Player Matchup

Heimdallr
Heimdallr
Kevin-Miramoto
Heimdallr
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 83L
917 Elo+
Party 1
Chaac
Chaac
lolicrusader-69
Chaac
Level 40
God Stats
5W - 11L
1,247 SR
Queue Stats
19W - 37L
1,085 Elo+
Party 1
Merlin
Merlin
mr_conspirator
Merlin
Level 13
God Stats
0W - 3L
1,228 SR
Queue Stats
0W - 3L
1,084 Elo+
Party 1
Team Averages
Level 33
1,325 SR
1,029 Elo+

VS

Team Averages
Level 88
1,549 SR
1,367 Elo+
Artemis
Artemis
FabledBowman
Artemis
Level 109
God Stats
6W - 10L
1,392 SR
Queue Stats
22W - 26L
1,343 Elo+
Party 2
Mulan
Mulan
ImMoRtAlSnIpeZx
Mulan
Level 105
God Stats
14W - 16L
1,850 SR
Queue Stats
85W - 84L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RansydSalt1
Morgan Le Fay
Level 50
God Stats
7W - 8L
1,405 SR
Queue Stats
14W - 21L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kevin-Miramoto
Heimdallr
13
0 / 8 / 2
9,119
570
4,260
15,262
7,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 4 / 1
9,753
610
7,497
24,669
23,727
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 1
9,314
582
7,249
9,702
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FabledBowman
Artemis
17
3 / 1 / 11
11,250
703
13,004
9,417
4,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 0 / 11
11,773
736
16,181
16,122
19,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
RansydSalt1
Morgan Le Fay
16
8 / 1 / 4
11,699
731
14,732
7,688
4,296
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
17
17
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artemis
FabledBowman
Artemis
3
1
11
8.5
W
6
0
11
11.5
L
Heimdallr
Kevin-Miramoto
Heimdallr
0
8
2
0.13
W
Morgan Le Fay
RansydSalt1
Morgan Le Fay
8
1
4
10
L
1
4
1
0.38
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,006
Damage
43,917
49,633
Taken
33,227
34,950
Mitigated
28,048
5,062
Healing
11,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
FabledBowman
Artemis
13,004
4,442
0
3,270
9,417
4,462
760
3,018
6,399
0
57,599
W
16,181
3,047
0
6,475
16,122
19,290
503
3,451
12,671
281
45,122
L
Heimdallr
Kevin-Miramoto
Heimdallr
4,260
2,513
0
869
15,262
7,017
0
4,256
10,757
0
26,721
W
Morgan Le Fay
RansydSalt1
Morgan Le Fay
14,732
4,132
0
1,509
7,688
4,296
1,169
2,069
5,619
46,925
0
L
7,497
855
0
4,193
24,669
23,727
123
8,380
16,022
0
27,906
L
7,249
833
0
0
9,702
4,206
0
2,589
6,757
30,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,186
Gold Earned
34,722
156
Minions Killed
188
2
Camps Cleared
13
718,885
Distance Traveled
886,613
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,250
703
80
5
4
272,146
3
W
Mulan
11,773
736
52
3
5
352,525
5
L
Heimdallr
9,119
570
57
4
1
199,837
0
W
Morgan Le Fay
11,699
731
56
4
4
261,942
1
L
Chaac
9,753
610
44
3
0
298,528
0
L
Merlin
9,314
582
55
3
1
220,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role