Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
NoLuvStory
Eset
Level 28
God Stats
0W - 2L
1,166 SR
Queue Stats
96W - 95L
1,499 Elo+
Party 1
Gilgamesh
Gilgamesh
to4dd
Gilgamesh
Level 38
God Stats
14W - 6L
1,836 SR
Queue Stats
92W - 68L
1,537 Elo+
Party 1
Team Averages
Level 51
1,501 SR
1,512 Elo+

VS

Team Averages
Level 67
1,590 SR
1,587 Elo+
Gilgamesh
Gilgamesh
CrossHercules11
Gilgamesh
Level 126
God Stats
35W - 24L
1,621 SR
Queue Stats
211W - 194L
1,597 Elo+
Party 2
Baron Samedi
Baron Samedi
DumpDaClutch
Baron Samedi
Level 69
God Stats
56W - 50L
1,647 SR
Queue Stats
68W - 65L
1,487 Elo+
Solo
Arachne
Arachne
EzMikee
Arachne
Level 6
God Stats
3W - 5L
1,502 SR
Queue Stats
5W - 6L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
1 / 10 / 1
8,758
584
6,181
16,569
9,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 6 / 1
9,079
605
9,850
10,691
4,072
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
to4dd
Gilgamesh
13
1 / 5 / 1
9,032
602
8,465
22,087
17,882
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrossHercules11
Gilgamesh
15
4 / 1 / 15
10,623
708
12,740
18,602
16,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
DumpDaClutch
Baron Samedi
17
10 / 0 / 9
11,649
777
18,924
6,552
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
EzMikee
Arachne
15
7 / 2 / 13
10,903
727
13,067
12,243
7,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
3
Kills
21
21
Deaths
3
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
10
1
0.15
W
Gilgamesh
CrossHercules11
Gilgamesh
4
1
15
11.5
W
Baron Samedi
DumpDaClutch
Baron Samedi
10
0
9
14.5
W
Arachne
EzMikee
Arachne
7
2
13
6.75
L
1
6
1
0.25
L
Gilgamesh
to4dd
Gilgamesh
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,496
Damage
44,731
49,347
Taken
37,397
31,328
Mitigated
27,779
4,636
Healing
13,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,181
1,367
0
999
16,569
9,374
0
7,134
9,435
0
21,319
W
Gilgamesh
CrossHercules11
Gilgamesh
12,740
4,891
449
4,966
18,602
16,860
803
6,157
12,138
0
48,667
W
Baron Samedi
DumpDaClutch
Baron Samedi
18,924
2,680
2,049
3,073
6,552
3,595
78
1,647
4,857
46,465
0
W
Arachne
EzMikee
Arachne
13,067
6,769
0
3,139
12,243
7,324
1,156
3,171
8,940
0
27,106
L
9,850
809
628
910
10,691
4,072
296
2,143
8,548
39,258
0
L
Gilgamesh
to4dd
Gilgamesh
8,465
2,442
368
1,731
22,087
17,882
0
9,962
12,125
0
19,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,869
Gold Earned
33,175
148
Minions Killed
146
5
Camps Cleared
8
837,090
Distance Traveled
869,598
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,758
584
42
3
4
276,901
1
W
Gilgamesh
10,623
708
56
4
4
285,387
4
W
Baron Samedi
11,649
777
69
5
1
281,975
1
W
Arachne
10,903
727
21
1
3
302,236
4
L
Eset
9,079
605
93
6
0
263,940
0
L
Gilgamesh
9,032
602
13
1
1
296,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role