Player Matchup

Bakasura
Bakasura
LocalDing
Bakasura
Level 103
God Stats
2W - 1L
1,492 SR
Queue Stats
4W - 3L
1,509 Elo+
Party 2
Achilles
Achilles
SmallzYaBoi
Achilles
Level 65
God Stats
4W - 1L
1,313 SR
Queue Stats
4W - 2L
1,299 Elo+
Party 2
Cthulhu
Cthulhu
SmiteCoop
Cthulhu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,509 Elo+
Party 2
Sol
Sol
TheOriginalZeta
Sol
Level 106
God Stats
2W - 1L
1,518 SR
Queue Stats
4W - 8L
1,400 Elo+
Party 2
Vulcan
Vulcan
phreize
Vulcan
Level 154
God Stats
29W - 24L
1,512 SR
Queue Stats
83W - 79L
1,489 Elo+
Solo
Team Averages
Level 99
1,467 SR
1,441 Elo+

VS

Team Averages
Level 112
1,528 SR
1,583 Elo+
The Morrigan
The Morrigan
Camzillllla
The Morrigan
Level 155
God Stats
0W - 2L
1,720 SR
Queue Stats
38W - 69L
1,463 Elo+
Party 1
Set
Set
CypherJunkie
Set
Level 85
God Stats
0W - 2L
1,383 SR
Queue Stats
11W - 31L
1,630 Elo+
Party 1
Ymir
Ymir
HEZ130
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 36L
1,479 Elo+
Party 1
Hera
Hera
LootMonsta
Hera
Level 94
God Stats
0W - 1L
1,512 SR
Queue Stats
9W - 27L
1,841 Elo+
Party 1
Gilgamesh
Gilgamesh
Velueta
Gilgamesh
Level 160
God Stats
8W - 12L
1,524 SR
Queue Stats
133W - 132L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LocalDing
Bakasura
20
8 / 4 / 7
12,692
846
21,380
19,070
12,602
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
SmallzYaBoi
Achilles
18
5 / 0 / 7
11,194
746
13,141
13,276
8,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
SmiteCoop
Cthulhu
18
5 / 1 / 8
11,429
762
10,553
17,983
22,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 2 / 7
11,162
744
9,247
11,980
5,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
phreize
Vulcan
19
1 / 1 / 6
11,523
768
10,129
7,701
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Camzillllla
The Morrigan
17
4 / 4 / 1
10,233
682
13,355
11,969
5,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 5 / 3
9,939
663
7,157
17,385
9,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
HEZ130
Ymir
15
0 / 8 / 3
8,861
591
3,442
18,466
15,348
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
1 / 3 / 0
10,405
694
10,345
9,429
4,336
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Velueta
Gilgamesh
17
1 / 1 / 2
10,713
714
7,591
19,166
13,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
21
Kills
7
8
Deaths
21
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Camzillllla
The Morrigan
4
4
1
1.13
L
1
5
3
0.5
L
Ymir
HEZ130
Ymir
0
8
3
0.19
W
Bakasura
LocalDing
Bakasura
8
4
7
2.88
L
1
3
0
0.33
W
Achilles
SmallzYaBoi
Achilles
5
0
7
8.5
W
Cthulhu
SmiteCoop
Cthulhu
5
1
8
9
W
2
2
7
2.75
L
Gilgamesh
Velueta
Gilgamesh
1
1
2
2
W
Vulcan
phreize
Vulcan
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,450
Damage
41,890
70,010
Taken
76,415
52,399
Mitigated
48,643
23,076
Healing
13,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Camzillllla
The Morrigan
13,355
1,489
89
1,092
11,969
5,324
402
5,010
6,487
35,496
0
L
7,157
3,741
460
5,428
17,385
9,712
396
4,750
10,858
0
34,931
L
Ymir
HEZ130
Ymir
3,442
298
0
83
18,466
15,348
0
7,395
10,149
9,356
0
W
Bakasura
LocalDing
Bakasura
21,380
13,349
0
8,320
19,070
12,602
1,484
3,763
15,200
0
56,216
L
10,345
3,334
113
1,443
9,429
4,336
0
4,221
4,794
39,584
0
W
Achilles
SmallzYaBoi
Achilles
13,141
3,523
0
3,779
13,276
8,004
192
8,111
5,121
0
37,375
W
Cthulhu
SmiteCoop
Cthulhu
10,553
822
0
4,531
17,983
22,075
242
6,338
11,645
26,596
0
W
9,247
3,431
0
4,067
11,980
5,896
6,857
6,082
5,898
41,178
0
L
Gilgamesh
Velueta
Gilgamesh
7,591
1,490
2,342
2,904
19,166
13,923
90
7,386
10,653
0
38,558
W
Vulcan
phreize
Vulcan
10,129
5,163
0
2,379
7,701
3,822
2,365
2,654
5,004
63,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,000
Gold Earned
50,151
330
Minions Killed
255
0
Camps Cleared
0
1,625,549
Distance Traveled
1,367,264
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,233
682
58
4
0
244,272
2
L
Set
9,939
663
50
3
0
294,813
1
L
Ymir
8,861
591
14
1
0
245,854
0
W
Bakasura
12,692
846
93
6
0
358,306
1
L
Hera
10,405
694
71
5
0
250,071
3
W
Achilles
11,194
746
30
2
0
333,082
0
W
Cthulhu
11,429
762
25
2
0
316,888
0
W
Sol
11,162
744
71
5
0
296,153
2
L
Gilgamesh
10,713
714
62
4
0
332,254
1
W
Vulcan
11,523
768
111
7
0
321,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role