Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 134
1,500 SR
1,500 Elo+

VS

Team Averages
Level 107
1,475 SR
1,543 Elo+
Medusa
Medusa
KimeraJin
Medusa
Level 35
God Stats
0W - 2L
1,109 SR
Queue Stats
8W - 24L
1,256 Elo+
Solo
Baron Samedi
Baron Samedi
MinhomerS
Baron Samedi
Level 127
God Stats
1W - 1L
1,752 SR
Queue Stats
106W - 53L
1,686 Elo+
Party 2
Thor
Thor
jhonisac3
Thor
Level 160
God Stats
31W - 23L
1,562 SR
Queue Stats
298W - 198L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 4 / 0
8,028
669
11,688
9,829
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
 
Artemis
12
0 / 3 / 1
7,294
608
4,470
8,104
3,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
 
Ymir
10
0 / 5 / 1
6,814
568
2,807
13,568
11,143
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KimeraJin
Medusa
13
4 / 0 / 7
8,436
703
5,060
7,408
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
MinhomerS
Baron Samedi
13
5 / 2 / 7
8,827
736
8,251
9,609
4,861
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
13
3 / 0 / 9
8,502
709
16,327
11,780
5,729
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
12
12
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
4
0
0.5
W
Artemis
 
Artemis
0
3
1
0.17
W
Ymir
 
Ymir
0
5
1
0.1
L
Medusa
KimeraJin
Medusa
4
0
7
7.5
L
Baron Samedi
MinhomerS
Baron Samedi
5
2
7
4.25
L
Thor
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,965
Damage
29,638
31,501
Taken
28,797
17,622
Mitigated
13,634
4,734
Healing
9,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,688
3,030
0
2,742
9,829
3,275
0
1,284
8,545
34,765
0
W
Artemis
 
Artemis
4,470
966
0
1,010
8,104
3,204
0
2,549
5,555
0
16,345
W
Ymir
 
Ymir
2,807
208
0
982
13,568
11,143
0
4,497
9,071
5,819
0
L
Medusa
KimeraJin
Medusa
5,060
1,513
500
2,641
7,408
3,044
96
4,175
2,937
0
25,742
L
Baron Samedi
MinhomerS
Baron Samedi
8,251
782
1,432
3,825
9,609
4,861
114
4,733
4,528
31,702
0
L
Thor
16,327
3,095
0
830
11,780
5,729
0
5,021
6,389
0
37,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,136
Gold Earned
25,765
105
Minions Killed
139
4
Camps Cleared
7
622,162
Distance Traveled
714,685
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,028
669
65
5
2
212,126
3
W
Artemis
7,294
608
25
2
1
199,007
5
W
Ymir
6,814
568
15
1
1
211,029
3
L
Medusa
8,436
703
36
3
5
249,212
5
L
Baron Samedi
8,827
736
55
5
0
219,480
5
L
Thor
8,502
709
48
4
2
245,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role