Player Matchup

Hera
Hera
 
Hera
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Enstalling
Anhur
Level 115
God Stats
1W - 0L
1,481 SR
Queue Stats
8W - 10L
1,251 Elo+
Party 1
Thor
Thor
LyricalSpring29
Thor
Level 160
God Stats
3W - 1L
1,691 SR
Queue Stats
87W - 71L
1,601 Elo+
Party 1
Achilles
Achilles
NumenNox
Achilles
Level 141
God Stats
1W - 0L
1,948 SR
Queue Stats
24W - 17L
1,653 Elo+
Party 1
Artio
Artio
Pandamanxu
Artio
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
2,053 Elo+
Party 1
Team Averages
Level 126
1,624 SR
1,612 Elo+

VS

Team Averages
Level 101
1,439 SR
1,494 Elo+
Ra
Ra
Aug106nohands
Ra
Level 104
God Stats
0W - 1L
1,233 SR
Queue Stats
31W - 40L
1,523 Elo+
Party 2
Fafnir
Fafnir
GheTToMcMuFFiN
Fafnir
Level 108
God Stats
0W - 4L
1,153 SR
Queue Stats
19W - 33L
1,506 Elo+
Party 2
Medusa
Medusa
HEY BETERRRRR
Medusa
Level 136
God Stats
0W - 3L
1,782 SR
Queue Stats
103W - 103L
1,562 Elo+
Party 2
Baba Yaga
Baba Yaga
MISTICA4888
Baba Yaga
Level 28
God Stats
10W - 16L
1,570 SR
Queue Stats
218W - 267L
1,393 Elo+
Solo
Lancelot
Lancelot
Stefmeister8328
Lancelot
Level 129
God Stats
1W - 4L
1,456 SR
Queue Stats
31W - 42L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
4 / 2 / 8
9,223
769
15,500
6,247
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
14
4 / 1 / 11
8,323
694
8,607
8,161
3,437
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 1 / 6
9,095
758
12,432
7,385
2,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
NumenNox
Achilles
15
5 / 0 / 13
8,798
733
14,859
14,354
14,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
13
0 / 2 / 11
7,647
637
3,041
11,870
13,390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,002
667
7,203
9,876
5,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
2 / 4 / 2
8,628
719
3,903
16,660
20,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 3 / 2
8,193
683
9,699
12,487
5,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
MISTICA4888
Baba Yaga
13
0 / 3 / 2
7,232
603
8,510
7,174
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
16
2 / 4 / 3
8,772
731
10,699
13,248
6,240
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
18
Kills
6
6
Deaths
18
49
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
2
8
4
L
1
4
1
0.38
W
Anhur
4
1
11
9.5
L
2
4
2
0.75
L
1
3
2
0.67
W
5
1
6
8
L
Baba Yaga
MISTICA4888
Baba Yaga
0
3
2
0.33
W
Achilles
NumenNox
Achilles
5
0
13
11.5
W
Artio
0
2
11
2.75
L
Lancelot
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,439
Damage
40,014
48,017
Taken
59,445
36,491
Mitigated
40,705
13,712
Healing
11,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
15,500
4,172
0
168
6,247
2,739
0
1,429
4,678
42,655
0
L
7,203
387
1,924
2,302
9,876
5,511
0
2,056
7,571
27,848
0
W
Anhur
8,607
5,123
0
2,212
8,161
3,437
0
3,809
4,178
0
17,611
L
3,903
1,469
0
2,741
16,660
20,692
0
7,185
8,770
12,896
0
L
9,699
3,366
0
2,974
12,487
5,385
0
2,933
9,103
0
35,297
W
12,432
2,552
0
690
7,385
2,824
0
1,313
5,912
0
34,356
L
Baba Yaga
MISTICA4888
Baba Yaga
8,510
83
0
1,610
7,174
2,877
0
1,228
5,660
13,112
0
W
Achilles
NumenNox
Achilles
14,859
5,029
1,112
6,718
14,354
14,101
0
6,050
7,961
0
29,431
W
Artio
3,041
133
1,082
1,730
11,870
13,390
0
5,890
5,672
10,343
0
L
Lancelot
10,699
1,509
0
250
13,248
6,240
0
4,409
8,588
0
27,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,086
Gold Earned
40,827
212
Minions Killed
196
0
Camps Cleared
0
1,240,960
Distance Traveled
1,237,107
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,223
769
83
7
0
241,471
0
L
Ra
8,002
667
47
4
0
233,903
2
W
Anhur
8,323
694
25
2
0
224,576
0
L
Fafnir
8,628
719
14
1
0
233,303
1
L
Medusa
8,193
683
55
5
0
263,049
6
W
Thor
9,095
758
59
5
0
252,531
3
L
Baba Yaga
7,232
603
24
2
0
228,519
1
W
Achilles
8,798
733
30
3
0
266,237
0
W
Artio
7,647
637
15
1
0
256,145
1
L
Lancelot
8,772
731
56
5
0
278,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role