Player Matchup

Sol
Sol
JohanJurado
Sol
Level 62
God Stats
23W - 31L
1,344 SR
Queue Stats
134W - 150L
1,371 Elo+
Party 1
Ymir
Ymir
Treiack
Ymir
Level 41
God Stats
6W - 2L
1,720 SR
Queue Stats
197W - 240L
1,328 Elo+
Party 1
Mercury
Mercury
VictorRePro
Mercury
Level 46
God Stats
21W - 12L
1,665 SR
Queue Stats
72W - 101L
1,374 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
josets
Ah Muzen Cab
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Lancelot
Lancelot
kevinsoldier
Lancelot
Level 28
God Stats
33W - 43L
1,334 SR
Queue Stats
130W - 172L
1,282 Elo+
Party 1
Team Averages
Level 50
1,513 SR
1,371 Elo+

VS

Team Averages
Level 80
1,586 SR
1,362 Elo+
Zeus
Zeus
Chiifuyo
Zeus
Level 43
God Stats
2W - 5L
1,214 SR
Queue Stats
85W - 109L
1,322 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Deathcriestoo
Ah Muzen Cab
Level 128
God Stats
5W - 3L
1,589 SR
Queue Stats
294W - 305L
1,321 Elo+
Solo
Mercury
Mercury
DennisMenace1
Mercury
Level 83
God Stats
6W - 6L
1,824 SR
Queue Stats
43W - 38L
1,511 Elo+
Solo
Bellona
Bellona
WarHistorian89
Bellona
Level 92
God Stats
6W - 7L
1,607 SR
Queue Stats
90W - 114L
1,353 Elo+
Solo
Terra
Terra
oscarsalva1
Terra
Level 56
God Stats
10W - 9L
1,694 SR
Queue Stats
82W - 100L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,695
670
5,246
6,269
2,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Treiack
Ymir
9
0 / 1 / 1
5,250
525
2,769
5,613
4,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
VictorRePro
Mercury
9
2 / 0 / 1
5,759
576
2,865
5,857
2,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
josets
Ah Muzen Cab
9
1 / 0 / 0
4,846
485
2,983
3,318
1,144
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
kevinsoldier
Lancelot
9
3 / 2 / 2
5,631
563
5,485
6,107
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 1 / 0
5,190
519
3,970
5,034
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
Deathcriestoo
Ah Muzen Cab
8
1 / 0 / 0
4,689
469
4,692
4,812
1,720
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
9
1 / 4 / 0
5,165
517
1,735
9,552
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 4 / 0
4,866
487
3,743
8,116
6,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 1 / 1
4,487
449
662
7,010
3,725
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
10
Kills
3
3
Deaths
10
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
1
0
0
L
Ah Muzen Cab
Deathcriestoo
Ah Muzen Cab
1
0
0
1
L
Mercury
1
4
0
0.25
W
4
0
0
4
W
Ymir
Treiack
Ymir
0
1
1
0.5
W
Mercury
VictorRePro
Mercury
2
0
1
2.5
L
1
4
0
0.25
W
Ah Muzen Cab
josets
Ah Muzen Cab
1
0
0
1
W
Lancelot
kevinsoldier
Lancelot
3
2
2
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,348
Damage
14,802
27,164
Taken
34,524
12,061
Mitigated
16,971
8,923
Healing
7,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
3,970
972
0
750
5,034
2,019
0
2,605
2,429
38,761
0
L
Ah Muzen Cab
Deathcriestoo
Ah Muzen Cab
4,692
1,516
0
1,848
4,812
1,720
156
1,340
3,472
0
37,690
L
Mercury
1,735
1,173
0
910
9,552
3,387
0
2,641
6,911
0
32,707
W
5,246
3,034
0
3,534
6,269
2,213
1,680
2,930
3,339
45,371
0
W
Ymir
Treiack
Ymir
2,769
643
0
1,889
5,613
4,276
0
563
5,050
17,870
0
W
Mercury
VictorRePro
Mercury
2,865
963
0
0
5,857
2,127
1,116
980
4,877
0
34,567
L
3,743
1,819
0
2,088
8,116
6,120
0
0
8,116
0
23,559
W
Ah Muzen Cab
josets
Ah Muzen Cab
2,983
1,332
0
1,644
3,318
1,144
0
99
3,219
0
23,327
W
Lancelot
kevinsoldier
Lancelot
5,485
1,399
0
1,856
6,107
2,301
0
60
6,047
0
20,261
L
662
213
431
1,715
7,010
3,725
0
1,429
5,326
11,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,181
Gold Earned
24,397
242
Minions Killed
244
0
Camps Cleared
0
978,723
Distance Traveled
884,947
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,190
519
59
6
0
172,669
4
L
Ah Muzen Cab
4,689
469
51
5
0
156,123
0
L
Mercury
5,165
517
60
6
0
191,314
3
W
Sol
6,695
670
80
8
0
175,935
3
W
Ymir
5,250
525
26
3
0
177,260
0
W
Mercury
5,759
576
59
6
0
234,015
0
L
Bellona
4,866
487
50
5
0
175,064
5
W
Ah Muzen Cab
4,846
485
50
5
0
164,528
0
W
Lancelot
5,631
563
27
3
0
226,985
1
L
Terra
4,487
449
24
2
0
189,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role