Player Matchup

Zhong Kui
Zhong Kui
Ardiion
Zhong Kui
Level 48
God Stats
1W - 2L
1,212 SR
Queue Stats
4W - 10L
1,139 Elo+
Party 2
Hercules
Hercules
Shesmu
Hercules
Level 75
God Stats
2W - 1L
1,637 SR
Queue Stats
4W - 14L
1,194 Elo+
Party 2
Ah Puch
Ah Puch
kyshi22
Ah Puch
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 77L
1,362 Elo+
Solo
Team Averages
Level 85
1,450 SR
1,232 Elo+

VS

Team Averages
Level 115
1,421 SR
1,364 Elo+
Ra
Ra
CuloClapper420
Ra
Level 160
God Stats
3W - 8L
1,458 SR
Queue Stats
173W - 229L
1,331 Elo+
Party 1
Danzaburou
Danzaburou
Stokedlife
Danzaburou
Level 68
God Stats
4W - 10L
1,257 SR
Queue Stats
35W - 57L
1,333 Elo+
Solo
Fenrir
Fenrir
route36
Fenrir
Level 118
God Stats
120W - 104L
1,549 SR
Queue Stats
203W - 221L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ardiion
Zhong Kui
18
6 / 4 / 2
13,113
656
13,374
15,467
10,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Shesmu
Hercules
18
3 / 0 / 8
13,197
660
8,878
27,819
26,967
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
kyshi22
Ah Puch
18
3 / 2 / 7
13,125
656
21,996
14,901
7,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 1
13,787
689
16,037
18,626
10,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Stokedlife
Danzaburou
7
0 / 3 / 0
9,236
462
1,685
7,556
2,960
Short Bow

Short Bow

+15%
Attack Speed

Fenrir
route36
Fenrir
14
1 / 5 / 4
10,664
533
10,639
24,566
16,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
12
Kills
6
6
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Ardiion
Zhong Kui
6
4
2
1.75
L
5
4
1
1.38
W
Hercules
Shesmu
Hercules
3
0
8
7
L
Danzaburou
Stokedlife
Danzaburou
0
3
0
0
W
Ah Puch
kyshi22
Ah Puch
3
2
7
3.25
L
Fenrir
route36
Fenrir
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,248
Damage
28,361
58,187
Taken
50,748
44,833
Mitigated
29,894
25,906
Healing
11,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Ardiion
Zhong Kui
13,374
294
0
3,893
15,467
10,712
1,209
4,217
10,953
52,742
0
L
16,037
282
1,054
7,087
18,626
10,031
0
13,642
4,275
75,682
0
W
Hercules
Shesmu
Hercules
8,878
2,007
276
13,169
27,819
26,967
1,152
8,600
18,801
0
33,077
L
Danzaburou
Stokedlife
Danzaburou
1,685
767
0
504
7,556
2,960
102
5,663
1,695
0
5,664
W
Ah Puch
kyshi22
Ah Puch
21,996
675
0
8,568
14,901
7,154
153
3,676
10,958
67,434
0
L
Fenrir
route36
Fenrir
10,639
3,676
0
2,926
24,566
16,903
0
15,684
8,405
0
36,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,435
Gold Earned
33,687
215
Minions Killed
195
8
Camps Cleared
6
1,035,207
Distance Traveled
825,080
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,113
656
77
4
0
325,837
1
L
Ra
13,787
689
168
8
2
376,360
1
W
Hercules
13,197
660
42
2
5
360,121
3
L
Danzaburou
9,236
462
7
0
0
111,306
0
W
Ah Puch
13,125
656
96
5
3
349,249
1
L
Fenrir
10,664
533
20
1
4
337,414
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role