Player Matchup

Ao Kuang
Ao Kuang
Judeifer
Ao Kuang
Level 123
God Stats
2W - 0L
1,643 SR
Queue Stats
67W - 60L
1,563 Elo+
Party 1
Bakasura
Bakasura
OneWormyBoi
Bakasura
Level 116
God Stats
2W - 0L
1,676 SR
Queue Stats
35W - 31L
1,592 Elo+
Party 1
Chernobog
Chernobog
SweetReaper3026
Chernobog
Level 13
God Stats
2W - 3L
1,300 SR
Queue Stats
2W - 4L
1,156 Elo+
Party 1
Team Averages
Level 84
1,540 SR
1,437 Elo+

VS

Team Averages
Level 109
1,365 SR
1,330 Elo+
Shiva
Shiva
BLACK SMOKE612
Shiva
Level 105
God Stats
6W - 5L
1,500 SR
Queue Stats
33W - 45L
1,281 Elo+
Party 2
Ra
Ra
DevilxJaguarx82
Ra
Level 160
God Stats
19W - 16L
1,414 SR
Queue Stats
226W - 196L
1,648 Elo+
Solo
Jing Wei
Jing Wei
tylerrox101
Jing Wei
Level 63
God Stats
0W - 3L
1,181 SR
Queue Stats
2W - 15L
1,063 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Judeifer
Ao Kuang
13
3 / 0 / 1
7,855
786
4,152
8,081
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
OneWormyBoi
Bakasura
12
2 / 0 / 2
7,263
726
3,668
5,861
3,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
SweetReaper3026
Chernobog
11
0 / 0 / 2
6,742
674
321
2,575
1,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
6,159
616
418
1,626
857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
0 / 0 / 0
7,075
708
6,304
2,058
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
tylerrox101
Jing Wei
9
0 / 5 / 0
5,966
597
1,972
6,468
2,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
0
0
0
W
Ao Kuang
Judeifer
Ao Kuang
3
0
1
3.5
W
Bakasura
OneWormyBoi
Bakasura
2
0
2
3
W
Chernobog
SweetReaper3026
Chernobog
0
0
2
1
L
Jing Wei
tylerrox101
Jing Wei
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,141
Damage
8,694
16,517
Taken
10,152
7,720
Mitigated
4,128
7,555
Healing
2,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
418
99
0
948
1,626
857
0
1,075
551
0
2,023
L
6,304
132
305
862
2,058
872
0
1,049
1,009
36,275
0
W
Ao Kuang
Judeifer
Ao Kuang
4,152
1,018
0
4,414
8,081
3,490
706
2,359
5,254
28,767
0
W
Bakasura
OneWormyBoi
Bakasura
3,668
2,641
0
2,806
5,861
3,193
360
1,622
3,833
0
24,517
W
Chernobog
SweetReaper3026
Chernobog
321
0
0
335
2,575
1,037
727
1,680
739
0
14,522
L
Jing Wei
tylerrox101
Jing Wei
1,972
1,329
0
0
6,468
2,399
29
2,505
3,821
0
6,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,860
Gold Earned
19,200
135
Minions Killed
109
8
Camps Cleared
3
602,509
Distance Traveled
398,973
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,159
616
2
0
1
73,636
0
L
Ra
7,075
708
89
9
1
215,081
4
W
Ao Kuang
7,855
786
50
5
1
220,649
3
W
Bakasura
7,263
726
56
6
6
235,966
3
W
Chernobog
6,742
674
29
3
1
145,894
0
L
Jing Wei
5,966
597
18
2
1
110,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role