Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Superpsych18
Ganesha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,581 Elo+
Party 1
Thoth
Thoth
UndeadEvan
Thoth
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,683 Elo+
Party 1
Sun Wukong
Sun Wukong
iikalao
Sun Wukong
Level 63
God Stats
2W - 1L
1,665 SR
Queue Stats
41W - 48L
1,421 Elo+
Party 1
Kuzenbo
Kuzenbo
squishysodacans
Kuzenbo
Level 144
God Stats
1W - 2L
1,538 SR
Queue Stats
240W - 245L
1,524 Elo+
Solo
Team Averages
Level 94
1,541 SR
1,542 Elo+

VS

Team Averages
Level 121
1,558 SR
1,501 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ManieNYC
Ymir
Level 106
God Stats
11W - 5L
1,710 SR
Queue Stats
248W - 269L
1,499 Elo+
Party 3
Arachne
Arachne
beb025
Arachne
Level 124
God Stats
3W - 2L
1,714 SR
Queue Stats
271W - 277L
1,525 Elo+
Party 3
Nox
Nox
vgyoda
Nox
Level 124
God Stats
4W - 1L
1,404 SR
Queue Stats
34W - 30L
1,460 Elo+
Party 2
Nemesis
Nemesis
xCptBanana
Nemesis
Level 125
God Stats
5W - 5L
1,460 SR
Queue Stats
313W - 289L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
5 / 5 / 3
8,347
835
11,829
13,102
11,744
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
Superpsych18
Ganesha
13
1 / 5 / 8
7,841
784
4,897
13,675
13,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
13
2 / 7 / 3
7,633
763
5,500
10,741
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
iikalao
Sun Wukong
13
2 / 5 / 4
7,516
752
13,888
18,256
13,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 6 / 2
7,294
729
6,936
15,195
19,699
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
4 / 2 / 18
9,796
980
9,407
15,838
13,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
15
3 / 2 / 21
8,992
899
7,998
13,253
14,937
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
beb025
Arachne
16
11 / 4 / 11
9,934
993
16,512
12,701
8,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
vgyoda
Nox
17
7 / 2 / 17
9,696
970
16,421
7,418
4,137
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
xCptBanana
Nemesis
15
3 / 3 / 20
8,718
872
10,849
11,999
6,094
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
115
13
Kills
28
28
Deaths
13
20
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
5
5
3
1.3
W
Amaterasu
 
Amaterasu
4
2
18
6.5
W
Ymir
3
2
21
6.75
L
Ganesha
Superpsych18
Ganesha
1
5
8
1
L
Thoth
2
7
3
0.5
W
Arachne
beb025
Arachne
11
4
11
4.13
L
Sun Wukong
iikalao
Sun Wukong
2
5
4
0.8
L
3
6
2
0.67
W
Nox
vgyoda
Nox
7
2
17
7.75
W
Nemesis
xCptBanana
Nemesis
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,050
Damage
61,187
70,969
Taken
61,209
63,423
Mitigated
46,915
15,683
Healing
27,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
11,829
944
577
2,494
13,102
11,744
0
5,025
8,077
20,075
0
W
Amaterasu
 
Amaterasu
9,407
3,303
3,456
7,600
15,838
13,021
1,446
6,742
9,096
0
14,596
W
Ymir
7,998
1,191
2,069
2,475
13,253
14,937
152
6,854
6,399
14,995
0
L
Ganesha
Superpsych18
Ganesha
4,897
243
795
1,298
13,675
13,715
114
3,541
10,134
11,989
0
L
Thoth
5,500
308
304
581
10,741
4,731
0
4,377
6,364
18,811
0
W
Arachne
beb025
Arachne
16,512
12,346
2,498
4,079
12,701
8,726
2,574
5,260
7,441
0
26,452
L
Sun Wukong
iikalao
Sun Wukong
13,888
2,065
1,060
6,359
18,256
13,534
0
5,685
12,571
0
25,972
L
6,936
2,490
563
1,652
15,195
19,699
33
5,791
9,404
11,630
0
W
Nox
vgyoda
Nox
16,421
1,410
265
339
7,418
4,137
934
4,814
2,604
30,567
0
W
Nemesis
xCptBanana
Nemesis
10,849
4,494
892
3,753
11,999
6,094
2,527
5,492
6,507
0
20,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,631
Gold Earned
47,136
121
Minions Killed
103
0
Camps Cleared
0
855,789
Distance Traveled
967,487
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,347
835
32
3
0
185,141
0
W
Amaterasu
9,796
980
12
1
0
214,762
0
W
Ymir
8,992
899
15
2
0
175,592
0
L
Ganesha
7,841
784
1
0
0
162,570
0
L
Thoth
7,633
763
40
4
0
151,850
1
W
Arachne
9,934
993
23
2
0
177,155
0
L
Sun Wukong
7,516
752
34
3
0
171,375
0
L
Kuzenbo
7,294
729
14
1
0
184,853
0
W
Nox
9,696
970
38
4
0
208,310
1
W
Nemesis
8,718
872
15
2
0
191,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role