Player Matchup

Janus
Janus
MetroSpade01
Janus
Level 8
God Stats
1W - 1L
1,209 SR
Queue Stats
5W - 4L
1,388 Elo+
Party 2
Chaac
Chaac
MrRomance69OP
Chaac
Level 84
God Stats
4W - 3L
1,367 SR
Queue Stats
87W - 178L
1,284 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xMist3rChi3fx
Ah Muzen Cab
Level 89
God Stats
4W - 3L
981 SR
Queue Stats
40W - 71L
1,288 Elo+
Party 2
Team Averages
Level 60
1,185 SR
1,320 Elo+

VS

Team Averages
Level 41
1,276 SR
1,089 Elo+
Janus
Janus
DashingW4rlock
Janus
Level 113
God Stats
0W - 2L
1,342 SR
Queue Stats
28W - 32L
1,393 Elo+
Party 1
Jing Wei
Jing Wei
Euronymous3917
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
937 Elo+
Party 1
Fenrir
Fenrir
Wqchito
Fenrir
Level 4
God Stats
0W - 3L
986 SR
Queue Stats
0W - 3L
937 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 7
6,818
682
5,009
8,324
2,806
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 1 / 4
8,376
838
11,336
11,980
9,202
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
xMist3rChi3fx
Ah Muzen Cab
13
4 / 0 / 6
8,128
813
6,818
4,284
1,877
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 6
6,589
659
5,761
6,830
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
10
0 / 6 / 6
6,399
640
5,336
11,476
4,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Wqchito
Fenrir
11
5 / 3 / 0
7,003
700
4,142
8,927
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
10
Kills
5
6
Deaths
10
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
6
3
L
Jing Wei
0
6
6
0.5
W
0
5
7
0.7
W
6
1
4
8
L
Fenrir
Wqchito
Fenrir
5
3
0
1.67
W
Ah Muzen Cab
xMist3rChi3fx
Ah Muzen Cab
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,163
Damage
15,239
24,588
Taken
27,233
13,885
Mitigated
10,201
5,569
Healing
3,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,761
609
0
2,580
6,830
2,250
0
1,404
5,426
22,699
0
L
Jing Wei
5,336
4,132
0
479
11,476
4,127
0
2,336
9,140
0
15,460
W
5,009
916
0
259
8,324
2,806
44
2,102
6,142
22,289
0
W
11,336
2,303
149
3,714
11,980
9,202
591
2,890
8,801
0
23,474
L
Fenrir
Wqchito
Fenrir
4,142
1,157
0
321
8,927
3,824
0
1,607
7,320
0
9,259
W
Ah Muzen Cab
xMist3rChi3fx
Ah Muzen Cab
6,818
3,043
0
1,447
4,284
1,877
797
1,195
3,003
0
27,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,322
Gold Earned
19,991
111
Minions Killed
92
6
Camps Cleared
3
549,490
Distance Traveled
559,422
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,589
659
50
5
2
185,956
0
L
Jing Wei
6,399
640
28
3
0
183,781
0
W
Janus
6,818
682
29
3
2
150,800
0
W
Chaac
8,376
838
25
3
1
204,610
1
L
Fenrir
7,003
700
14
1
1
189,685
0
W
Ah Muzen Cab
8,128
813
57
6
3
194,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role