2,439
9,455
4,543
0
25,585
W
Freya
Hugś
Freya
22,935
5,910
3,826
11,341
22,041
9,625
685
11,302
10,739
36,706
0
W
6,341
1,813
2,928
2,875
17,311
13,218
164
12,967
4,344
0
11,871
L
14,470
2,231
1,637
1,890
10,745
4,802
0
5,911
4,526
24,541
0
L
Anubis
Sun_Zukong
Anubis
15,442
386
0
6,947
18,260
10,986
0
9,220
8,790
27,021
0
L
8,332
6,721
1,785
3,835
15,050
7,206
0
8,842
5,866
0
15,024
L
Izanami
temp-101927
Izanami
4,784
3,048
0
1,558
12,136
5,247
0
6,126
5,762
0
10,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,450
Gold Earned
55,028
139
Minions Killed
136
0
Camps Cleared
0
1,117,449
Distance Traveled
1,368,518
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,277
806
24
2
0
311,900
0
L
Merlin
10,607
758
51
4
0
254,976
2
W
Scylla
10,642
760
35
3
0
277,000
0
W
Anhur
10,946
782
30
2
0
251,448
1
W
Freya
11,894
850
35
3
0
264,046
0
W
Set
10,269
734
12
1
0
264,124
0
L
Hera
9,008
643
18
1
0
246,759
1
L
Anubis
10,144
725
38
3
0
219,260
0
L
Rama
8,878
634
18
1
0
225,479
2
L
Izanami
9,813
701
14
1
0
170,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role