Player Matchup

Rama
Rama
 
Rama
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
JAFP
Eset
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,530 Elo+
Party 1
Serqet
Serqet
Lokiin50
Serqet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 13L
1,634 Elo+
Party 1
Kuzenbo
Kuzenbo
UzielDarkGirMx
Kuzenbo
Level 160
God Stats
1W - 1L
1,149 SR
Queue Stats
114W - 121L
1,542 Elo+
Party 1
Team Averages
Level 123
1,430 SR
1,541 Elo+

VS

Team Averages
Level 60
1,488 SR
1,456 Elo+
Thanatos
Thanatos
BEISTHER
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,364 Elo+
Party 2
Hercules
Hercules
armando721
Hercules
Level 108
God Stats
1W - 1L
1,803 SR
Queue Stats
51W - 48L
1,447 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
joseraul19
Ah Muzen Cab
Level 119
God Stats
1W - 5L
1,337 SR
Queue Stats
71W - 68L
1,560 Elo+
Party 2
Medusa
Medusa
sabres_own
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,429 Elo+
Solo
Kukulkan
Kukulkan
sirbrandino
Kukulkan
Level 27
God Stats
0W - 2L
1,300 SR
Queue Stats
19W - 24L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
8 / 2 / 12
10,965
843
18,769
17,045
9,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
 
Skadi
19
5 / 2 / 10
10,703
823
12,539
12,517
6,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
JAFP
Eset
17
3 / 3 / 13
10,294
792
12,871
15,120
7,050
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Lokiin50
Serqet
15
2 / 6 / 11
9,784
753
9,906
16,091
10,462
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
5 / 4 / 15
11,613
893
15,768
25,787
43,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BEISTHER
Thanatos
15
2 / 6 / 8
9,152
704
8,851
15,245
7,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
armando721
Hercules
15
0 / 4 / 9
9,022
694
8,118
22,433
25,164
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
joseraul19
Ah Muzen Cab
19
7 / 4 / 6
10,916
840
22,945
15,491
8,169
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
sabres_own
Medusa
17
5 / 5 / 4
10,996
846
12,747
13,765
6,949
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
sirbrandino
Kukulkan
16
3 / 4 / 10
9,676
744
19,005
11,674
6,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
54
23
Kills
17
17
Deaths
23
61
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
2
12
7
W
Skadi
 
Skadi
5
2
10
5
L
Thanatos
BEISTHER
Thanatos
2
6
8
1
W
Eset
JAFP
Eset
3
3
13
3.17
W
Serqet
Lokiin50
Serqet
2
6
11
1.25
W
5
4
15
3.13
L
Hercules
armando721
Hercules
0
4
9
1.13
L
Ah Muzen Cab
joseraul19
Ah Muzen Cab
7
4
6
2.5
L
Medusa
sabres_own
Medusa
5
5
4
1.4
L
Kukulkan
sirbrandino
Kukulkan
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,853
Damage
71,666
86,560
Taken
78,608
76,893
Mitigated
54,134
25,743
Healing
23,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
18,769
16,216
1,356
5,253
17,045
9,466
3,972
3,079
13,966
0
31,735
W
Skadi
 
Skadi
12,539
3,435
256
785
12,517
6,148
1,798
2,848
9,669
0
43,602
L
Thanatos
BEISTHER
Thanatos
8,851
1,913
37
5,680
15,245
7,714
0
5,111
9,977
0
11,360
W
Eset
JAFP
Eset
12,871
572
3,586
3,529
15,120
7,050
1,034
3,329
11,791
29,921
0
W
Serqet
Lokiin50
Serqet
9,906
2,209
2,857
2,360
16,091
10,462
980
3,285
12,806
0
11,255
W
15,768
5,339
2,336
3,425
25,787
43,767
569
6,464
19,323
21,123
0
L
Hercules
armando721
Hercules
8,118
1,376
766
6,134
22,433
25,164
0
6,396
15,851
0
15,944
L
Ah Muzen Cab
joseraul19
Ah Muzen Cab
22,945
4,899
1,508
4,414
15,491
8,169
1,308
6,866
8,439
0
38,820
L
Medusa
sabres_own
Medusa
12,747
4,876
1,077
1,317
13,765
6,949
211
6,110
7,225
0
36,263
L
Kukulkan
sirbrandino
Kukulkan
19,005
3,326
482
1,949
11,674
6,138
500
4,156
6,790
37,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,359
Gold Earned
49,762
168
Minions Killed
157
0
Camps Cleared
0
1,275,680
Distance Traveled
1,201,988
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,965
843
36
3
0
269,212
3
W
Skadi
10,703
823
67
5
0
232,401
1
L
Thanatos
9,152
704
6
0
0
245,875
1
W
Eset
10,294
792
42
3
0
260,246
1
W
Serqet
9,784
753
8
1
0
257,092
0
W
Kuzenbo
11,613
893
15
1
0
256,729
5
L
Hercules
9,022
694
14
1
0
239,945
2
L
Ah Muzen Cab
10,916
840
41
3
0
270,478
1
L
Medusa
10,996
846
42
3
0
241,786
1
L
Kukulkan
9,676
744
54
4
0
203,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role