Player Matchup

Nox
Nox
LazrHipoh
Nox
Level 105
God Stats
0W - 2L
1,452 SR
Queue Stats
19W - 23L
1,495 Elo+
Party 3
Gilgamesh
Gilgamesh
MasterSkeleton
Gilgamesh
Level 58
God Stats
22W - 17L
1,628 SR
Queue Stats
62W - 75L
1,449 Elo+
Party 2
Cernunnos
Cernunnos
PKTSamurai
Cernunnos
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 64L
1,445 Elo+
Party 2
Zhong Kui
Zhong Kui
TrojanHorseDev
Zhong Kui
Level 64
God Stats
3W - 3L
1,435 SR
Queue Stats
6W - 7L
1,553 Elo+
Party 3
Bacchus
Bacchus
flintstriker007
Bacchus
Level 32
God Stats
2W - 2L
1,697 SR
Queue Stats
49W - 58L
1,445 Elo+
Party 2
Team Averages
Level 61
1,542 SR
1,477 Elo+

VS

Team Averages
Level 114
1,553 SR
1,466 Elo+
Shiva
Shiva
Barragouda
Shiva
Level 144
God Stats
3W - 0L
1,875 SR
Queue Stats
24W - 23L
1,473 Elo+
Party 1
Hera
Hera
Rkyotan
Hera
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,483 Elo+
Party 1
Agni
Agni
TheOneTrueGod2
Agni
Level 144
God Stats
5W - 0L
1,618 SR
Queue Stats
38W - 37L
1,457 Elo+
Party 1
Khepri
Khepri
Vauss1292
Khepri
Level 129
God Stats
2W - 0L
1,488 SR
Queue Stats
41W - 45L
1,451 Elo+
Party 1
Jing Wei
Jing Wei
iiiFarreLLiii
Jing Wei
Level 66
God Stats
12W - 22L
1,285 SR
Queue Stats
522W - 534L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
10,552
1,055
5,369
14,502
18,442
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
MasterSkeleton
Gilgamesh
15
0 / 6 / 2
10,110
1,011
7,438
21,788
17,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
PKTSamurai
Cernunnos
15
0 / 3 / 1
9,271
927
8,824
17,987
8,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
TrojanHorseDev
Zhong Kui
15
1 / 0 / 1
9,646
965
13,481
10,217
8,918
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 2
10,159
1,016
8,680
21,393
31,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

181

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
6 / 0 / 9
11,164
1,116
26,744
13,728
19,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
Rkyotan
Hera
17
5 / 0 / 9
10,733
1,073
15,535
6,093
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 1 / 12
10,619
1,062
18,686
6,709
3,894
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Vauss1292
Khepri
16
2 / 1 / 10
11,532
1,153
6,219
13,149
17,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
iiiFarreLLiii
Jing Wei
17
1 / 0 / 12
10,417
1,042
13,098
7,075
4,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
68
2
Kills
16
16
Deaths
2
7
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Shiva
6
0
9
10.5
L
1
4
1
0.38
L
Gilgamesh
MasterSkeleton
Gilgamesh
0
6
2
0.17
L
Cernunnos
PKTSamurai
Cernunnos
0
3
1
0.17
W
Hera
Rkyotan
Hera
5
0
9
9.5
W
2
1
12
8
L
Zhong Kui
TrojanHorseDev
Zhong Kui
1
0
1
1.5
W
Khepri
Vauss1292
Khepri
2
1
10
7
L
0
3
2
0.33
W
Jing Wei
iiiFarreLLiii
Jing Wei
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,792
Damage
80,282
85,887
Taken
46,754
84,666
Mitigated
48,230
18,083
Healing
4,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
26,744
2,636
183
1,633
13,728
19,212
0
6,494
7,234
1,131
40,935
L
5,369
592
898
1,571
14,502
18,442
0
6,671
7,578
21,129
0
L
Gilgamesh
MasterSkeleton
Gilgamesh
7,438
2,452
1,783
2,382
21,788
17,618
0
11,982
9,584
0
32,489
L
Cernunnos
PKTSamurai
Cernunnos
8,824
5,562
0
2,593
17,987
8,211
0
7,865
9,959
0
32,422
W
Hera
Rkyotan
Hera
15,535
3,390
0
0
6,093
3,354
0
4,068
2,025
35,111
0
W
18,686
1,437
0
548
6,709
3,894
0
4,885
1,824
39,753
0
L
Zhong Kui
TrojanHorseDev
Zhong Kui
13,481
961
0
4,101
10,217
8,918
0
4,743
5,206
24,587
0
W
Khepri
Vauss1292
Khepri
6,219
268
0
1,081
13,149
17,640
0
7,631
5,518
11,863
0
L
8,680
806
604
4,151
21,393
31,477
0
9,825
11,366
15,716
0
W
Jing Wei
iiiFarreLLiii
Jing Wei
13,098
11,102
0
1,145
7,075
4,130
0
4,452
2,623
0
33,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,738
Gold Earned
54,465
179
Minions Killed
200
4
Camps Cleared
10
976,852
Distance Traveled
1,060,187
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,164
1,116
31
3
1
227,526
0
L
Nox
10,552
1,055
28
3
2
191,761
0
L
Gilgamesh
10,110
1,011
62
6
0
197,895
0
L
Cernunnos
9,271
927
50
5
0
173,767
0
W
Hera
10,733
1,073
61
6
0
213,986
0
W
Agni
10,619
1,062
57
6
1
198,043
0
L
Zhong Kui
9,646
965
29
3
2
199,163
0
W
Khepri
11,532
1,153
12
1
4
213,980
0
L
Bacchus
10,159
1,016
10
1
0
214,266
1
W
Jing Wei
10,417
1,042
39
4
4
206,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role