Player Matchup

Baron Samedi
Baron Samedi
Alebrandon313
Baron Samedi
Level 122
God Stats
5W - 2L
1,555 SR
Queue Stats
254W - 255L
1,470 Elo+
Solo
Erlang Shen
Erlang Shen
ChaosMac52WC
Erlang Shen
Level 149
God Stats
148W - 90L
1,624 SR
Queue Stats
524W - 498L
1,527 Elo+
Party 1
Thanatos
Thanatos
Deijinn
Thanatos
Level 102
God Stats
28W - 19L
1,674 SR
Queue Stats
342W - 315L
1,421 Elo+
Solo
Chiron
Chiron
XxDreadBwoii35xX
Chiron
Level 159
God Stats
43W - 34L
1,650 SR
Queue Stats
418W - 409L
1,470 Elo+
Party 1
Freya
Freya
dizzles
Freya
Level 84
God Stats
7W - 6L
1,556 SR
Queue Stats
43W - 33L
1,519 Elo+
Party 1
Team Averages
Level 123
1,612 SR
1,481 Elo+

VS

Team Averages
Level 96
1,490 SR
1,455 Elo+
Hercules
Hercules
FMJ573
Hercules
Level 123
God Stats
5W - 5L
1,169 SR
Queue Stats
565W - 597L
1,403 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ItsKanna
Morgan Le Fay
Level 111
God Stats
10W - 11L
1,563 SR
Queue Stats
86W - 116L
1,417 Elo+
Party 2
Charybdis
Charybdis
Ivannyl
Charybdis
Level 64
God Stats
3W - 4L
1,613 SR
Queue Stats
253W - 251L
1,494 Elo+
Solo
Lancelot
Lancelot
Origin uWu
Lancelot
Level 88
God Stats
5W - 5L
1,689 SR
Queue Stats
158W - 194L
1,434 Elo+
Party 2
Sobek
Sobek
gary_winthorpe42
Sobek
Level 96
God Stats
2W - 6L
1,418 SR
Queue Stats
94W - 84L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alebrandon313
Baron Samedi
15
1 / 5 / 5
9,194
575
9,528
11,976
8,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
ChaosMac52WC
Erlang Shen
12
3 / 1 / 7
8,244
515
7,905
18,535
12,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Deijinn
Thanatos
16
9 / 3 / 3
9,613
601
12,978
15,896
8,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
3 / 0 / 5
9,034
565
9,621
8,907
4,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
dizzles
Freya
15
4 / 3 / 5
8,726
545
9,486
14,119
5,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FMJ573
Hercules
15
4 / 3 / 1
9,207
575
9,280
15,430
11,774
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
ItsKanna
Morgan Le Fay
13
1 / 6 / 1
8,074
505
8,246
10,399
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Ivannyl
Charybdis
14
2 / 3 / 1
8,946
559
11,612
12,269
4,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
Origin uWu
Lancelot
12
4 / 5 / 5
8,117
507
10,631
16,148
5,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 2
7,097
444
3,965
15,512
11,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
20
Kills
12
12
Deaths
21
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alebrandon313
Baron Samedi
1
5
5
0.7
W
Erlang Shen
ChaosMac52WC
Erlang Shen
3
1
7
6.5
W
Thanatos
Deijinn
Thanatos
9
3
3
3.5
L
Hercules
FMJ573
Hercules
4
3
1
1.5
L
Morgan Le Fay
ItsKanna
Morgan Le Fay
1
6
1
0.25
L
Charybdis
Ivannyl
Charybdis
2
3
1
0.83
L
Lancelot
Origin uWu
Lancelot
4
5
5
1.3
W
3
0
5
5.5
W
Freya
dizzles
Freya
4
3
5
2.17
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,518
Damage
43,734
69,433
Taken
69,758
39,991
Mitigated
37,695
34,608
Healing
16,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alebrandon313
Baron Samedi
9,528
960
317
3,876
11,976
8,953
0
0
11,976
68,818
0
W
Erlang Shen
ChaosMac52WC
Erlang Shen
7,905
4,038
2,358
5,881
18,535
12,450
0
3,212
14,755
0
27,047
W
Thanatos
Deijinn
Thanatos
12,978
5,132
0
12,914
15,896
8,685
666
2,752
13,144
0
70,624
L
Hercules
FMJ573
Hercules
9,280
2,120
0
4,249
15,430
11,774
0
9,092
6,338
0
69,062
L
Morgan Le Fay
ItsKanna
Morgan Le Fay
8,246
452
0
1,820
10,399
3,784
55
617
9,782
60,377
0
L
Charybdis
Ivannyl
Charybdis
11,612
5,664
0
4,762
12,269
4,562
499
3,214
9,055
0
75,425
L
Lancelot
Origin uWu
Lancelot
10,631
3,253
407
2,041
16,148
5,892
0
1,286
14,862
0
49,019
W
9,621
3,803
228
3,600
8,907
4,137
0
4,617
4,290
0
68,246
W
Freya
dizzles
Freya
9,486
3,738
0
5,434
14,119
5,766
0
1,630
12,489
72,014
0
L
3,965
682
0
3,451
15,512
11,683
0
4,805
10,707
22,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,811
Gold Earned
41,441
509
Minions Killed
442
0
Camps Cleared
0
1,529,815
Distance Traveled
1,517,245
17
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,194
575
129
8
0
266,900
2
W
Erlang Shen
8,244
515
20
1
0
312,029
2
W
Thanatos
9,613
601
111
7
0
343,737
4
L
Hercules
9,207
575
120
8
0
298,006
7
L
Morgan Le Fay
8,074
505
97
6
0
272,766
3
L
Charybdis
8,946
559
128
8
0
284,448
4
L
Lancelot
8,117
507
71
4
0
365,278
5
W
Chiron
9,034
565
117
7
0
317,092
5
W
Freya
8,726
545
132
8
0
290,057
4
L
Sobek
7,097
444
26
2
0
296,747
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role