Player Matchup

Erlang Shen
Erlang Shen
Dead9931
Erlang Shen
Level 25
God Stats
1W - 0L
1,446 SR
Queue Stats
10W - 24L
1,268 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DrFrowny
Ah Muzen Cab
Level 44
God Stats
2W - 0L
1,386 SR
Queue Stats
8W - 17L
1,167 Elo+
Party 2
Artio
Artio
Jupiter000
Artio
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 16L
1,629 Elo+
Party 2
Team Averages
Level 71
1,444 SR
1,355 Elo+

VS

Team Averages
Level 46
1,473 SR
1,461 Elo+
Chiron
Chiron
AlexisGomez
Chiron
Level 56
God Stats
0W - 1L
1,254 SR
Queue Stats
206W - 293L
1,433 Elo+
Solo
Achilles
Achilles
CootrSnipR
Achilles
Level 23
God Stats
27W - 11L
1,665 SR
Queue Stats
38W - 31L
1,451 Elo+
Party 1
Zhong Kui
Zhong Kui
ShreksThighSweat
Zhong Kui
Level 58
God Stats
1W - 4L
1,500 SR
Queue Stats
106W - 102L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dead9931
Erlang Shen
13
0 / 2 / 5
8,710
622
6,305
12,416
10,541
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
DrFrowny
Ah Muzen Cab
14
2 / 5 / 4
9,131
652
15,705
13,933
5,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
15
5 / 1 / 2
10,064
719
8,919
16,091
17,226
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
4 / 2 / 4
9,305
665
11,952
10,206
4,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
CootrSnipR
Achilles
14
1 / 0 / 6
9,938
710
8,658
11,882
13,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
13
3 / 5 / 3
8,751
625
14,699
14,701
13,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
7
Kills
8
8
Deaths
7
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chiron
4
2
4
3
L
Achilles
CootrSnipR
Achilles
1
0
6
4
W
Erlang Shen
Dead9931
Erlang Shen
0
2
5
1.25
W
Ah Muzen Cab
DrFrowny
Ah Muzen Cab
2
5
4
0.8
W
Artio
5
1
2
6
L
Zhong Kui
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,929
Damage
35,309
42,440
Taken
36,789
33,025
Mitigated
31,994
14,327
Healing
13,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
11,952
4,849
1,151
2,682
10,206
4,533
98
2,674
7,532
0
50,787
L
Achilles
CootrSnipR
Achilles
8,658
2,050
0
4,448
11,882
13,891
300
2,606
9,276
0
24,885
W
Erlang Shen
Dead9931
Erlang Shen
6,305
3,594
1,057
3,122
12,416
10,541
0
4,844
7,280
0
12,264
W
Ah Muzen Cab
DrFrowny
Ah Muzen Cab
15,705
4,463
0
1,475
13,933
5,258
25
4,166
9,586
0
49,446
W
Artio
8,919
1,554
4,460
4,213
16,091
17,226
0
5,368
10,261
28,740
0
L
Zhong Kui
14,699
1,644
0
4,927
14,701
13,570
30
4,106
10,595
27,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,905
Gold Earned
27,994
144
Minions Killed
171
6
Camps Cleared
7
758,587
Distance Traveled
742,256
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,305
665
85
6
4
238,544
6
L
Achilles
9,938
710
39
3
2
284,010
1
W
Erlang Shen
8,710
622
11
1
0
256,008
1
W
Ah Muzen Cab
9,131
652
94
7
1
235,021
3
W
Artio
10,064
719
39
3
5
267,558
5
L
Zhong Kui
8,751
625
47
3
1
219,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role