Player Matchup

Danzaburou
Danzaburou
Aeulfr
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 30L
1,601 Elo+
Solo
Apollo
Apollo
MikuMoon4
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,567 Elo+
Solo
Nu Wa
Nu Wa
NotDark
Nu Wa
Level 128
God Stats
3W - 0L
1,355 SR
Queue Stats
243W - 180L
1,649 Elo+
Party 1
Bakasura
Bakasura
RealWaffle
Bakasura
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 71L
1,675 Elo+
Party 1
Cerberus
Cerberus
nycete
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,477 Elo+
Solo
Team Averages
Level 46
1,471 SR
1,594 Elo+

VS

Team Averages
Level 33
1,544 SR
1,588 Elo+
Merlin
Merlin
Ayee_Von-
Merlin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Bujinki
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,744 Elo+
Solo
Sol
Sol
Retoddd
Sol
Level 28
God Stats
2W - 2L
1,718 SR
Queue Stats
146W - 103L
1,581 Elo+
Solo
Freya
Freya
RogueMarker424
Freya
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
tkiller233
Cliodhna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aeulfr
Danzaburou
20
9 / 2 / 15
12,549
965
26,636
13,114
9,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
MikuMoon4
Apollo
15
2 / 4 / 13
9,353
719
3,884
10,362
4,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
NotDark
Nu Wa
18
6 / 1 / 15
10,228
787
17,978
6,746
3,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
RealWaffle
Bakasura
17
7 / 3 / 14
10,569
813
9,347
11,757
7,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
nycete
Cerberus
16
3 / 3 / 15
9,695
746
7,256
19,040
19,618
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ayee_Von-
Merlin
16
2 / 5 / 3
9,293
715
7,047
11,234
6,214
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
Bujinki
Jormungandr
15
4 / 6 / 5
9,561
735
11,570
20,976
22,955
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sol
16
1 / 4 / 6
9,277
714
10,542
12,074
5,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 7 / 5
7,877
606
3,189
13,080
5,065
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
tkiller233
Cliodhna
14
4 / 6 / 5
9,048
696
17,314
17,274
8,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
36
27
Kills
12
13
Deaths
28
72
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aeulfr
Danzaburou
9
2
15
8.25
L
Merlin
Ayee_Von-
Merlin
2
5
3
0.7
L
Jormungandr
Bujinki
Jormungandr
4
6
5
1.08
W
Apollo
MikuMoon4
Apollo
2
4
13
2.13
W
Nu Wa
NotDark
Nu Wa
6
1
15
13.5
W
Bakasura
RealWaffle
Bakasura
7
3
14
4.67
L
Sol
1
4
6
1
L
1
7
5
0.5
W
Cerberus
nycete
Cerberus
3
3
15
3.5
L
Cliodhna
tkiller233
Cliodhna
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,101
Damage
49,662
61,019
Taken
74,638
45,191
Mitigated
47,949
26,852
Healing
12,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aeulfr
Danzaburou
26,636
11,706
1,873
5,145
13,114
9,299
3,213
5,497
7,617
0
62,065
L
Merlin
Ayee_Von-
Merlin
7,047
987
307
869
11,234
6,214
108
3,461
7,497
23,844
0
L
Jormungandr
Bujinki
Jormungandr
11,570
2,505
376
2,425
20,976
22,955
30
6,019
13,679
23,858
0
W
Apollo
MikuMoon4
Apollo
3,884
1,187
1,342
868
10,362
4,664
1,965
5,101
5,261
0
10,298
W
Nu Wa
NotDark
Nu Wa
17,978
6,540
1,916
2,376
6,746
3,628
1,590
4,806
1,940
25,349
0
W
Bakasura
RealWaffle
Bakasura
9,347
6,406
2,587
3,096
11,757
7,982
215
7,100
4,657
0
8,397
L
Sol
10,542
3,233
723
3,498
12,074
5,685
850
2,689
9,084
36,779
1,052
L
3,189
749
0
702
13,080
5,065
296
6,203
6,421
5,300
0
W
Cerberus
nycete
Cerberus
7,256
852
1,653
5,996
19,040
19,618
313
9,148
9,892
14,094
0
L
Cliodhna
tkiller233
Cliodhna
17,314
1,515
346
3,661
17,274
8,030
98
6,174
10,715
0
24,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,394
Gold Earned
45,056
145
Minions Killed
142
0
Camps Cleared
0
1,170,652
Distance Traveled
1,024,471
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,549
965
74
6
0
211,596
1
L
Merlin
9,293
715
41
3
0
181,181
0
L
Jormungandr
9,561
735
17
1
0
219,202
0
W
Apollo
9,353
719
13
1
0
237,032
1
W
Nu Wa
10,228
787
30
2
0
233,090
0
W
Bakasura
10,569
813
7
1
0
250,444
0
L
Sol
9,277
714
67
5
0
188,117
2
L
Freya
7,877
606
4
0
0
198,024
0
W
Cerberus
9,695
746
21
2
0
238,490
2
L
Cliodhna
9,048
696
13
1
0
237,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role