Player Matchup

Sun Wukong
Sun Wukong
Patchreark
Sun Wukong
Level 126
God Stats
4W - 0L
1,613 SR
Queue Stats
100W - 55L
1,741 Elo+
Party 2
Atlas
Atlas
StoopKid101
Atlas
Level 59
God Stats
4W - 5L
1,862 SR
Queue Stats
206W - 214L
1,420 Elo+
Party 2
Ra
Ra
ThisGreatLabia
Ra
Level 63
God Stats
1W - 0L
1,824 SR
Queue Stats
28W - 8L
1,947 Elo+
Party 2
Hachiman
Hachiman
nerfhebo
Hachiman
Level 29
God Stats
1W - 0L
1,325 SR
Queue Stats
46W - 15L
1,702 Elo+
Party 2
Cabrakan
Cabrakan
oblivion123456
Cabrakan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 8L
1,895 Elo+
Party 2
Team Averages
Level 73
1,625 SR
1,741 Elo+

VS

Team Averages
Level 55
1,397 SR
1,472 Elo+
Ra
Ra
Hard4Medusa
Ra
Level 108
God Stats
3W - 4L
1,458 SR
Queue Stats
262W - 238L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
MaximusDM20
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,457 Elo+
Solo
Nox
Nox
MutatedFate
Nox
Level 29
God Stats
0W - 4L
1,247 SR
Queue Stats
79W - 79L
1,485 Elo+
Party 3
Xbalanque
Xbalanque
NomadDune
Xbalanque
Level 108
God Stats
0W - 1L
1,281 SR
Queue Stats
18W - 24L
1,452 Elo+
Party 3
Ullr
Ullr
SoupyJuice
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Patchreark
Sun Wukong
20
15 / 3 / 18
12,702
907
21,234
19,574
18,051
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 2 / 27
11,841
846
13,439
18,464
24,123
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
11 / 4 / 20
11,520
823
15,503
11,986
8,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
nerfhebo
Hachiman
17
5 / 3 / 20
11,023
787
17,755
12,300
5,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
16
1 / 4 / 27
10,680
763
5,700
18,965
25,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 3
9,420
673
15,122
16,005
7,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
MaximusDM20
Sun Wukong
17
1 / 6 / 8
10,435
745
4,745
14,138
10,729
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 5 / 5
11,955
854
19,229
13,420
7,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xbalanque
NomadDune
Xbalanque
16
2 / 8 / 7
10,112
722
8,454
16,219
7,231
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 11 / 4
7,882
563
5,876
17,632
7,425
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
42
38
Kills
15
16
Deaths
38
112
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
L
Sun Wukong
MaximusDM20
Sun Wukong
1
6
8
0.83
L
9
5
5
2.3
L
Xbalanque
NomadDune
Xbalanque
2
8
7
0.69
W
Sun Wukong
Patchreark
Sun Wukong
15
3
18
8
L
0
11
4
0.18
W
6
2
27
9.75
W
11
4
20
5.25
W
Hachiman
nerfhebo
Hachiman
5
3
20
5
W
Cabrakan
1
4
27
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,631
Damage
53,426
81,289
Taken
77,414
82,481
Mitigated
40,707
34,262
Healing
15,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,122
554
3,221
3,789
16,005
7,613
91
6,776
9,229
35,618
0
L
Sun Wukong
MaximusDM20
Sun Wukong
4,745
732
2,421
1,248
14,138
10,729
0
7,596
6,542
55
14,503
L
19,229
981
936
946
13,420
7,709
550
3,892
9,528
37,727
0
L
Xbalanque
NomadDune
Xbalanque
8,454
3,632
680
1,963
16,219
7,231
625
7,146
9,073
0
20,044
W
Sun Wukong
Patchreark
Sun Wukong
21,234
2,266
4,801
3,151
19,574
18,051
2,160
9,000
10,574
0
36,441
L
5,876
1,558
0
265
17,632
7,425
359
9,232
8,400
0
9,199
W
13,439
4,201
0
2,208
18,464
24,123
738
7,038
11,426
27,535
0
W
15,503
1,761
10,004
3,299
11,986
8,881
2,071
7,104
4,882
35,698
0
W
Hachiman
nerfhebo
Hachiman
17,755
8,528
2,877
3,311
12,300
5,614
3,857
5,582
6,718
0
49,605
W
Cabrakan
5,700
705
1,741
2,870
18,965
25,812
503
5,682
13,283
10,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,766
Gold Earned
49,804
139
Minions Killed
132
0
Camps Cleared
0
1,332,826
Distance Traveled
1,222,925
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,420
673
38
3
0
240,427
0
L
Sun Wukong
10,435
745
20
1
0
299,209
5
L
Nox
11,955
854
46
3
0
253,560
0
L
Xbalanque
10,112
722
22
2
0
211,875
0
W
Sun Wukong
12,702
907
37
3
0
256,708
0
L
Ullr
7,882
563
6
0
0
217,854
0
W
Atlas
11,841
846
14
1
0
272,298
0
W
Ra
11,520
823
41
3
0
275,882
1
W
Hachiman
11,023
787
40
3
0
244,225
0
W
Cabrakan
10,680
763
7
1
0
283,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role