Player Matchup

Bakasura
Bakasura
Silver III
AngeloRg
Bakasura
Silver III
Level 131
God Stats
21W - 15L
1,633 SR
Queue Stats
339W - 367L
919 MMR
Solo
Bellona
Bellona
Silver III
brutislorik
Bellona
Silver III
Level 90
God Stats
1W - 1L
1,744 SR
Queue Stats
14W - 29L
1,124 MMR
Solo
Ares
Ares
Silver I
ibugzbunnyii
Ares
Silver I
Level 153
God Stats
11W - 18L
1,435 SR
Queue Stats
59W - 79L
1,062 MMR
Solo
Cernunnos
Cernunnos
Silver II
xddabi
Cernunnos
Silver II
Level 66
God Stats
2W - 2L
1,624 SR
Queue Stats
88W - 100L
980 MMR
Solo
Yu Huang
Yu Huang
Silver III
маснıиє
Yu Huang
Silver III
Level 160
God Stats
2W - 2L
1,725 SR
Queue Stats
158W - 183L
944 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,632 SR
1,006 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,472 SR
1,223 MMR
King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver II
Goober2k14
Eset
Silver II
Level 88
God Stats
10W - 7L
1,149 SR
Queue Stats
228W - 231L
1,106 MMR
Solo
Apollo
Apollo
Silver I
NefariousPulsar
Apollo
Silver I
Level 117
God Stats
4W - 5L
1,545 SR
Queue Stats
147W - 143L
1,105 MMR
Solo
Ne Zha
Ne Zha
Silver III
RealRedR
Ne Zha
Silver III
Level 151
God Stats
18W - 17L
1,667 SR
Queue Stats
150W - 160L
904 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AngeloRg
Bakasura
13
4 / 1 / 0
9,007
392
8,614
11,791
5,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
brutislorik
Bellona
17
0 / 6 / 3
10,775
468
12,350
21,960
21,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 8 / 1
9,275
403
13,220
24,252
23,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
xddabi
Cernunnos
17
2 / 6 / 4
10,445
454
12,077
19,047
8,628
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
16
2 / 7 / 1
9,846
428
17,403
21,875
9,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
FreyaMercuryCliodhnaIzanami

VS

Bans
Ah Muzen CabLancelotRavanaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
5 / 0 / 9
13,314
579
15,271
19,530
20,751
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ymir
 
Ymir
17
2 / 4 / 15
10,268
446
9,090
34,582
25,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 3 / 13
12,274
534
21,356
18,076
8,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 1 / 10
12,796
556
18,784
16,961
7,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
RealRedR
Ne Zha
20
9 / 1 / 6
13,121
570
10,356
21,741
10,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
81
9
Kills
28
28
Deaths
9
9
Assists
53
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
0
9
9.5
W
Ymir
 
Ymir
2
4
15
2.38
L
Bakasura
AngeloRg
Bakasura
4
1
0
4
W
5
3
13
3.83
W
7
1
10
12
W
Ne Zha
RealRedR
Ne Zha
9
1
6
12
L
Bellona
brutislorik
Bellona
0
6
3
0.25
L
1
8
1
0.19
L
Cernunnos
xddabi
Cernunnos
2
6
4
0.67
L
Yu Huang
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,664
Damage
74,857
98,925
Taken
110,890
68,486
Mitigated
72,778
25,609
Healing
38,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
15,271
1,588
0
5,007
19,530
20,751
256
1,174
17,908
0
109,210
W
Ymir
 
Ymir
9,090
1,168
561
11,835
34,582
25,469
876
12,889
20,867
46,683
0
L
Bakasura
AngeloRg
Bakasura
8,614
5,237
0
3,276
11,791
5,850
0
2,328
9,435
0
48,238
W
21,356
1,598
920
4,122
18,076
8,461
880
9,578
8,261
96,363
0
W
18,784
14,471
0
11,216
16,961
7,247
10,696
4,236
12,277
0
113,579
W
Ne Zha
RealRedR
Ne Zha
10,356
2,600
0
4,826
21,741
10,850
631
2,746
18,715
0
142,564
L
Bellona
brutislorik
Bellona
12,350
5,263
0
6,596
21,960
21,343
0
4,098
17,822
0
96,935
L
13,220
402
0
3,370
24,252
23,355
0
9,873
13,891
48,414
0
L
Cernunnos
xddabi
Cernunnos
12,077
5,763
0
4,710
19,047
8,628
282
3,260
15,321
0
81,866
L
Yu Huang
17,403
1,564
76
7,581
21,875
9,310
527
9,733
12,010
86,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,348
Gold Earned
61,773
564
Minions Killed
768
0
Camps Cleared
0
1,826,607
Distance Traveled
2,198,743
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,314
579
194
8
0
426,966
14
W
Ymir
10,268
446
82
4
0
410,761
2
L
Bakasura
9,007
392
103
4
0
297,000
5
W
Eset
12,274
534
149
6
0
439,340
4
W
Apollo
12,796
556
173
8
0
429,110
4
W
Ne Zha
13,121
570
170
7
0
492,566
6
L
Bellona
10,775
468
181
8
0
430,529
6
L
Ares
9,275
403
49
2
0
358,298
0
L
Cernunnos
10,445
454
103
4
0
354,375
0
L
Yu Huang
9,846
428
128
6
0
386,405
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role