Player Matchup

Hercules
Hercules
ClouddClout
Hercules
Level 86
God Stats
16W - 29L
1,380 SR
Queue Stats
136W - 261L
1,301 Elo+
Party 2
Thanatos
Thanatos
Esnew
Thanatos
Level 61
God Stats
4W - 7L
1,449 SR
Queue Stats
145W - 233L
1,282 Elo+
Party 2
Vulcan
Vulcan
IXpanther
Vulcan
Level 34
God Stats
6W - 17L
1,250 SR
Queue Stats
70W - 177L
1,246 Elo+
Party 2
Team Averages
Level 60
1,360 SR
1,276 Elo+

VS

Team Averages
Level 86
1,398 SR
1,318 Elo+
Baron Samedi
Baron Samedi
Marty_mar_135
Baron Samedi
Level 52
God Stats
16W - 20L
1,463 SR
Queue Stats
62W - 82L
1,287 Elo+
Party 1
Nemesis
Nemesis
Phsycobull
Nemesis
Level 124
God Stats
9W - 7L
1,474 SR
Queue Stats
93W - 140L
1,354 Elo+
Solo
Neith
Neith
teddythe_god
Neith
Level 83
God Stats
7W - 4L
1,257 SR
Queue Stats
64W - 81L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ClouddClout
Hercules
15
5 / 5 / 3
11,485
718
11,846
31,390
35,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Esnew
Thanatos
15
2 / 10 / 5
10,705
669
7,147
18,319
11,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
IXpanther
Vulcan
15
2 / 7 / 2
10,325
645
9,754
14,167
6,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Marty_mar_135
Baron Samedi
16
4 / 3 / 12
11,372
711
12,600
11,158
5,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Phsycobull
Nemesis
17
12 / 6 / 7
12,854
803
16,283
20,502
10,780
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 1 / 14
12,329
771
22,793
12,297
6,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
9
Kills
21
22
Deaths
10
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hercules
ClouddClout
Hercules
5
5
3
1.3
L
Thanatos
Esnew
Thanatos
2
10
5
0.45
L
Vulcan
IXpanther
Vulcan
2
7
2
0.43
W
Baron Samedi
Marty_mar_135
Baron Samedi
4
3
12
3.33
W
Nemesis
Phsycobull
Nemesis
12
6
7
2.58
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,747
Damage
51,676
63,876
Taken
43,957
53,042
Mitigated
22,941
13,377
Healing
13,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ClouddClout
Hercules
11,846
3,266
413
6,266
31,390
35,537
0
5,761
25,629
0
32,245
L
Thanatos
Esnew
Thanatos
7,147
1,242
0
6,698
18,319
11,177
0
3,762
14,557
0
25,739
L
Vulcan
IXpanther
Vulcan
9,754
3,104
0
0
14,167
6,328
0
3,099
11,068
37,251
0
W
Baron Samedi
Marty_mar_135
Baron Samedi
12,600
568
1,686
3,334
11,158
5,756
375
3,743
7,246
42,502
0
W
Nemesis
Phsycobull
Nemesis
16,283
7,163
0
3,393
20,502
10,780
697
4,424
15,476
15
37,303
W
22,793
14,046
452
4,221
12,297
6,405
1,844
2,280
9,761
0
63,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,515
Gold Earned
36,555
122
Minions Killed
164
2
Camps Cleared
9
785,056
Distance Traveled
858,419
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,485
718
39
2
1
290,360
0
L
Thanatos
10,705
669
33
2
1
238,331
1
L
Vulcan
10,325
645
50
3
0
256,365
2
W
Baron Samedi
11,372
711
55
3
4
277,863
2
W
Nemesis
12,854
803
33
2
2
304,407
0
W
Neith
12,329
771
76
5
3
276,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role