Player Matchup

Danzaburou
Danzaburou
Blackdude082
Danzaburou
Level 127
God Stats
19W - 19L
1,460 SR
Queue Stats
324W - 406L
1,462 Elo+
Party 1
Cerberus
Cerberus
PsychoRaven47
Cerberus
Level 80
God Stats
3W - 6L
1,500 SR
Queue Stats
17W - 26L
1,359 Elo+
Party 1
Hades
Hades
SHO RO HEAR
Hades
Level 152
God Stats
19W - 10L
1,567 SR
Queue Stats
170W - 205L
1,468 Elo+
Party 1
Team Averages
Level 120
1,509 SR
1,430 Elo+

VS

Team Averages
Level 105
1,586 SR
1,453 Elo+
Baron Samedi
Baron Samedi
BlownKartridge_
Baron Samedi
Level 124
God Stats
17W - 24L
1,576 SR
Queue Stats
48W - 57L
1,480 Elo+
Party 2
Odin
Odin
DrBodingles
Odin
Level 46
God Stats
3W - 1L
1,746 SR
Queue Stats
22W - 16L
1,438 Elo+
Solo
Artemis
Artemis
Standupguy0
Artemis
Level 146
God Stats
8W - 5L
1,434 SR
Queue Stats
51W - 63L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blackdude082
Danzaburou
15
6 / 2 / 6
10,836
722
14,477
12,072
6,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
PsychoRaven47
Cerberus
15
2 / 2 / 9
11,044
736
11,655
19,501
18,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 2 / 6
10,339
689
12,663
13,908
8,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlownKartridge_
Baron Samedi
15
1 / 5 / 4
9,439
629
10,547
16,657
7,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
1 / 3 / 3
9,858
657
7,979
16,641
13,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Standupguy0
Artemis
12
4 / 4 / 1
9,283
619
10,779
11,114
4,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
12
Kills
6
6
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blackdude082
Danzaburou
6
2
6
4.5
L
Baron Samedi
BlownKartridge_
Baron Samedi
1
5
4
0.6
L
1
3
3
0.83
W
Cerberus
PsychoRaven47
Cerberus
2
2
9
3.25
W
4
2
6
3.5
L
Artemis
Standupguy0
Artemis
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,795
Damage
29,305
45,481
Taken
44,412
33,098
Mitigated
25,585
18,980
Healing
12,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blackdude082
Danzaburou
14,477
3,403
0
3,020
12,072
6,181
807
3,945
8,127
0
44,623
L
Baron Samedi
BlownKartridge_
Baron Samedi
10,547
972
1,714
6,543
16,657
7,209
150
8,930
7,727
39,157
0
L
7,979
1,080
0
2,133
16,641
13,840
0
9,380
7,261
0
22,259
W
Cerberus
PsychoRaven47
Cerberus
11,655
505
142
9,107
19,501
18,325
72
4,726
14,775
39,133
0
W
12,663
1,600
695
6,016
13,908
8,592
1,094
2,732
11,176
39,352
0
L
Artemis
Standupguy0
Artemis
10,779
5,015
0
1,616
11,114
4,536
168
6,601
4,513
0
20,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,219
Gold Earned
28,580
216
Minions Killed
130
10
Camps Cleared
2
794,421
Distance Traveled
706,080
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,836
722
61
4
5
261,054
1
L
Baron Samedi
9,439
629
70
5
1
245,119
2
L
Odin
9,858
657
29
2
1
275,053
2
W
Cerberus
11,044
736
84
6
1
277,298
4
W
Hades
10,339
689
71
5
4
256,069
6
L
Artemis
9,283
619
31
2
0
185,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role