Player Matchup

Set
Set
IBabyNeptune
Set
Level 129
God Stats
44W - 37L
1,627 SR
Queue Stats
825W - 724L
1,590 Elo+
Party 2
Chronos
Chronos
IMrIFenrir
Chronos
Level 156
God Stats
7W - 2L
1,689 SR
Queue Stats
361W - 289L
1,707 Elo+
Party 2
Sylvanus
Sylvanus
WestNileReptile
Sylvanus
Level 157
God Stats
6W - 3L
1,661 SR
Queue Stats
607W - 538L
1,601 Elo+
Party 2
Danzaburou
Danzaburou
qwigster
Danzaburou
Level 91
God Stats
14W - 6L
1,689 SR
Queue Stats
56W - 45L
1,604 Elo+
Solo
Thor
Thor
xPkSparks
Thor
Level 160
God Stats
10W - 8L
1,598 SR
Queue Stats
597W - 490L
1,684 Elo+
Party 2
Team Averages
Level 139
1,653 SR
1,637 Elo+

VS

Team Averages
Level 122
1,539 SR
1,551 Elo+
Janus
Janus
BLACKOPZFINEST
Janus
Level 130
God Stats
10W - 11L
1,547 SR
Queue Stats
274W - 257L
1,571 Elo+
Party 3
Freya
Freya
BUTRninja14
Freya
Level 120
God Stats
0W - 1L
1,745 SR
Queue Stats
190W - 173L
1,554 Elo+
Party 1
Gilgamesh
Gilgamesh
GOMIE5121
Gilgamesh
Level 67
God Stats
3W - 3L
1,504 SR
Queue Stats
200W - 182L
1,542 Elo+
Party 1
Olorun
Olorun
GhostMarder
Olorun
Level 158
God Stats
0W - 2L
1,289 SR
Queue Stats
276W - 252L
1,566 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Laffuerty
Tsukuyomi
Level 137
God Stats
21W - 21L
1,607 SR
Queue Stats
416W - 392L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,816
727
3,644
4,831
1,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
IMrIFenrir
Chronos
8
0 / 0 / 0
5,108
639
1,566
2,524
873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
7
2 / 0 / 1
4,600
575
3,310
4,240
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
qwigster
Danzaburou
9
1 / 0 / 3
5,187
648
4,378
5,811
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Thor
9
4 / 1 / 1
5,240
655
3,690
6,331
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,483
560
1,486
2,747
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 3 / 0
4,014
502
3,300
5,322
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
GOMIE5121
Gilgamesh
6
0 / 1 / 0
3,901
488
2,231
6,810
2,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
8
0 / 2 / 0
4,802
600
2,659
6,190
2,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Laffuerty
Tsukuyomi
6
0 / 2 / 1
4,014
502
1,329
4,621
1,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
9
Kills
0
1
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
3
0
0
L
Gilgamesh
GOMIE5121
Gilgamesh
0
1
0
0
L
Olorun
0
2
0
0
W
2
0
2
3
W
Chronos
IMrIFenrir
Chronos
0
0
0
0
L
Tsukuyomi
Laffuerty
Tsukuyomi
0
2
1
0.25
W
Sylvanus
2
0
1
2.5
W
Danzaburou
qwigster
Danzaburou
1
0
3
2.5
W
Thor
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,588
Damage
11,005
23,737
Taken
25,690
9,761
Mitigated
8,654
11,070
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,486
75
0
1,105
2,747
835
0
585
2,162
27,272
0
L
3,300
938
0
1,489
5,322
1,460
0
1,526
3,796
20,809
0
L
Gilgamesh
GOMIE5121
Gilgamesh
2,231
410
266
2,729
6,810
2,828
0
1,784
5,026
0
11,238
L
Olorun
2,659
1,516
0
2,441
6,190
2,094
0
523
5,667
34,126
0
W
3,644
661
0
1,037
4,831
1,939
0
2,194
2,637
0
37,170
W
Chronos
IMrIFenrir
Chronos
1,566
493
591
803
2,524
873
0
794
1,626
29,587
0
L
Tsukuyomi
Laffuerty
Tsukuyomi
1,329
207
0
1,870
4,621
1,437
0
458
4,163
0
17,063
W
Sylvanus
3,310
1,405
1,451
2,149
4,240
2,742
0
916
3,154
18,346
0
W
Danzaburou
qwigster
Danzaburou
4,378
1,986
0
2,631
5,811
2,125
90
1,908
3,597
0
34,870
W
Thor
3,690
1,532
0
2,408
6,331
2,082
0
979
5,278
0
26,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,951
Gold Earned
21,214
280
Minions Killed
240
0
Camps Cleared
0
764,098
Distance Traveled
731,742
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,483
560
55
7
0
144,996
2
L
Freya
4,014
502
46
6
0
139,834
1
L
Gilgamesh
3,901
488
26
3
0
167,769
0
L
Olorun
4,802
600
71
9
0
136,743
1
W
Set
5,816
727
73
9
0
165,593
1
W
Chronos
5,108
639
63
8
0
146,971
3
L
Tsukuyomi
4,014
502
42
5
0
142,400
1
W
Sylvanus
4,600
575
37
5
0
133,738
0
W
Danzaburou
5,187
648
52
7
0
142,587
2
W
Thor
5,240
655
55
7
0
175,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role