Player Matchup

Scylla
Scylla
 
Scylla
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
LazrHipoh
Poseidon
Level 105
God Stats
0W - 1L
1,201 SR
Queue Stats
3W - 5L
1,473 Elo+
Party 2
Tiamat
Tiamat
Rhinos Rule
Tiamat
Level 148
God Stats
1W - 5L
1,282 SR
Queue Stats
95W - 87L
1,550 Elo+
Party 3
Osiris
Osiris
TrojanHorseDev
Osiris
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,482 Elo+
Party 2
Chaac
Chaac
zObdOz
Chaac
Level 141
God Stats
0W - 1L
1,719 SR
Queue Stats
16W - 6L
1,659 Elo+
Party 3
Team Averages
Level 120
1,441 SR
1,533 Elo+

VS

Team Averages
Level 98
1,670 SR
1,694 Elo+
Ne Zha
Ne Zha
Daryl21dixon
Ne Zha
Level 147
God Stats
7W - 10L
1,253 SR
Queue Stats
397W - 387L
1,483 Elo+
Solo
Cernunnos
Cernunnos
EliteCommander8
Cernunnos
Level 124
God Stats
1W - 0L
1,621 SR
Queue Stats
231W - 107L
1,748 Elo+
Party 1
Sol
Sol
Keedish
Sol
Level 119
God Stats
3W - 1L
1,750 SR
Queue Stats
234W - 108L
1,735 Elo+
Party 1
Ganesha
Ganesha
PostSapientNut
Ganesha
Level 29
God Stats
8W - 0L
1,987 SR
Queue Stats
146W - 48L
1,744 Elo+
Party 1
Susano
Susano
RivenofIonia
Susano
Level 71
God Stats
1W - 0L
1,741 SR
Queue Stats
22W - 7L
1,758 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
12 / 6 / 6
12,774
852
20,810
13,121
5,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
LazrHipoh
Poseidon
16
0 / 7 / 8
9,076
605
11,010
13,909
5,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
18
2 / 7 / 12
10,373
692
12,762
14,621
11,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 5 / 9
9,940
663
6,087
14,910
12,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
zObdOz
Chaac
14
1 / 6 / 13
9,036
602
10,621
24,550
22,058
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
4 / 5 / 16
11,190
746
9,264
15,035
7,345
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
EliteCommander8
Cernunnos
18
10 / 3 / 14
12,221
815
25,268
11,487
6,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
20
11 / 4 / 10
13,053
870
20,958
16,604
8,435
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
0 / 3 / 27
11,627
775
9,098
16,914
25,361
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Susano
18
6 / 4 / 15
11,631
775
12,436
12,922
6,476
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
113
19
Kills
31
31
Deaths
19
48
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
12
6
6
2.5
W
Ne Zha
4
5
16
2.4
W
Cernunnos
EliteCommander8
Cernunnos
10
3
14
5.67
W
Sol
11
4
10
4
L
Poseidon
LazrHipoh
Poseidon
0
7
8
0.57
W
0
3
27
4.5
L
Tiamat
2
7
12
1.14
W
Susano
6
4
15
3.38
L
4
5
9
1.7
L
Chaac
zObdOz
Chaac
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,290
Damage
77,024
81,111
Taken
72,962
57,076
Mitigated
53,647
22,169
Healing
31,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
20,810
2,670
780
2,394
13,121
5,842
589
3,775
9,346
37,311
0
W
Ne Zha
9,264
1,197
6,792
5,402
15,035
7,345
195
7,593
7,242
0
22,943
W
Cernunnos
EliteCommander8
Cernunnos
25,268
12,034
1,146
2,869
11,487
6,030
3,014
7,350
4,071
0
35,408
W
Sol
20,958
6,380
1,457
7,594
16,604
8,435
2,044
10,519
5,997
52,122
0
L
Poseidon
LazrHipoh
Poseidon
11,010
1,615
1,377
3,613
13,909
5,799
0
6,025
7,884
25,531
0
W
9,098
646
1,522
3,277
16,914
25,361
607
10,942
5,706
19,482
0
L
Tiamat
12,762
456
850
2,444
14,621
11,116
778
6,795
7,826
28,791
0
W
Susano
12,436
1,553
969
798
12,922
6,476
1,768
7,506
5,364
0
24,160
L
6,087
1,668
274
2,449
14,910
12,261
0
6,489
8,421
0
9,620
L
Chaac
zObdOz
Chaac
10,621
1,383
745
7,243
24,550
22,058
414
6,972
17,578
0
17,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,199
Gold Earned
59,722
140
Minions Killed
176
0
Camps Cleared
0
1,289,118
Distance Traveled
1,385,159
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,774
852
59
4
0
248,693
2
W
Ne Zha
11,190
746
32
2
0
278,598
2
W
Cernunnos
12,221
815
40
3
0
272,283
1
W
Sol
13,053
870
75
5
0
260,206
2
L
Poseidon
9,076
605
27
2
0
246,905
0
W
Ganesha
11,627
775
0
0
0
274,431
5
L
Tiamat
10,373
692
39
3
0
238,034
0
W
Susano
11,631
775
29
2
0
299,641
2
L
Osiris
9,940
663
4
0
0
298,860
2
L
Chaac
9,036
602
11
1
0
256,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role