Player Matchup

Janus
Janus
Cosmic69
Janus
Level 113
God Stats
1W - 6L
1,322 SR
Queue Stats
165W - 163L
1,454 Elo+
Party 2
Thor
Thor
DAPROPHECY115
Thor
Level 147
God Stats
23W - 25L
1,512 SR
Queue Stats
244W - 237L
1,422 Elo+
Party 2
Terra
Terra
DaveorDave
Terra
Level 129
God Stats
0W - 2L
1,223 SR
Queue Stats
220W - 245L
1,446 Elo+
Party 2
Danzaburou
Danzaburou
Delusi0nalGam3r
Danzaburou
Level 118
God Stats
8W - 4L
1,515 SR
Queue Stats
99W - 87L
1,551 Elo+
Party 2
Gilgamesh
Gilgamesh
pikaboikillu
Gilgamesh
Level 126
God Stats
9W - 5L
1,696 SR
Queue Stats
244W - 232L
1,436 Elo+
Party 2
Team Averages
Level 127
1,454 SR
1,462 Elo+

VS

Team Averages
Level 116
1,562 SR
1,546 Elo+
Ares
Ares
 
Ares
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Herpin00
Horus
Level 147
God Stats
12W - 13L
1,624 SR
Queue Stats
238W - 213L
1,572 Elo+
Party 1
Merlin
Merlin
LuMiGaming7
Merlin
Level 39
God Stats
4W - 1L
1,616 SR
Queue Stats
138W - 90L
1,565 Elo+
Solo
Xbalanque
Xbalanque
ScrubLordBronan-
Xbalanque
Level 119
God Stats
4W - 5L
1,472 SR
Queue Stats
34W - 44L
1,494 Elo+
Party 1
Ah Puch
Ah Puch
chantr93
Ah Puch
Level 122
God Stats
2W - 1L
1,596 SR
Queue Stats
25W - 14L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cosmic69
Janus
16
1 / 6 / 2
9,491
678
6,292
10,749
4,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 3 / 2
8,525
609
5,435
14,063
5,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Terra
15
2 / 2 / 1
9,425
673
3,658
8,886
7,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Delusi0nalGam3r
Danzaburou
16
0 / 6 / 1
9,271
662
8,668
16,587
6,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
pikaboikillu
Gilgamesh
15
1 / 2 / 2
9,071
648
13,249
17,526
17,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
3 / 1 / 7
10,336
738
7,914
20,227
18,421
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
Herpin00
Horus
17
2 / 1 / 12
9,677
691
8,709
10,802
11,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
18
4 / 2 / 9
10,660
761
14,544
10,015
5,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
18
6 / 1 / 7
10,669
762
12,125
11,007
5,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
chantr93
Ah Puch
17
4 / 0 / 9
9,948
711
11,290
7,698
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
4
Kills
19
19
Deaths
5
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
1
7
6.5
L
Janus
Cosmic69
Janus
1
6
2
0.33
L
0
3
2
0.33
L
Terra
2
2
1
1.25
L
Danzaburou
Delusi0nalGam3r
Danzaburou
0
6
1
0.08
W
Horus
Herpin00
Horus
2
1
12
8
W
Merlin
4
2
9
4.25
W
Xbalanque
6
1
7
9.5
W
Ah Puch
chantr93
Ah Puch
4
0
9
8.5
L
Gilgamesh
pikaboikillu
Gilgamesh
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,302
Damage
54,582
67,811
Taken
59,749
41,901
Mitigated
45,653
7,405
Healing
19,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,914
250
0
7,423
20,227
18,421
968
3,590
16,239
25,519
0
L
Janus
Cosmic69
Janus
6,292
561
0
165
10,749
4,466
0
5,602
5,013
37,576
0
L
5,435
849
0
1,000
14,063
5,182
917
7,864
6,006
0
18,793
L
Terra
3,658
609
1,148
1,217
8,886
7,791
0
4,207
4,637
9,318
0
L
Danzaburou
Delusi0nalGam3r
Danzaburou
8,668
4,173
0
2,986
16,587
6,966
0
8,063
8,304
0
46,972
W
Horus
Herpin00
Horus
8,709
2,350
1,816
4,575
10,802
11,728
182
1,826
8,652
0
11,299
W
Merlin
14,544
645
0
1,174
10,015
5,852
55
1,899
7,955
49,122
0
W
Xbalanque
12,125
4,568
0
3,374
11,007
5,965
1,420
1,517
9,321
0
55,865
W
Ah Puch
chantr93
Ah Puch
11,290
380
0
912
7,698
3,687
666
641
6,810
32,267
0
L
Gilgamesh
pikaboikillu
Gilgamesh
13,249
2,737
0
889
17,526
17,496
0
8,012
9,299
0
22,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,783
Gold Earned
51,290
231
Minions Killed
259
0
Camps Cleared
0
1,208,455
Distance Traveled
1,419,279
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,336
738
32
2
0
294,371
4
L
Janus
9,491
678
65
5
0
232,108
0
L
Thor
8,525
609
37
3
0
280,590
0
L
Terra
9,425
673
24
2
0
194,526
0
L
Danzaburou
9,271
662
83
6
0
238,474
1
W
Horus
9,677
691
8
1
0
278,949
2
W
Merlin
10,660
761
91
7
0
278,489
3
W
Xbalanque
10,669
762
97
7
0
273,755
0
W
Ah Puch
9,948
711
31
2
0
293,715
2
L
Gilgamesh
9,071
648
22
2
0
262,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role