Player Matchup

Danzaburou
Danzaburou
Fodder
Danzaburou
Level 64
God Stats
0W - 1L
1,771 SR
Queue Stats
2W - 2L
1,712 Elo+
Party 1
Ratatoskr
Ratatoskr
Heyarnold14
Ratatoskr
Level 117
God Stats
0W - 2L
1,275 SR
Queue Stats
170W - 168L
1,580 Elo+
Solo
Arachne
Arachne
Iname57
Arachne
Level 109
God Stats
13W - 8L
1,689 SR
Queue Stats
71W - 46L
1,634 Elo+
Party 1
Janus
Janus
ZoidBleepBloops
Janus
Level 141
God Stats
2W - 1L
1,691 SR
Queue Stats
73W - 51L
1,619 Elo+
Party 1
Erlang Shen
Erlang Shen
ºGioHaakon
Erlang Shen
Level 158
God Stats
1W - 2L
1,609 SR
Queue Stats
39W - 27L
1,604 Elo+
Solo
Team Averages
Level 118
1,607 SR
1,630 Elo+

VS

Team Averages
Level 121
1,500 SR
1,616 Elo+
Mulan
Mulan
Joshuan34
Mulan
Level 91
God Stats
2W - 3L
1,501 SR
Queue Stats
91W - 75L
1,659 Elo+
Party 2
Nemesis
Nemesis
Taycid
Nemesis
Level 138
God Stats
1W - 0L
1,536 SR
Queue Stats
26W - 21L
1,551 Elo+
Solo
Artio
Artio
TheNoctilum
Artio
Level 103
God Stats
73W - 56L
1,452 SR
Queue Stats
165W - 153L
1,628 Elo+
Party 2
Scylla
Scylla
TravlerBlue
Scylla
Level 142
God Stats
18W - 8L
1,690 SR
Queue Stats
132W - 125L
1,593 Elo+
Solo
Freya
Freya
TurdManJoe36
Freya
Level 133
God Stats
2W - 5L
1,321 SR
Queue Stats
290W - 244L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fodder
Danzaburou
13
0 / 5 / 0
8,435
402
6,029
16,168
6,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
Heyarnold14
Ratatoskr
13
0 / 3 / 2
8,713
415
6,316
15,708
12,059
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Iname57
Arachne
17
3 / 4 / 0
10,091
481
13,392
22,713
10,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 4 / 2
9,806
467
11,545
7,824
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
ºGioHaakon
Erlang Shen
17
1 / 6 / 2
10,911
520
25,750
29,443
24,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Joshuan34
Mulan
15
2 / 0 / 7
10,355
493
9,533
16,606
14,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Taycid
Nemesis
18
4 / 2 / 6
11,500
548
13,764
19,702
8,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 2 / 3
12,589
599
19,215
32,045
35,910
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
17
4 / 1 / 5
11,209
534
9,869
6,481
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 0 / 2
12,412
591
17,114
19,761
9,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
22
22
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Fodder
Danzaburou
0
5
0
0
L
Ratatoskr
Heyarnold14
Ratatoskr
0
3
2
0.33
L
Arachne
Iname57
Arachne
3
4
0
0.75
W
Mulan
Joshuan34
Mulan
2
0
7
5.5
W
Nemesis
Taycid
Nemesis
4
2
6
3.5
W
5
2
3
3.25
W
Scylla
4
1
5
6.5
W
7
0
2
8
L
1
4
2
0.5
L
Erlang Shen
ºGioHaakon
Erlang Shen
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,032
Damage
69,495
91,856
Taken
94,595
57,691
Mitigated
70,809
28,885
Healing
57,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Fodder
Danzaburou
6,029
2,453
0
3,018
16,168
6,738
510
10,034
6,134
0
50,236
L
Ratatoskr
Heyarnold14
Ratatoskr
6,316
805
0
3,308
15,708
12,059
0
8,174
7,534
0
31,512
L
Arachne
Iname57
Arachne
13,392
8,953
0
6,142
22,713
10,915
0
6,050
16,663
0
105,260
W
Mulan
Joshuan34
Mulan
9,533
1,544
923
10,072
16,606
14,326
0
3,013
13,593
85
49,220
W
Nemesis
Taycid
Nemesis
13,764
8,132
0
8,248
19,702
8,576
0
2,092
17,610
0
107,463
W
19,215
4,839
668
21,273
32,045
35,910
600
1,472
30,573
95,924
0
W
Scylla
9,869
1,692
0
701
6,481
2,474
616
3,003
3,478
90,556
0
W
17,114
6,372
0
15,287
19,761
9,523
582
2,385
17,376
125,116
0
L
11,545
458
0
512
7,824
3,183
0
3,246
4,578
83,233
0
L
Erlang Shen
ºGioHaakon
Erlang Shen
25,750
15,717
0
15,905
29,443
24,796
0
18,779
10,664
0
104,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,956
Gold Earned
58,065
578
Minions Killed
743
0
Camps Cleared
0
2,042,918
Distance Traveled
2,007,592
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,435
402
86
4
0
360,461
4
L
Ratatoskr
8,713
415
39
2
0
470,754
2
L
Arachne
10,091
481
131
6
0
438,642
1
W
Mulan
10,355
493
71
3
0
407,912
2
W
Nemesis
11,500
548
151
7
0
461,285
3
W
Artio
12,589
599
189
9
0
345,269
3
W
Scylla
11,209
534
162
8
0
399,209
3
W
Freya
12,412
591
170
8
0
393,917
3
L
Janus
9,806
467
149
7
0
423,732
7
L
Erlang Shen
10,911
520
173
8
0
349,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role