Player Matchup

Cupid
Cupid
ChicoBiocaJr
Cupid
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
267W - 341L
1,457 Elo+
Solo
Terra
Terra
Holuty
Terra
Level 144
God Stats
1W - 3L
1,482 SR
Queue Stats
150W - 161L
1,489 Elo+
Party 2
Janus
Janus
abdeear
Janus
Level 158
God Stats
64W - 71L
1,505 SR
Queue Stats
644W - 724L
1,495 Elo+
Party 2
Team Averages
Level 154
1,496 SR
1,481 Elo+

VS

Team Averages
Level 98
1,744 SR
1,548 Elo+
Bakasura
Bakasura
SayEruby
Bakasura
Level 112
God Stats
4W - 0L
1,947 SR
Queue Stats
7W - 5L
1,513 Elo+
Party 1
Merlin
Merlin
XabIIIau
Merlin
Level 156
God Stats
4W - 2L
1,786 SR
Queue Stats
38W - 19L
1,726 Elo+
Solo
Bellona
Bellona
faireedarcks
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
5,658
514
0
0
0
Terra
Holuty
Terra
13
4 / 3 / 1
8,310
755
13,319
12,307
6,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
abdeear
Janus
13
3 / 4 / 3
8,394
763
6,609
10,677
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
SayEruby
Bakasura
14
3 / 2 / 3
8,613
783
6,109
9,655
5,888
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
XabIIIau
Merlin
13
3 / 4 / 4
8,469
770
9,045
10,169
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
faireedarcks
Bellona
13
1 / 1 / 5
8,042
731
4,225
11,108
10,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
7
Kills
7
7
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Terra
Holuty
Terra
4
3
1
1.5
W
Bakasura
SayEruby
Bakasura
3
2
3
2.25
W
Merlin
XabIIIau
Merlin
3
4
4
1.25
L
Janus
abdeear
Janus
3
4
3
1.13
W
Bellona
faireedarcks
Bellona
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,928
Damage
19,379
22,984
Taken
30,932
9,876
Mitigated
20,577
6,171
Healing
5,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Terra
Holuty
Terra
13,319
722
1,090
2,919
12,307
6,281
0
5,611
5,916
33,485
0
W
Bakasura
SayEruby
Bakasura
6,109
4,119
0
2,800
9,655
5,888
1,317
6,786
2,576
0
22,623
W
Merlin
XabIIIau
Merlin
9,045
507
0
1,380
10,169
4,399
1,280
5,902
3,889
36,463
0
L
Janus
abdeear
Janus
6,609
440
68
2,094
10,677
3,595
550
3,719
6,414
29,671
0
W
Bellona
faireedarcks
Bellona
4,225
1,108
373
1,322
11,108
10,290
337
6,597
4,183
0
20,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,362
Gold Earned
25,124
104
Minions Killed
149
2
Camps Cleared
9
400,420
Distance Traveled
659,172
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,658
514
0
0
0
0
0
L
Terra
8,310
755
45
4
0
219,739
7
W
Bakasura
8,613
783
66
6
5
243,740
1
W
Merlin
8,469
770
55
5
2
186,672
0
L
Janus
8,394
763
59
5
2
180,681
5
W
Bellona
8,042
731
28
3
2
228,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role