Player Matchup

Fafnir
Fafnir
ACE-MINOR-
Fafnir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,483 Elo+
Party 2
Persephone
Persephone
Dios_Jachiro13
Persephone
Level 146
God Stats
0W - 3L
1,340 SR
Queue Stats
63W - 71L
1,466 Elo+
Party 2
Hel
Hel
HectorDTroya
Hel
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,446 Elo+
Party 1
Arachne
Arachne
RiCkY-c6_uNO
Arachne
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,452 Elo+
Party 2
Nike
Nike
dametulunch
Nike
Level 116
God Stats
0W - 3L
1,504 SR
Queue Stats
24W - 26L
1,493 Elo+
Party 1
Team Averages
Level 135
1,469 SR
1,468 Elo+

VS

Team Averages
Level 117
1,337 SR
1,450 Elo+
Hercules
Hercules
RoughCEGS
Hercules
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 87L
1,431 Elo+
Party 3
Medusa
Medusa
Zeelios
Medusa
Level 107
God Stats
1W - 3L
1,126 SR
Queue Stats
98W - 121L
1,425 Elo+
Party 3
Yu Huang
Yu Huang
cantaimcantshoot
Yu Huang
Level 105
God Stats
3W - 1L
1,287 SR
Queue Stats
178W - 199L
1,443 Elo+
Solo
Aphrodite
Aphrodite
inurf8ce
Aphrodite
Level 143
God Stats
2W - 4L
1,271 SR
Queue Stats
118W - 147L
1,442 Elo+
Party 3
Khepri
Khepri
steveroxz310
Khepri
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
255W - 308L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ACE-MINOR-
Fafnir
14
3 / 1 / 4
8,358
836
6,577
14,967
13,984
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Dios_Jachiro13
Persephone
14
1 / 1 / 6
7,368
737
11,905
7,721
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 2 / 4
7,721
772
8,719
9,648
5,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
RiCkY-c6_uNO
Arachne
12
0 / 3 / 6
7,303
730
6,555
9,303
5,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 7
7,522
752
11,955
10,640
11,150
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RoughCEGS
Hercules
15
3 / 2 / 5
8,145
815
7,566
14,207
13,326
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Zeelios
Medusa
15
2 / 2 / 5
8,159
816
11,328
12,538
6,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 1 / 7
8,102
810
14,302
8,605
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
inurf8ce
Aphrodite
14
2 / 1 / 6
7,772
777
8,095
10,768
7,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Khepri
12
1 / 3 / 5
7,019
702
4,161
11,207
11,929
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
37
9
Kills
9
8
Deaths
9
27
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fafnir
ACE-MINOR-
Fafnir
3
1
4
5
L
Persephone
Dios_Jachiro13
Persephone
1
1
6
4
L
3
2
4
2.5
L
Arachne
RiCkY-c6_uNO
Arachne
0
3
6
1
W
Hercules
RoughCEGS
Hercules
3
2
5
2.75
W
Medusa
Zeelios
Medusa
2
2
5
2.25
W
1
1
7
4.5
L
2
1
7
5.5
W
Aphrodite
inurf8ce
Aphrodite
2
1
6
5
W
Khepri
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,711
Damage
45,452
52,279
Taken
57,325
38,949
Mitigated
44,220
27,547
Healing
34,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
ACE-MINOR-
Fafnir
6,577
2,301
1,264
4,044
14,967
13,984
0
8,623
6,344
9,400
0
L
Persephone
Dios_Jachiro13
Persephone
11,905
1,224
1,582
1,448
7,721
3,443
0
3,209
4,511
20,891
0
L
8,719
1,602
5,626
3,928
9,648
5,078
0
4,564
5,084
19,504
0
L
Arachne
RiCkY-c6_uNO
Arachne
6,555
5,004
1,935
1,718
9,303
5,294
0
5,697
3,606
0
9,280
W
Hercules
RoughCEGS
Hercules
7,566
985
743
4,244
14,207
13,326
0
7,400
6,374
0
13,124
W
Medusa
Zeelios
Medusa
11,328
3,541
553
993
12,538
6,843
536
5,591
6,644
0
29,074
W
14,302
863
1,067
2,387
8,605
4,633
0
4,006
4,434
31,931
0
L
11,955
618
2,171
3,831
10,640
11,150
0
4,465
6,175
2,226
23,017
W
Aphrodite
inurf8ce
Aphrodite
8,095
315
11,429
7,846
10,768
7,489
0
4,966
5,529
18,949
0
W
Khepri
4,161
333
2,511
2,268
11,207
11,929
63
5,080
5,733
9,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,272
Gold Earned
39,197
98
Minions Killed
144
0
Camps Cleared
0
1,003,589
Distance Traveled
1,048,117
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,358
836
10
1
0
189,849
1
L
Persephone
7,368
737
24
2
0
201,731
0
L
Hel
7,721
772
28
3
0
179,505
0
L
Arachne
7,303
730
7
1
0
182,789
0
W
Hercules
8,145
815
11
1
0
211,354
0
W
Medusa
8,159
816
46
5
0
201,877
1
W
Yu Huang
8,102
810
45
5
0
216,984
1
L
Nike
7,522
752
29
3
0
249,715
1
W
Aphrodite
7,772
777
32
3
0
236,332
0
W
Khepri
7,019
702
10
1
0
181,570
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role